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Virtual Applications:: Applications with Virtual Inhabited 3D Worlds

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Virtual Applications:: Applications with Virtual Inhabited 3D Worlds Cover

 

Synopses & Reviews

Publisher Comments:

3D Virtual Applications: Applications with Virtual Inhabited 3D Worlds deals with the use of virtual inhabited 3D spaces in different domains of society. (Other volumes deal with interaction, production methodology and space.) From focusing on virtual reality (a reality into which users and objects from the real world should be moved) we are increasingly focusing on augmented reality (i.e. on moving computers out into the reality of real users, objects and activities). This book deals with the use of virtual inhabited 3D spaces in both contexts. Based on the structuring of the application domains, this book looks at the use of VR and augmented reality in the following major application domains:-Production oriented applications - use of VR and augmented reality for control of complex production plants, for navigation support (ships, cars, aeroplanes) and for support of collaborative work processes-Communication support applications - virtual spaces are used for supporting communication in learning environments and for support of organisational communication. Also virtual spaces are used for supporting the navigation of people in public spaces, i.e. as maps, planning tools-Scientific applications - use of 3D models for medical research; use of dynamic models for representation of abstract concepts and ideas (data-mining applications); use of dynamic 3D models for simulating biological or social processes-Artistic and cultural applications - the construction of stages representing concepts and/or emotions

Table of Contents

VR for decision support in urban planning / Erik Kjems — Virtual reality and habitats for learning microsurgical skills / Jens Haase, Peter Musaeus and Egil Boisen — Theatrical virtuality - virtual theatricality / Niels Lehmann and Janek Szatkowski — Supporting interactive dramaturgy in a virtual environment for small children / Claus B. Madsen — 3D technology in design and production / Anders Drejer and Agnar Gudmundsson — Habitats for the digitally pervasive world / Daniel Chien-Meng May and Bent Bruun Kristensen — Lessons from being there : interface design for mobile augmented reality / Jesper Kjeldskov — Modelling moving machines / Peter B

Product Details

ISBN:
3330000229733
Subtitle:
Applications with Virtual Inhabited 3D Worlds
Publisher:
Springer
Author:
Andersen, Peter Bøgh
Author:
Qvortrup, Lars
Subject:
Human-computer interaction
Subject:
Virtual Reality
Subject:
Library & Information Science
Subject:
Information technology
Subject:
Virtual World
Subject:
Library & Information Science - General
Subject:
Interactive Media
Subject:
Art and Culture Applications
Subject:
Communication Support Applications
Subject:
Production Oriented Applications
Subject:
Scientific applications
Subject:
Senses and Spaces
Subject:
Virtual 3D World
Subject:
Virtual Applications
Subject:
multimedia information systems
Subject:
User Interfaces and Human Computer Interaction
Subject:
Computer graphics
Subject:
Multimedia-Virtual Reality
Subject:
main_subject
Subject:
all_subjects
Publication Date:
20031201
Binding:
ELECTRONIC
Language:
English
Pages:
258

Related Subjects

Computers and Internet » Computers Reference » General
Computers and Internet » Computers Reference » Social Aspects » Human and Computer Interaction
Computers and Internet » Graphics » General
Computers and Internet » Graphics » User Interface
Computers and Internet » Internet » Information
Computers and Internet » Multimedia » Virtual Reality
Reference » Bibliography and Library Science

Virtual Applications:: Applications with Virtual Inhabited 3D Worlds
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Product details 258 pages Springer - English 3330000229733 Reviews:
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