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1 Beaverton Graphic Novels- History and Criticism

This title in other editions

Reinventing Comics

by Scott McCloud

Reinventing Comics Cover

 

Synopses & Reviews

Publisher Comments:

< P> In 1993, Scott McCloud tore down the wall between high and low culture with the acclaimed international hit < I> Understanding Comics< /I> , a massive comic book that explored the inner workings of the worlds most misunderstood art form. Now, McCloud takes comics to te next leavle, charting twelve different revolutions in how comics are created, read, and preceived today, and how they're poised to conquer the new millennium.< /P> < P> Part One of this fascinating and in-depth book includes: < /P> < P> < UL TYPE=DISC> < LI> The life of comics as an art form and as literture< LI> The battle for creators' rights< LI> Reinventing the business of comics< LI> The volatile and shifting public percptions of comics< LI> Sexual and ethnic representation on comics< /UL> < /P> < P> Then in Part Two, McCloud paints a brethtaling picture of comics' digital revolutions, including: < /P> < P> < UL TYPE=DISC> < LI> The intricacies of digital production< LI> The exploding world of online delivery< LI> The ultimate challenges of the infinite digital canvas< /UL> < /P>

Review:

"A rare and exciting work that ingeniously uses comics to examine the medium itself." Publishers Weekly

Review:

"This is an exceptional book (in comic format) of ideas presented as a reader-friendly theoretical lecture — and it may just be the blueprint for the very future of the comics industry....[I]mpressive insight and admirable clarity....[B]rilliantly presented discussions....McCloud's arguments are strong, factual...and persuasive." Library Journal

Synopsis:

In 1993, Scott McCloud tore down the wall between high and low culture with the acclaimed international hit Understanding Comics, a massive comic book that explored the inner workings of the worlds most misunderstood art form. Now, McCloud takes comics to te next leavle, charting twelve different revolutions in how comics are created, read, and preceived today, and how they're poised to conquer the new millennium.

Part One of this fascinating and in-depth book includes:

  • The life of comics as an art form and as literture
  • The battle for creators' rights
  • Reinventing the business of comics
  • The volatile and shifting public percptions of comics
  • Sexual and ethnic representation on comics

Then in Part Two, McCloud paints a brethtaling picture of comics' digital revolutions, including:

  • The intricacies of digital production
  • The exploding world of online delivery
  • The ultimate challenges of the infinite digital canvas

Description:

Includes bibliographical references (p. [249]-[250]) and index.

About the Author

Scott McCloud is a four-time Harvey and Eisner winner. His comics have been translated into 14 languages. He's lectured on digital media at M.I.T.'s Media Lab and the Smithsonian Instution.

Product Details

ISBN:
9780060953508
Author:
McCloud, Scott
Publisher:
William Morrow & Company
Author:
by Scott McCloud
Location:
New York :
Subject:
Comic books, strips, etc.
Subject:
History - General
Subject:
Criticism
Subject:
Technological innovations
Subject:
Popular Culture
Subject:
Cartooning
Subject:
Criticism - General
Subject:
Techniques - Cartooning
Subject:
History : General
Subject:
Criticism -- Theory.
Subject:
Art - Cartooning
Copyright:
Edition Number:
1st Perennial ed.
Edition Description:
Trade PB
Series Volume:
2000, v. 175
Publication Date:
August 2000
Binding:
TRADE PAPER
Grade Level:
General/trade
Language:
English
Illustrations:
Yes
Pages:
256
Dimensions:
10.19x6.68x.65 in. 1.25 lbs.

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Reinventing Comics Used Trade Paper
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$15.50 In Stock
Product details 256 pages HarperCollins Publishers - English 9780060953508 Reviews:
"Review" by , "A rare and exciting work that ingeniously uses comics to examine the medium itself."
"Review" by , "This is an exceptional book (in comic format) of ideas presented as a reader-friendly theoretical lecture — and it may just be the blueprint for the very future of the comics industry....[I]mpressive insight and admirable clarity....[B]rilliantly presented discussions....McCloud's arguments are strong, factual...and persuasive."
"Synopsis" by , In 1993, Scott McCloud tore down the wall between high and low culture with the acclaimed international hit Understanding Comics, a massive comic book that explored the inner workings of the worlds most misunderstood art form. Now, McCloud takes comics to te next leavle, charting twelve different revolutions in how comics are created, read, and preceived today, and how they're poised to conquer the new millennium.

Part One of this fascinating and in-depth book includes:

  • The life of comics as an art form and as literture
  • The battle for creators' rights
  • Reinventing the business of comics
  • The volatile and shifting public percptions of comics
  • Sexual and ethnic representation on comics

Then in Part Two, McCloud paints a brethtaling picture of comics' digital revolutions, including:

  • The intricacies of digital production
  • The exploding world of online delivery
  • The ultimate challenges of the infinite digital canvas
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