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On Order$88.75
New Trade Paper
Currently out of stock.
available for shipping or prepaid pickup only
This title in other formats:Quicktime Toolkit Volume 1 Basic Movie Playbby Apple Computer
Synopses & ReviewsPublisher Comments:QuickTime is the core technology behind many of Apple's industry leading products and services such as the iPod, the iTunes music store, and Final Cut Pro movie editing software. Tim Monroe is a senior software engineer on the QuickTime Engineering team at Apple and author of a number of volumes in the well known Inside Macintosh series, and a contributing editor for MacTech Magazine. Tim is particularly skilled in revealing the true power of QuickTime to developers and these collected pieces describe the features, extensions, and applications of this vast technology. Tim's work contains copious code listings and inside technical tips that are highly regarded by the QuickTime community and are collected here for the first time. The first volume starts with the basic functionality of QuickTime movies and gradually introduces increasingly complex features leading up to creating interactive (wired) content.
Review:"When QuickTime application developers get stuck, one of the first places they look for help is example code from Tim Monroe. Finally, Tim's well-crafted examples and clear descriptions are available in book form'"a must-have for anyone writing applications that import, export, display or interact with QuickTime movies." '"Matthew Peterson; University of California, Berkeley; the M.I.N.D. Institute; and author of Interactive QuickTime Review:"When QuickTime application developers get stuck, one of the first places they look for help is example code from Tim Monroe. Finally, Tim's well-crafted examples and clear descriptions are available in book form — a must-have for anyone writing applications that import, export, display or interact with QuickTime movies." — Matthew Peterson; University of California, Berkeley; the M.I.N.D. Institute; and author of Interactive QuickTime Review:nia, Berkeley; the M.I.N.D. Institute; and author of Interactive QuickTime Synopsis:ime in cooperation with Apple. Synopsis:o get you quickly started developing applications that can display and create state-of-the-art digital content. This book begins by showing how to open and display QuickTime movies in a Macintosh or Windows application and progresses step by step to show you how to control movie playback and how to import and transform movies and images. QuickTime Toolkit also shows how to create movies with video data, text, time codes, sprites, and wired (interactive) elements. Part of the official QuickTime Developer Series, publishing the finest books on QuickTime in cooperation with Apple. About the AuthorTim Monroe is a senior software engineer on the QuickTime engineering team at Apple Computer and a contributing editor at MacTech Magazine. He has spoken at Apple's Worldwide Developer Conference, QuickTime Live! and the O'Reilly Mac OS X Conference. He began his career at Apple as a technical writer, authoring a number of volumes in the well-known Inside Macintosh series and most of the original QuickTime VR and QuickDraw 3D developer documentation. Prior to joining Apple, he worked as a contractor at places like Sun Microsystems and IBM. Table of ContentsThe well-known QuickTime expert's work collected for the first time
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