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5 Local Warehouse Children's Middle Readers- General

The Wright 3

by

The Wright 3 Cover

ISBN13: 9780439693677
ISBN10: 0439693675
Condition: Standard
Dustjacket: Standard
All Product Details

 

Synopses & Reviews

Publisher Comments:

Spring semester at the Lab School in Hyde Park finds Petra and Calder drawn into another mystery when unexplainable accidents and ghostly happenings throw a spotlight on Frank Lloyd Wright's Robie House, and it's up to the two junior sleuths to piece together the clues. Stir in the return of Calder's friend Tommy (which creates a tense triangle), H.G. Wells's The Invisible Man, 3D pentominoes, and the hunt for a coded message left behind by Wright, and the kids become tangled in a dangerous web in which life and art intermingle with death, deception, and surprise.

Review:

"Unlike the set-up in Balliett's Chasing Vermeer, no crime has been committed — yet — when Petra, Calder and Tommy begin the final weeks of sixth grade in the University of Chicago's Laboratory School. But the class does wonder if it's 'murder' for the university to demolish a 1910 Frank Lloyd Wright house it owns, and sell off the pieces to different museums (an author's note reports that the real Robie House was almost demolished twice, and that pieces of Wright houses reside in museums the world over). Those who enjoyed the first adventure will be quickly drawn in once more by the charmingly subversive Ms. Hussey who, with her students, hatches a plan to preserve the building. They decide to cut up posters of fine art in front of the house, to demonstrate that, as Petra puts it, 'cutting it up would be the same thing as cutting up a priceless painting.' The project morphs into an obsession for 'the Wright 3': Petra suspects a mysterious stranger is linked to subterfuge surrounding the house; Calder notices that the home is like a giant-size version of his set of pentominoes, and Tommy unearths an ancient jade fish on the grounds that may have been Wright's lost talisman. The blue M&Ms from the first book have been replaced by red gummy 'herrings,' but other ingredients remain — a sophisticated subject spiced by puzzles, codes and a soupçon of danger — as the titular trio works to stop the wrecking ball from swinging. Ages 8-12." Publishers Weekly (Copyright Reed Business Information, Inc.)

Review:

"Balliett's atmospheric writing encourages readers to make their own journeys of discovery into art and architecture, creating a mystery subgenre that is as unique as it is compelling." School Library Journal

Review:

"[S]ome children may find this second installment more arcane than the first..." Booklist

Review:

"Another tour de force blending art, math, philosophy, history and literature." Kirkus Reviews

Review:

"This second book with Petra and Calder, and the effort to save another important piece of artwork, will not disappoint readers." Children's Literature

Review:

"[A]nother exciting art adventure....This installment is a worthy follow-up and provides a wonderful opportunity for young readers to think about buildings as art." VOYA

Synopsis:

Frank Lloyd Wright's famous building, Robie House, is in danger of being destroyed, and Calder, Petra, and Tommy — also known as "the Wright 3" — must use Calder's geometric brain, Petra's writing and observational skills, and Tommy's research skills to decode the cryptic messages the house seems to be sending out. This exciting Chicago mystery reunites readers with characters from the bestseller Chasing Vermeer.

About the Author

Blue Balliett grew up in New York City. She has always loved museums, always loved mysteries, and always loved hearing about things that can't be explained in the usual ways.

What Our Readers Are Saying

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Average customer rating based on 1 comment:

Cathy from Olympia, Washington, January 7, 2007 (view all comments by Cathy from Olympia, Washington)
Petra and Calder's 6th grade class are trying to save Frank Lloyd Wright's Robie House from being dismantled. Petra and Calder decide to do some additional sleuthing together, but things become complicated with the return of Calder's old friend Tommy who wants nothing more than to get back to old times and ditch Petra...

After reading, you just might find yourself wanting to read up on Pentominoes, Fibonacci numbers and other math patterns, and of course Wright and the Robie House.

I enjoyed this even more than Chasing Vermeer, but then again I am a Wright fan!
Was this comment helpful? | Yes | No
(6 of 9 readers found this comment helpful)

Product Details

ISBN:
9780439693677
Author:
Balliett, Blue
Publisher:
Scholastic Press
Illustrator:
Helquist, Brett
Author:
Helquist, Brett
Subject:
Mysteries, Espionage, & Detective Stories
Subject:
Mystery and detective stories
Subject:
Children's 9-12 - Fiction - Mysteries / Detective
Subject:
Schools
Subject:
Art (painting sculpture artists architecture etc.)
Subject:
Mysteries & Detective Stories
Subject:
Children s Middle Readers-General
Copyright:
Edition Description:
Hardcover
Publication Date:
20060401
Binding:
Hardback
Grade Level:
from 4 up to 7
Language:
English
Illustrations:
Y
Pages:
272
Dimensions:
8.25 x 5.5 in
Age Level:
09-12

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Related Subjects

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» Children's » Art » General
» Children's » General
» Children's » Middle Readers » General

The Wright 3 Used Hardcover
0 stars - 0 reviews
$3.50 In Stock
Product details 272 pages Scholastic Press - English 9780439693677 Reviews:
"Publishers Weekly Review" by , "Unlike the set-up in Balliett's Chasing Vermeer, no crime has been committed — yet — when Petra, Calder and Tommy begin the final weeks of sixth grade in the University of Chicago's Laboratory School. But the class does wonder if it's 'murder' for the university to demolish a 1910 Frank Lloyd Wright house it owns, and sell off the pieces to different museums (an author's note reports that the real Robie House was almost demolished twice, and that pieces of Wright houses reside in museums the world over). Those who enjoyed the first adventure will be quickly drawn in once more by the charmingly subversive Ms. Hussey who, with her students, hatches a plan to preserve the building. They decide to cut up posters of fine art in front of the house, to demonstrate that, as Petra puts it, 'cutting it up would be the same thing as cutting up a priceless painting.' The project morphs into an obsession for 'the Wright 3': Petra suspects a mysterious stranger is linked to subterfuge surrounding the house; Calder notices that the home is like a giant-size version of his set of pentominoes, and Tommy unearths an ancient jade fish on the grounds that may have been Wright's lost talisman. The blue M&Ms from the first book have been replaced by red gummy 'herrings,' but other ingredients remain — a sophisticated subject spiced by puzzles, codes and a soupçon of danger — as the titular trio works to stop the wrecking ball from swinging. Ages 8-12." Publishers Weekly (Copyright Reed Business Information, Inc.)
"Review" by , "Balliett's atmospheric writing encourages readers to make their own journeys of discovery into art and architecture, creating a mystery subgenre that is as unique as it is compelling."
"Review" by , "[S]ome children may find this second installment more arcane than the first..."
"Review" by , "Another tour de force blending art, math, philosophy, history and literature."
"Review" by , "This second book with Petra and Calder, and the effort to save another important piece of artwork, will not disappoint readers."
"Review" by , "[A]nother exciting art adventure....This installment is a worthy follow-up and provides a wonderful opportunity for young readers to think about buildings as art."
"Synopsis" by , Frank Lloyd Wright's famous building, Robie House, is in danger of being destroyed, and Calder, Petra, and Tommy — also known as "the Wright 3" — must use Calder's geometric brain, Petra's writing and observational skills, and Tommy's research skills to decode the cryptic messages the house seems to be sending out. This exciting Chicago mystery reunites readers with characters from the bestseller Chasing Vermeer.
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