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Original Essays | September 4, 2014

Edward E. Baptist: IMG The Two Bodies of The Half Has Never Been Told: Slavery and the Making of American Capitalism



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The Boneshaker

by

The Boneshaker Cover

 

Synopses & Reviews

Publisher Comments:

Thirteen-year-old Natalie Minks loves machines, particularly automata—self-operating mechanical devices, usually powered by clockwork. When Jake Limberleg and his traveling medicine show arrive in her small Missouri town with a mysterious vehicle under a tarp and an uncanny ability to make Natalies half-built automaton move, she feels in her gut that something about this caravan of healers is a bit off. Her uneasiness leads her to investigate the intricate maze of the medicine show, where she discovers a horrible truth and realizes that only she has the power to set things right.
 
Set in 1914, The Boneshaker is a gripping, richly textured novel about family, community, courage, and looking evil directly in the face in order to conquer it.

Synopsis:

Wendy's new glasses give her a whole new way of seeing things . . . that aren't there.

Synopsis:

The bestselling book in the Magic Shop series, now in a brand-new paperback edition


Synopsis:

From Edgar Award-winning author Vivian Vande Velde comes a rollicking story that puts a high-tech twist on the classic medieval fantasy-adventure

Synopsis:

How can you tell if a riverand#8217;s under a spell? River trolls, rock trolls, blue-wing fairiesand#151;the usual suspects. The stretch of the Mississippi where Claire lives has rumors of them all, not that sheand#8217;s ever spotted any. But then Claireand#8217;s cousin Duke takes a swim and sprouts a hornand#151;a long, pointy, handsome thing. After that, Claire doesnand#8217;t have much choice but to believe that something rivery is going on, especially since sheand#8217;s the only one who can help Duke lose his new addition.

Synopsis:

In the virtual reality game Heir Apparent, there are way too many ways to get killed--and Giannine seems to be finding them all. Which is a darn shame, because unless she can get the magic ring, locate the stolen treasure, answer the dwarf's dumb riddles, impress the head-chopping statue, charm the army of ghosts, fend off the barbarians, and defeat the man-eating dragon, she'll never win.

And she has to, because losing means she'll die--for real this time.

About the Author

Kate Milford is the author of The Boneshaker, has written for stage and screen, and is a regular travel columnist for the Nagspeake Board of Tourism and Culture. She lives in Brooklyn, New York.

Table of Contents

Contents

ONE

Happy Birthday to Me 3

TWO

Off to a Fantastic Start (Not!) 12

THREE

Fun and Games with the Family 22

FOUR

A Heavenly Visitor 32

-Rasmussem interoffice e-mail 41

FIVE

Simple Math 43

SIX

"Do Not Pass Go; Do Not Collect $200" 47

SEVEN

Shuffle and Deal Again 52

EIGHT

Hey, Loser, Start Over Again (Again) 58

NINE

Stop Me If You Think 68

You've Heard This One Before

TEN

Family History 70

ELEVEN

A Poem Can Be a Home 80

to Those Who Roam (Or, Like, Whatever)

-Rasmussem interoffice e-mail 87

TWELVE

One 88

THIRTEEN

Disarming the Troops 98

FOURTEEN

Are We Having Fun Yet? 106

-Rasmussem interoffice e-mail 120

FIFTEEN

Bright Sword, Dim Brother 121

SIXTEEN

Lunch 136

SEVENTEEN

Treasure Hunt 150

EIGHTEEN

Calling in the Reinforcements 164

NINETEEN

Magic Realism (without the Realism) 177

-Rasmussem interoffice e-mail 192

TWENTY

Siege 193

TWENTY-ONE

Back to the Battlements 207

TWENTY-TWO

Did Someone Say Déjà Vu? 217

-Rasmussem interoffice e-mail 219

TWENTY-THREE

Will the Guilty Party Please Step Forward? 220

TWENTY-FOUR

Fast Forward 231

TWENTY-FIVE

Morning Comes Early 240

When There's No Snooze Button

TWENTY-SIX

Keeping Everybody (But Me) Happy 247

TWENTY-SEVEN

Preparations for a Journey 258

TWENTY-EIGHT

Xenos's Dad 267

TWENTY-NINE

A Journey of a Thousand Miles Begins with 278

a Single Step (and Other Trite Nonsense)

THIRTY

Dead Oxen and Gold 284

THIRTY-ONE

Home Sweet Home (Or Not) 292

THIRTY-TWO

The End 302

THIRTY-THREE

Satisfaction Guaranteed, Or Your Money 309

Cheerfully Refunded

Product Details

ISBN:
9780547550046
Author:
Milford, Kate
Publisher:
Houghton Mifflin
Illustrator:
Offermann, Andrea
Author:
Kujawinski, Peter
Author:
Stevermer, Caroline
Author:
Velde, Vivian Vande
Author:
Coville, Bruce
Author:
Halpern, Jake
Author:
Wrede, Patricia C.
Author:
Helgerson, Joseph
Author:
Vande Velde, Vivian
Author:
Ceccoli, Nicoletta
Author:
Offermann, Andrea
Author:
Lippincott, Gary A.
Subject:
Science Fiction, Fantasy, & Magic
Subject:
Family - General
Subject:
Legends, Myths, & Fables - General
Subject:
Historical - United States - 20th Century
Subject:
Horror & Ghost Stories
Subject:
Children s-Science Fiction and Fantasy
Edition Description:
Trade paper
Series:
Magic Shop Book
Publication Date:
20110531
Binding:
TRADE PAPER
Grade Level:
from 4 up to 7
Language:
English
Illustrations:
Black-and-white illustrations and cover
Pages:
384
Dimensions:
7 x 4.5 in 0.5 lb
Age Level:
09-12

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Related Subjects


Children's » Historical Fiction » United States » 20th Century
Children's » Middle Readers » General
Children's » Sale Books
Children's » Scary Stories » General
Children's » Science Fiction and Fantasy » General
Science and Mathematics » Featured Titles in Tech » Computers

The Boneshaker New Trade Paper
0 stars - 0 reviews
$6.99 In Stock
Product details 384 pages Houghton Mifflin Harcourt (HMH) - English 9780547550046 Reviews:
"Synopsis" by ,
Wendy's new glasses give her a whole new way of seeing things . . . that aren't there.

"Synopsis" by ,
The bestselling book in the Magic Shop series, now in a brand-new paperback edition


"Synopsis" by , From Edgar Award-winning author Vivian Vande Velde comes a rollicking story that puts a high-tech twist on the classic medieval fantasy-adventure
"Synopsis" by ,
How can you tell if a riverand#8217;s under a spell? River trolls, rock trolls, blue-wing fairiesand#151;the usual suspects. The stretch of the Mississippi where Claire lives has rumors of them all, not that sheand#8217;s ever spotted any. But then Claireand#8217;s cousin Duke takes a swim and sprouts a hornand#151;a long, pointy, handsome thing. After that, Claire doesnand#8217;t have much choice but to believe that something rivery is going on, especially since sheand#8217;s the only one who can help Duke lose his new addition.
"Synopsis" by , In the virtual reality game Heir Apparent, there are way too many ways to get killed--and Giannine seems to be finding them all. Which is a darn shame, because unless she can get the magic ring, locate the stolen treasure, answer the dwarf's dumb riddles, impress the head-chopping statue, charm the army of ghosts, fend off the barbarians, and defeat the man-eating dragon, she'll never win.

And she has to, because losing means she'll die--for real this time.

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