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Programming in Go: Creating Applications for the 21st Century (Developer''s Library)by Mark Summerfield
Synopses & Reviews
Your Hands-On Guide to Go, the Revolutionary New Language Designed for Concurrency, Multicore Hardware, and Programmer Convenience
Today’s most exciting new programming language, Go, is designed from the ground up to help you easily leverage all the power of today’s multicore hardware. With this guide, pioneering Go programmer Mark Summerfield shows how to write code that takes full advantage of Go’s breakthrough features and idioms.
Both a tutorial and a language reference, Programming in Go brings together all the knowledge you need to evaluate Go, think in Go, and write high-performance software with Go. Summerfield presents multiple idiom comparisons showing exactly how Go improves upon older languages, calling special attention to Go’s key innovations. Along the way, he explains everything from the absolute basics through Go’s lock-free channel-based concurrency and its flexible and unusual duck-typing type-safe approach to object-orientation.
Throughout, Summerfield’s approach is thoroughly practical. Each chapter offers multiple live code examples designed to encourage experimentation and help you quickly develop mastery. Wherever possible, complete programs and packages are presented to provide realistic use cases, as well as exercises. Coverage includes
Programming in Go" provides a complete introduction to the Go programming language. Go is the most exciting new mainstream language to appear for at least fifteen years and is the first language aimed squarely at twenty-first century multicore computers---and their programmers. The book covers all of Go's clean and easy to understand syntax and its built-in arrays, maps, slices, and Unicode strings. The book explains Go's unusual and flexible approach to object-orientation that favors efficiency and lighting fast build times, as well as showing how to use Go's goroutines and channels for concurrent programming without the burdens of bookkeeping and memory management that other languages impose. "Programming in Go" will get you started with Go---and provide a valuable reference once you get going.
About the Author
Mark Summerfield is an independent trainer, consultant, and technical editor and writer, specializing in C++, Qt, and Python. Mark graduated with first class honors in Computer Science from the University of Wales Swansea, UK, and later qualified as a teacher. Prior to starting Qtrac Ltd., he spent many years in the software industry working as a programmer, consultant, and technical writer. He worked as Trolltech's documentation manager from 2000 to 2004. He lives in Wales.
Table of Contents
Chapter 1: An Overview in Five Examples
Chapter 2: Booleans and Numbers
Chapter 3: Strings
Chapter 4: Collection Types
Chapter 5: Procedural Programming
Chapter 6: Object Oriented Programming
Chapter 7: Concurrent Programming
Chapter 8: File Handling
Chapter 9: Packages
Appendix A: Epilogue
Appendix B: The Dangers of Software Patents
Appendix C: Selected Bibliography
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Computers and Internet » Computer Languages » Go