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Other titles in the Voices That Matter series:

The Web Designer's Guide to IOS Apps: Create Iphone, iPod Touch, and Ipad Apps with Web Standards (Html5, Css3, and JavaScript) (Voices That Matter)

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The Web Designer's Guide to IOS Apps: Create Iphone, iPod Touch, and Ipad Apps with Web Standards (Html5, Css3, and JavaScript) (Voices That Matter) Cover

 

Synopses & Reviews

Publisher Comments:

If you are a designer who knows HTML, CSS, and JavaScript, you can easily learn how to make native iPhone, iPod touch, and iPad apps—and distribute them worldwide via the App Store.

When combined with an Objective-C framework, web standards can be used to format and style content for iOS, using native controls and behaviors for an authentic Apple user experience.

 

The Web Designer’s Guide to iOS Apps shows how to create apps using NimbleKit, the Objective-C framework featured on the Apple Development Tools web site. With it you’ll learn how to:

  • Download and install the free software for creating iOS apps
  • Use Xcode to manage project assets, test apps, and package binary files
  • Implement standard iOS elements and behaviors for familiar Apple mobile user experiences
  • Enhance your app designs with HTML5 and CSS3
  • Build a foundation for designing web apps that can be delivered to other smartphones and mobile devices

Synopsis:

Build native iPhone, iPod Touch, and iPad applications using HTML, CSS, and JavaScript. This handbook allows Web designers to focus on interface and content design and to bypass the need to learn a great amount of Objective-C programming.

Synopsis:

This book teaches web designers how to use HTML, CSS, and JavaScript to build native iPhone, iPod Touch, and iPad applications. By leveraging their existing skills, web designers can do the same specialized and content-specific work for new platforms. And by combining these skills with a code framework that allows them to bypass the need to learn a lot of Objective-C programming, web designers can focus exclusively on interface and content design. This results in better products for clients and their customers, and also saves the designer both time (by avoiding the need to learn - or subcontract for - unnecessary programming skills) and money (by avoiding the use of more expensive - but less customizable - software-based approaches to designing native apps).

About the Author

Kristofer Layon is a designer, design educator, and product manager who lives in Minneapolis, MN. He currently focuses on mobile design for the web, and user experience and product design for iOS and Android applications.

Kris has been a graphic designer since 1993 and a web designer since 1996. Since then he has designed web sites for engineers, urban planners, city governments, artists, musicians, retailers, the National Park Service, and over thirty higher education clients. In addition to designing web sites, Kris has taught graphic design and typography in the University of Minnesota’s College of Design, where he was also an academic advisor for two years. Kris was also the founding director of MinneWebCon, Minnesota’s Web Conference, from 2008-2011.

Kris has a Master of Fine Arts degree in interactive design and a bachelor of arts degree in German and pre-architecture. He is a member of AIGA — the Professional Association for Design, the HighEdWeb Association, Design Research Society, and Minnesota Interactive Marketing Association. His work has won design awards from the AIGA and the Society of Marketing Professional Services (SMPS), and his early adoption of web video was featured on Apple’s web site in 1999.

Table of Contents

1 The big impact of going small

2 Establishing your app design studio

3 Fundamentals of the iOS SDK

4 The iOS interface and user experience

5 Focus on app content: Text and images

6 Focus on app content: Maps

7 Focus on app content: Audio

8 Focus on app content: Video

9 HTML5 and CSS3

10 Other mobile frameworks

11 Marketing your apps

12 Provisioning and distributing your apps

Appendix: Additional guiding principles

Index 

Product Details

ISBN:
9780321732989
Author:
Layon, Kristofer
Publisher:
New Riders Publishing
Subject:
Data Transmission Systems - General
Subject:
Networking - General
Edition Description:
Trade paper
Series:
Voices That Matter
Publication Date:
20101231
Binding:
TRADE PAPER
Language:
English
Pages:
288
Dimensions:
9.06 x 7 x 0.528 in 413 gr

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Related Subjects

Computers and Internet » Apple » Applications
Computers and Internet » Computers Reference » General
Computers and Internet » Mobile and Handheld Devices » iPhone
Computers and Internet » Networking » General
Computers and Internet » Programming » Apple Programming
Computers and Internet » Software Engineering » General

The Web Designer's Guide to IOS Apps: Create Iphone, iPod Touch, and Ipad Apps with Web Standards (Html5, Css3, and JavaScript) (Voices That Matter) Used Trade Paper
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$17.50 In Stock
Product details 288 pages New Riders Publishing - English 9780321732989 Reviews:
"Synopsis" by , Build native iPhone, iPod Touch, and iPad applications using HTML, CSS, and JavaScript. This handbook allows Web designers to focus on interface and content design and to bypass the need to learn a great amount of Objective-C programming.
"Synopsis" by , This book teaches web designers how to use HTML, CSS, and JavaScript to build native iPhone, iPod Touch, and iPad applications. By leveraging their existing skills, web designers can do the same specialized and content-specific work for new platforms. And by combining these skills with a code framework that allows them to bypass the need to learn a lot of Objective-C programming, web designers can focus exclusively on interface and content design. This results in better products for clients and their customers, and also saves the designer both time (by avoiding the need to learn - or subcontract for - unnecessary programming skills) and money (by avoiding the use of more expensive - but less customizable - software-based approaches to designing native apps).
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