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More copies of this ISBN:Unified Modeling Language User Guide 2ND Editionby Grady Booch
Synopses & ReviewsPublisher Comments:For nearly ten years, the Unified Modeling Language (UML) has been the industry standard for visualizing, specifying, constructing, and documenting the artifacts of a software-intensive system. As the de facto standard modeling language, the UML facilitates communication and reduces confusion among project stakeholders. The recent standardization of UML 2.0 has further extended the language's scope and viability. Its inherent expressiveness allows users to model everything from enterprise information systems and distributed Web-based applications to real-time embedded systems. In this eagerly anticipated revision of the best-selling and definitive guide to the use of the UML, the creators of the language provide a tutorial to its core aspects in a two-color format designed to facilitate learning. Starting with an overview of the UML, the book explains the language gradually by introducing a few concepts and notations in each chapter. It also illustrates the application of the UML to complex modeling problems across a variety of application domains. The in-depth coverage and example-driven approach that made the first edition of The Unified Modeling Language User Guide an indispensable resource remain unchanged. However, content has been thoroughly updated to reflect changes to notation and usage required by UML 2.0. Highlights include:
With this essential guide, you will quickly get up to speed on the latest features of the industry standard modeling language and be able to apply them to your next software project. About the AuthorGrady Booch, James Rumbaugh, and Ivar Jacobson are the original designers of the Unified Modeling Language and three of the most widely known names in the field of software engineering. Accomplished authors, they are recognized worldwide for many significant contributions to the development of object technology, including the Booch Method, the Object Modeling Technique (OMT), and the Objectory (OOSE) Process. Booch and Rumbaugh work at IBM, and Jacobson is an independent consultant. Table of ContentsPreface xiiiPart 1: Getting Started 1Chapter 1: Why We Model 3The Importance of Modeling 4 Principles of Modeling 8 Object-Oriented Modeling 10 Chapter 2: Introducing the UML 13An Overview of the UML 14 A Conceptual Model of the UML 17 Architecture 31 Software Development Life Cycle 33 Chapter 3: Hello, World! 37Key Abstractions 38 Mechanisms 41 Artifacts 43 Part 2: Basic Structural Modeling 45Chapter 4: Classes 47Getting Started 47 Terms and Concepts 49 Common Modeling Techniques 54 Hints and Tips 59 Chapter 5: Relationships 61Getting Started 62 Terms and Concepts 63 Common Modeling Techniques 69 Hints and Tips 74 Chapter 6: Common Mechanisms 75Getting Started 76 Terms and Concepts 77 Common Modeling Techniques 84 Hints and Tips 88 Chapter 7: Diagrams 89Getting Started 90 Terms and Concepts 91 Common Modeling Techniques 96 Hints and Tips 101 Chapter 8: Class Diagrams 103Getting Started 103 Terms and Concepts 105 Common Modeling Techniques 106 Hints and Tips 113 Part 3: Advanced Structural Modeling 115Chapter 9: Advanced Classes 117Getting Started 117 Terms and Concepts 118 Common Modeling Techniques 130 Hints and Tips 131 Chapter 10: Advanced Relationships 133Getting Started 134 Terms and Concepts 135 Common Modeling Techniques 148 Hints and Tips 149 Chapter 11: Interfaces, Types, and Roles 151Getting Started 151 Terms and Concepts 153 Common Modeling Techniques 157 Hints and Tips 161
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