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The Iphone Developer's Cookbook: Building Applications with the Iphone 3.0 SDK (Developer's Library)

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The Iphone Developer's Cookbook: Building Applications with the Iphone 3.0 SDK (Developer's Library) Cover

ISBN13: 9780321659576
ISBN10: 0321659570
Condition: Standard
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Synopses & Reviews

Publisher Comments:

 “This book would be a bargain at ten times its price! If you are writing iPhone software, it will save you weeks of development time. Erica has included dozens of crisp and clear examples illustrating essential iPhone development techniques and many others that show special effects going way beyond Apple’s official documentation.”

Tim Burks, iPhone Software Developer, TootSweet Software

 

“Erica Sadun’s technical expertise lives up to the Addison-Wesley name. The iPhone Developer’s Cookbook is a comprehensive walkthrough of iPhone development that will help anyone out, from beginners to more experienced developers. Code samples and screenshots help punctuate the numerous tips and tricks in this book.”

Jacqui Cheng, Associate Editor, Ars Technica

 

“We make our living writing this stuff and yet I am humbled by Erica’s command of her subject matter and the way she presents the material: pleasantly informal, then very appropriately detailed technically. This is a going to be the Petzold book for iPhone developers.”

Daniel Pasco, Lead Developer and CEO, Black Pixel Luminance

 

The iPhone Developer’s Cookbook should be the first resource for the beginning iPhone programmer, and is the best supplemental material to Apple’s own documentation.”

Alex C. Schaefer, Lead Programmer, ApolloIM, iPhone Application Development Specialist, MeLLmo, Inc.

 

“Erica’s book is a truly great resource for Cocoa Touch developers. This book goes far beyond the documentation on Apple’s Web site, and she includes methods that give the developer a deeper understanding of the iPhone OS, by letting them glimpse at what’s going on behind the scenes on this incredible mobile platform.”

John Zorko, Sr. Software Engineer, Mobile Devices

 

“I’ve found this book to be an invaluable resource for those times when I need to quickly grasp a new concept and walk away with a working block of code. Erica has an impressive knowledge of the iPhone platform, is a master at describing technical information, and provides a compendium of excellent code examples.”

John Muchow, 3 Sixty Software, LLC; founder, iPhoneDeveloperTips.com

 

“This book is the most complete guide if you want coding for the iPhone, covering from the basics to the newest and coolest technologies. I built several applications in the past, but I still learned a huge amount from this book. It is a must-have for every iPhone developer.”

Roberto Gamboni, Software Engineer, AT&T Interactive

 

“It’s rare that developer cookbooks can both provide good recipes and solid discussion of fundamental techniques, but Erica Sadun's book manages to do both very well.”

Jeremy McNally, Developer, entp

 Want to get started building applications for Apple’s iPhone and iPod touch? Already building iPhone applications and want to get better at it? This is the only book that brings together all the expert guidance–and the code–you’ll need!

 

Completely revised and expanded to cover the iPhone 3.0 SDK, The iPhone Developer’s Cookbook is the essential resource for developers building apps for the iPhone and iPod touch. Taking you further than before, this new edition starts out with an introduction to Objective-C 2.0 for developers who might be new to the platform. You’ll learn about Xcode and Interface Builder and learn how to set up and configure your iPhone Developer account. Additional highlights of this new edition include:

 

  Using the iPhone SDK’s visual classes and controllers to design and customize interfaces

  Using gestures, touches, and other sophisticated iPhone interface capabilities

  Making the most of tables, views, view controllers, and animations

  Alerting users with progress bars, audio pings, status bar updates, and other indicators

  Using new Push Notifications to send alerts, whether your app is running or not

  Playing audio and video with the MediaKit

  Working with the Address Book, Core Location, and Sensors

  Connecting to the Internet, Web services, and networks

  Embedding flexible maps with MapKit and Google Mobile Maps

  Building multiplayer games with GameKit

  Using Core Data to build data-driven applications

  Selling add-on content and services with In-App Purchasing using StoreKit

  Building accessible apps with Accessibility Plus

 

The unique format of The iPhone Developer’s Cookbook presents the code you need to create feature-rich applications that leverage the latest features of the iPhone 3.0 SDK. Over 30,000 iPhone developers turned to the first edition of The iPhone Developer’s Cookbook. So should you!

Synopsis:

Addison-Wesley’s #1-Selling book for iPhone developers just got bigger and better with this thorough revision to cover the iPhone 3.0 SDK.

Last year, The iPhone Developer’s Cookbook introduced "practical programming," to the iPhone development community. It helped new iPhone developers get up to speed by offering ready-to-use solutions rather than just a general discussion of the material. It provided a valuable reference for already-busy experienced developers, who could cut and paste the items they needed and then adapt them into their code.

Updated to cover the iPhone 3.0 SDK, including expanded coverage of the following topics:

  • Overview of Xcode and Interface Builder
  • Introduction to Objective-C 2.0
  • Updated and expanded examples

The book will be updated to expand its coverage both to include new 3.0-specific technologies, as well as to create a richer collection of tools in its non-3.0 material.

About the Author

Erica Sadun is the bestselling author, coauthor, and contributor to three dozen books on programming, digital media, Web design, and other topics–including the bestselling first edition of this book. She has created more than a dozen native iPhone applications and was among the first to blog knowledgeably about iPhone programming. Sadun holds a Ph.D. in Computer Science from Georgia Tech’s renowned Graphics, Visualization, and Usability Center.

Table of Contents

Preface

Chapter 1: Introducing the iPhone SDK

Chapter 2: Objective-C Quick Start

Chapter 3: Introducing Xcode

Chapter 4: Hands on with Interface Builder

Chapter 5: Views

Chapter 6: View Controllers

Chapter 7: Alerting Users

Chapter 8: Basic Tables

Chapter 9: Advanced Tables

Chapter 10: Working with Media

Chapter 11: Controls

Chapter 12: Core Location and Mapkit

Chapter 13: Address Book

Chapter 14: Device

Chapter 15: Core Data

Chapter 16: New to 3.0 - GameKit, StoreKit, Push

Chapter 17: Connecting to Services

Chapter 18: Preparing for App Store

Chapter 19: Stepping outside the SDK

What Our Readers Are Saying

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Average customer rating based on 1 comment:

vinay427, June 21, 2009 (view all comments by vinay427)
A great book that is very well written and educational. Only 4 stars because it is quite confusing when starting out with iPhone development.
Was this comment helpful? | Yes | No
(1 of 2 readers found this comment helpful)

Product Details

ISBN:
9780321659576
Subtitle:
Building Applications with the iPhone 3.0 SDK
Author:
Sadun, Erica
Publisher:
Addison-Wesley Professional
Subject:
Programming Languages - General
Subject:
Data Transmission Systems - General
Subject:
Hardware - Handheld Devices
Subject:
Mobile computing
Subject:
IPhone (Smartphone) - Programming
Subject:
Software Engineering - Programming and Languages
Copyright:
Edition Description:
Trade paper
Series:
Developer's Library
Publication Date:
December 2009
Binding:
Paperback
Grade Level:
Professional and scholarly
Language:
English
Illustrations:
Y
Pages:
888
Dimensions:
8.90x6.90x1.80 in. 2.90 lbs.

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Related Subjects

Business » Accounting and Finance
Computers and Internet » Computers Reference » General
Computers and Internet » Mobile and Handheld Devices » iPhone
Computers and Internet » Networking » General
Computers and Internet » Software Engineering » Programming and Languages

The Iphone Developer's Cookbook: Building Applications with the Iphone 3.0 SDK (Developer's Library) Used Trade Paper
0 stars - 0 reviews
$21.00 In Stock
Product details 888 pages Addison-Wesley Professional - English 9780321659576 Reviews:
"Synopsis" by , Addison-Wesley’s #1-Selling book for iPhone developers just got bigger and better with this thorough revision to cover the iPhone 3.0 SDK.

Last year, The iPhone Developer’s Cookbook introduced "practical programming," to the iPhone development community. It helped new iPhone developers get up to speed by offering ready-to-use solutions rather than just a general discussion of the material. It provided a valuable reference for already-busy experienced developers, who could cut and paste the items they needed and then adapt them into their code.

Updated to cover the iPhone 3.0 SDK, including expanded coverage of the following topics:

  • Overview of Xcode and Interface Builder
  • Introduction to Objective-C 2.0
  • Updated and expanded examples

The book will be updated to expand its coverage both to include new 3.0-specific technologies, as well as to create a richer collection of tools in its non-3.0 material.

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