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$49.99
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A Programmer's Guide to Sound with CDROMby Tim Kientzle
Synopses & ReviewsPublisher Comments:A Programmer's Guide To Sound provides detailed technical information about audio storage, processing, and compression, and includes tested C++ source code. Developers who want to add sound technology to their applications will find all the details they need to:
This book also includes accessible introductions to related topics, such as instrument synthesis, musical tuning, human sound perception, digital filtering, and Fourier Transforms. Developers will especially appreciate the emphasis placed on practical details. For every topic, the author provides complete source code to demonstrate the principles involved. The source code from the book compiles into a sample program that reads and plays a wide variety of different sound files on Win32, Mac OS, and UNIX. The CD-ROM includes all 40,000 lines of source code from the book, in addition to project files for popular compilers, sample sound files, and contributed software and related information. Whether you are an audio professional who wants to learn more about programming or a computer programmer who wants to know more about implementing audio, this comprehensive resource will be an invaluable reference for years to come. Book News Annotation:For audio and programming professionals wishing to add sound to their
applications, Kientzle (senior technical editor, Dr. Dobb's Journal)
introduces the basics of sound and Csup++, as well as practical
assistance with: accessing sound services on Win32, Mac OS, and UNIX
platforms; file compression/decompression; and playing the popular
MIDI and MOD music files. The complementary CD-ROM contains the
book's source codes, sample sound files, compiler project files,
contributed software, and related data.
Annotation c. Book News, Inc., Portland, OR (booknews.com) Review:"I just wish this book had been available years ago." Bobby Prince, composer and sound designer for computer games including Doom and Duke Nukem 3D Review:"This is the kind of book that will stand as one of the defining works in the specialization of audio programming." Gene Turnbow, senior programmer and game designer for Sound Source Interactive, Inc. Synopsis:This text provides a comprehensive, practical resource for programmers, presenting the basic principles of sound and sound processing, together with concrete implementation details for a variety of sound file formats and algorithms. It covers Mac, Windows and UNIX implementation issues. What Our Readers Are SayingBe the first to add a comment for a chance to win!Product Details
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