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The Supercollider Book

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The Supercollider Book Cover

 

Synopses & Reviews

Publisher Comments:

andlt;Pandgt;SuperCollider is one of the most important domain-specific audio programming languages, with potential applications that include real-time interaction, installations, electroacoustic pieces, generative music, and audiovisuals. The SuperCollider Book is the essential reference to this powerful and flexible language, offering students and professionals a collection of tutorials, essays, and projects. With contributions from top academics, artists, and technologists that cover topics at levels from the introductory to the specialized, it will be a valuable sourcebook both for beginners and for advanced users. SuperCollider, first developed by James McCartney, is an accessible blend of Smalltalk, C, and further ideas from a number of programming languages. Free, open-source, cross-platform, and with a diverse and supportive developer community, it is often the first programming language sound artists and computer musicians learn. The SuperCollider Book is the long-awaited guide to the design, syntax, and use of the SuperCollider language. The first chapters offer an introduction to the basics, including a friendly tutorial for absolute beginners, providing the reader with skills that can serve as a foundation for further learning. Later chapters cover more advanced topics and particular topics in computer music, including programming, sonification, spatialization, microsound, GUIs, machine listening, alternative tunings, and non-real-time synthesis; practical applications and philosophical insigh"s from the composer's and artist's perspectives; and "under the hood,andquot; developer's-eye views of SuperCollider's inner workings. A Web site accompanying the book offers code, links to the application itself and its source code, and a variety of third-party extras, extensions, libraries, and examples. andlt;/Pandgt;

Synopsis:

The essential reference to SuperCollider, a powerful, flexible, open-source, cross-platform audio programming language.

Synopsis:

andlt;Pandgt;The essential reference to SuperCollider, a powerful, flexible, open-source, cross-platform audio programming language.andlt;/Pandgt;

Synopsis:

SuperCollider is the most important domain-specific audio programming language of the last decade, with potential applications that include real-time interaction, installations, electroacoustic pieces, generative music, and audiovisuals.

Synopsis:

SuperCollider is one of the most important domain-specific audio programming languages, with potential applications that include real-time interaction, installations, electroacoustic pieces, generative music, and audiovisuals. The SuperCollider Book is the essential reference to this powerful and flexible language, offering students and professionals a collection of tutorials, essays, and projects. With contributions from top academics, artists, and technologists that cover topics at levels from the introductory to the specialized, it will be a valuable sourcebook both for beginners and for advanced users. SuperCollider, first developed by James McCartney, is an accessible blend of Smalltalk, C, and further ideas from a number of programming languages. Free, open-source, cross-platform, and with a diverse and supportive developer community, it is often the first programming language sound artists and computer musicians learn. The SuperCollider Book is the long-awaited guide to the design, syntax, and use of the SuperCollider language. The first chapters offer an introduction to the basics, including a friendly tutorial for absolute beginners, providing the reader with skills that can serve as a foundation for further learning. Later chapters cover more advanced topics and particular topics in computer music, including programming, sonification, spatialization, microsound, GUIs, machine listening, alternative tunings, and non-real-time synthesis; practical applications and philosophical insigh"s from the composer's and artist's perspectives; and "under the hood," developer's-eye views of SuperCollider's inner workings. A Web site accompanying the book offers code, links to the application itself and its source code, and a variety of third-party extras, extensions, libraries, and examples.

About the Author

Scott Wilson is Senior Lecturer in Music at the University of Birmingham, England.David Cottle is Lecturer Associate Professor at the School of Music, University of Utah.Nick Collins is Lecturer in Music Informatics at the University of Sussex.

Product Details

ISBN:
9780262232692
Author:
Wilson, Scott
Publisher:
MIT Press (MA)
Author:
Wilkie, Brian
Author:
Nunnari, Fabrizio
Author:
McCartney, James
Author:
Cottle, David
Author:
Frauenberger, Christopher
Author:
Magnusson, Thor
Author:
Harkins, James
Author:
de Campo, Alberto
Author:
Bovermann, Till
Author:
Trützschler von Falkenstein, Jan
Author:
Kersten, Stefan
Author:
Rohrhuber, Julian
Author:
Alberto de Campo
Author:
Zannos, Iannis
Author:
Bencina, Ross
Author:
Valle, Andrea
Author:
Akamatsu, Takeko
Author:
Parmenter, Joshua
Author:
Kuivila, Ron
Author:
Hall, Tom
Author:
d'Escrivan, Julio
Author:
Rutz, Hanns Holger
Author:
Lombardo, Vincenzo
Author:
Collins, Nick
Author:
Mogini, Fabrice
Author:
Stowell, Dan
Author:
Jan Trützschler von Falkenstein
Author:
Baalman, Marije A.J.
Location:
Cambridge
Subject:
Programming Languages - Smalltalk
Subject:
Music-Theory and Composition
Subject:
Programming Languages - General
Series:
The SuperCollider Book
Publication Date:
20110431
Binding:
HARDCOVER
Language:
English
Illustrations:
420 figures, 41 tables
Pages:
776
Dimensions:
9 x 8 x 1 in
Age Level:
from 18

Related Subjects

Arts and Entertainment » Music » Genres and Styles » Electronic
Arts and Entertainment » Music » Instruction and Study » Composition
Computers and Internet » Multimedia » Music
Computers and Internet » Software Engineering » Programming and Languages
Science and Mathematics » Biology » General

The Supercollider Book New Hardcover
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Product details 776 pages MIT Press (MA) - English 9780262232692 Reviews:
"Synopsis" by , The essential reference to SuperCollider, a powerful, flexible, open-source, cross-platform audio programming language.
"Synopsis" by , andlt;Pandgt;The essential reference to SuperCollider, a powerful, flexible, open-source, cross-platform audio programming language.andlt;/Pandgt;
"Synopsis" by , SuperCollider is the most important domain-specific audio programming language of the last decade, with potential applications that include real-time interaction, installations, electroacoustic pieces, generative music, and audiovisuals.
"Synopsis" by , SuperCollider is one of the most important domain-specific audio programming languages, with potential applications that include real-time interaction, installations, electroacoustic pieces, generative music, and audiovisuals. The SuperCollider Book is the essential reference to this powerful and flexible language, offering students and professionals a collection of tutorials, essays, and projects. With contributions from top academics, artists, and technologists that cover topics at levels from the introductory to the specialized, it will be a valuable sourcebook both for beginners and for advanced users. SuperCollider, first developed by James McCartney, is an accessible blend of Smalltalk, C, and further ideas from a number of programming languages. Free, open-source, cross-platform, and with a diverse and supportive developer community, it is often the first programming language sound artists and computer musicians learn. The SuperCollider Book is the long-awaited guide to the design, syntax, and use of the SuperCollider language. The first chapters offer an introduction to the basics, including a friendly tutorial for absolute beginners, providing the reader with skills that can serve as a foundation for further learning. Later chapters cover more advanced topics and particular topics in computer music, including programming, sonification, spatialization, microsound, GUIs, machine listening, alternative tunings, and non-real-time synthesis; practical applications and philosophical insigh"s from the composer's and artist's perspectives; and "under the hood," developer's-eye views of SuperCollider's inner workings. A Web site accompanying the book offers code, links to the application itself and its source code, and a variety of third-party extras, extensions, libraries, and examples.
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