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A Programmer's Guide to Sound with CDROM

by Tim Kientzle

A Programmer's Guide to Sound with CDROM Cover

ISBN13: 9780201419726
ISBN10: 0201419726
All Product Details

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Synopses & Reviews

Publisher Comments:

A Programmer's Guide To Sound provides detailed technical information about audio storage, processing, and compression, and includes tested C++ source code. Developers who want to add sound technology to their applications will find all the details they need to:

  • access low-level sound services on Win32, Mac OS, and UNIX
  • decompress MPEG, IMA ADPCM, and µ-Law data
  • read from WAVE, VOC, AIFF, and AU file formats
  • play MIDI and MOD music files.

This book also includes accessible introductions to related topics, such as instrument synthesis, musical tuning, human sound perception, digital filtering, and Fourier Transforms.

Developers will especially appreciate the emphasis placed on practical details. For every topic, the author provides complete source code to demonstrate the principles involved. The source code from the book compiles into a sample program that reads and plays a wide variety of different sound files on Win32, Mac OS, and UNIX. The CD-ROM includes all 40,000 lines of source code from the book, in addition to project files for popular compilers, sample sound files, and contributed software and related information.

Whether you are an audio professional who wants to learn more about programming or a computer programmer who wants to know more about implementing audio, this comprehensive resource will be an invaluable reference for years to come.

Book News Annotation:

For audio and programming professionals wishing to add sound to their applications, Kientzle (senior technical editor, Dr. Dobb's Journal) introduces the basics of sound and Csup++, as well as practical assistance with: accessing sound services on Win32, Mac OS, and UNIX platforms; file compression/decompression; and playing the popular MIDI and MOD music files. The complementary CD-ROM contains the book's source codes, sample sound files, compiler project files, contributed software, and related data.
Annotation c. Book News, Inc., Portland, OR (booknews.com)

Review:

"I just wish this book had been available years ago." Bobby Prince, composer and sound designer for computer games including Doom and Duke Nukem 3D

Review:

"This is the kind of book that will stand as one of the defining works in the specialization of audio programming." Gene Turnbow, senior programmer and game designer for Sound Source Interactive, Inc.

Synopsis:

This text provides a comprehensive, practical resource for programmers, presenting the basic principles of sound and sound processing, together with concrete implementation details for a variety of sound file formats and algorithms. It covers Mac, Windows and UNIX implementation issues.

Product Details

ISBN:
9780201419726
Author:
Kientzle, Tim
Publisher:
Addison-Wesley Professional
Subject:
General
Subject:
Programming - General
Subject:
Technology
Subject:
Desktop Publishing - General
Subject:
Desktop publishing
Subject:
Computer programming
Subject:
Computer sound processing
Subject:
Interactive multimedia
Publication Date:
October 1997
Binding:
Other
Language:
English
Illustrations:
Y
Pages:
464
Dimensions:
9.20x7.40x.99 in. 1.73 lbs.

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