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3D Art Essentials: The Fundamentals of 3D Modeling, Texturing, and Animation

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3D Art Essentials: The Fundamentals of 3D Modeling, Texturing, and Animation Cover

 

Synopses & Reviews

Publisher Comments:

Create high-quality 3D animations and models by using the basic concepts and principles of 3D art presented by GeekAtPlay.com’s Ami Chopine. This handy studio reference breaks down the core concepts into easy-to-understand segments and teaches you the ‘why’ in addition to the ‘how.’ Using application agnostic step-by-step tutorials, this book teaches you how to model, pose, and texture your creations as well as scenery creation, animation, and rendering. Learn which applications are best for your needs and how you can get started making money in the 3D field. The companion website includes video tutorials, models, project files, and other resources. This book is endorsed by Daz3d.com and includes exclusive Daz3d models.

*Teaches the basics and principles behind creating 3D art with these tips and techniques that cover everything from texturing to painting and scripting to rendering *Filled with 30 print and video tutorials for written by Ami Chopine of GeekAtPlay.com and featuring new models from Daz3d.com! *Companion website includes models, animations, video tutorials, links, and more

About the Author

Ami has been dabbling in computer graphics since she was a child. She co-founded Geekatplay Studio through which several award winning images and animations were released. In September of 2007, the Geekatplay team started releasing video tutorials for Vue. As well as editing Vladimir’s work, Ami developed and recorded a Vue tutorial series for beginners, called Discovering Vue, one of Geekatplay’s most popular products. Their tutorials are well known the community for being the most informative and easiest to follow of all the Vue tutorials available. Since then, she has also written several tutorials for 3D World Magazine. A graduate of Orson Scott Card’s Literary Bootcamp with published fiction, Ami has a passion for teaching and helping other artists develop their creativity. She brings to the table high end professional writing skills, with a strong emphasis on clarity, keeping interest, and understanding the needs of her audience. She is also the co-author of ‘Vue 7: From the Ground Up’ which published in May 2009.

Ami Chopine is the co-founder of GeekAtPlay Studio, which has released several award-winning images and animations and is well-known in the 3D community for its informative and easy to follow tutorials. Ami is also the author of several tutorials for 3D World Magazine, as well as the 2009 book, Vue 7: From the Ground Up. She is a graduate of the Orson Scott Card's Literary Bootcamp and has a passion for teaching and helping other artists develop their creativity.

Table of Contents

History of Computer Animation; Polygons; Nurbs; Rigging; Controlling Distortions; Animation; Pits and Bumps; Painting Your Model; Ray Tracing; Procedural Methods; Referencing; Scenery; Lighting and Cameras; Rendering; Scripting; What Tools to Use; Workflow; Making a Career out of 3D; Appendix: Suggested Reading

Product Details

ISBN:
9780240814711
Author:
Chopine, Ami
Publisher:
Focal Press
Subject:
Computer Graphics - General
Subject:
Graphics-General
Copyright:
Publication Date:
20110331
Binding:
TRADE PAPER
Language:
English
Pages:
288
Dimensions:
9.25 x 7.5 in

Related Subjects

Computers and Internet » Graphics » General
Computers and Internet » Multimedia » Animation

3D Art Essentials: The Fundamentals of 3D Modeling, Texturing, and Animation Used Trade Paper
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