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Subject to Change: Creating Great Products & Services for an Uncertain World: Adaptive Path on Design

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Subject to Change: Creating Great Products & Services for an Uncertain World: Adaptive Path on Design Cover

 

Synopses & Reviews

Publisher Comments:

To achieve success in today's ever-changing and unpredictable markets, competitive businesses need to rethink and reframe their strategies across the board. Instead of approaching new product development from the inside out, companies have to begin by looking at the process from the outside in, beginning with the customer experience. It's a new way of thinking-and working-that can transform companies struggling to adapt to today's environment into innovative, agile, and commercially successful organizations.

Companies must develop a new set of organizational competencies: qualitative customer research to better understand customer behaviors and motivations; an open design process to reframe possibilities and translate new ideas into great customer experiences; and agile technological implementation to quickly prototype ideas, getting them from the whiteboard out into the world where people can respond to them.

In Subject to Change: Creating Great Products and Services for an Uncertain World, Adaptive Path, a leading experience strategy and design company, demonstrates how successful businesses can-and should-use customer experiences to inform and shape the product development process, from start to finish.

Book News Annotation:

Merholz is president of Adaptive Path, a consulting and training company founded by a small group of product designers and user-experience experts. In this book, instead of developing new products and services from the inside out, he looks at the process from the outside in, starting with the customer experience. He demonstrates how businesses can and should use customer experiences to inform and shape the product development process, from start to finish. He advocates a new set of organizational competencies: qualitative customer research to better understand customer behaviors and motivations; an open design process to reframe possibilities and translate new ideas into great customer experiences; and agile technological implementation to quickly prototype ideas. The principles he sets out can be used for the design of any product, and are especially relevant for web software. B&w photos are included. Annotation ©2008 Book News, Inc., Portland, OR (booknews.com)

Synopsis:

A leading user-experience research, development, and training firm has created a roadmap to guide businesses--large and small--through the process of developing the organizations, skills, and strategies essential for success in environments that are constantly changing.

Synopsis:

As markets, people's lives, and the world are becoming more complex and unpredictable, many of the old approaches to solving business problems are insufficient. Developing creative, agile, and experience-focused approaches is becoming critical business practice for small and large companies alike. But just knowing about these approaches isn't enough. Companies need to develop a new set of organizational competencies: qualitative customer research to better understand the behaviors and motivations of customers; an open design process to reframe possibilities and translate new ideas into great customer experiences; and agile technological implementation to quickly prototype ideas, getting them from the whiteboard out into the world where people can respond to them. With Subject to Change: Creating Great Products and Services for an Uncertain World, Adaptive Path, a leading user-experience research, development, and training firm, has created a roadmap to guide businesses large and small through the process of developing the organizations, skills, and strategies essential for success in environments that are constantly changing.

About the Author

As a design researcher for Adaptive Path, Todd Wilkens has worked on research, strategy, and design projects for a diverse group of clients, from large multi-channel media organizations to Internet startups. He is especially skilled at working with people from different backgrounds to synthesize product, business, technology, and user needs into cohesive strategies and designs.

With academic training in sociology, information science, and computer science, Todd is also well versed in social science theory and a wide-ranging toolkit of research methods from ethnography and interviewing to statistical analysis and eye-tracking. He publishes and speaks regularly on design research and human-centered design.

Brandon Schauer is an experience design director for Adaptive Path. He speaks on, writes about, and practices design as a means to create value. He has *over * a decade of experience developing new user experiences on the Web, desktops, and products. His passion for finding and understanding the unmet needs of customers has led him to diverse environments, from the homes of cancer patients to tunnels beneath Walt Disney World.

Brandon holds two master-level degrees from schools with the Illinois Institute of Technology, a Master of Design from the Institute of Design in Chicago and an MBA from the Stuart School of Business. Brandon also has a love of Excel that is unnatural for a designer.

David Verba is the Technology Advisor for Adaptive Path and the Chief Technical Officer of Emmett Labs. His many years of technical leadership and architecture experience cover a broad range of projects and strategies, including Sun, Java, Oracle, and a variety of open source technologies.

In 2000, David launched the WholePeople.com initiative as part of Whole Foods, Inc. He was also a core developer for CodeZoo.net, a web site for programmers sponsored by O'Reilly Media. He provided essential technical leadership to Measure Map, a free web service (now part of Google) that tracks blogs' traffic stats.

Table of Contents

IntroductionChapter 1: The Experience Is the ProductChapter 2: Experience as StrategyChapter 3: New Ways of Understanding PeopleChapter 4: Capturing Complexity, Building EmpathyChapter 5: Stop Designing "Products"Chapter 6: The Design CompetencyChapter 7: The Agile ApproachChapter 8: An Uncertain WorldBibliography

Product Details

ISBN:
9780596516833
Author:
Merholz, Peter
Publisher:
O'Reilly Media
Author:
Holz
Author:
Schauer, Brandon
Author:
Verba, David
Author:
Wilkens, Todd
Author:
Peter Mer
Subject:
Social Aspects - Human-Computer Interaction
Subject:
Computer graphics -- Design.
Subject:
Internet - Web Site Design
Subject:
Management
Subject:
Business planning
Subject:
Web - Page Design
Subject:
Consumer behavior
Subject:
Computer graphics
Subject:
Computers Reference-Social Aspects-Human and Computer Interaction
Subject:
adaptive path;agile;agile manifesto;customer experience;design competency;ethnography;experience design;long tail;product design;product strategy;usability
Subject:
CourseSmart Subject Description
Copyright:
Edition Description:
Print PDF
Series:
Adaptive Path
Publication Date:
20080431
Binding:
HARDCOVER
Language:
English
Illustrations:
Y
Pages:
192
Dimensions:
8.64x5.84x.77 in. .77 lbs.

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Related Subjects

Business » High Tech Management
Business » Management
Computers and Internet » Computers Reference » Social Aspects » Human and Computer Interaction
Computers and Internet » Graphics » General
Computers and Internet » Graphics » User Interface
Computers and Internet » Internet » General
Computers and Internet » Internet » Information
Computers and Internet » Internet » Web » Site Design
Reference » Science Reference » Technology

Subject to Change: Creating Great Products & Services for an Uncertain World: Adaptive Path on Design Sale Trade Paper
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$10.49 In Stock
Product details 192 pages O'Reilly Media - English 9780596516833 Reviews:
"Synopsis" by ,
A leading user-experience research, development, and training firm has created a roadmap to guide businesses--large and small--through the process of developing the organizations, skills, and strategies essential for success in environments that are constantly changing.
"Synopsis" by , As markets, people's lives, and the world are becoming more complex and unpredictable, many of the old approaches to solving business problems are insufficient. Developing creative, agile, and experience-focused approaches is becoming critical business practice for small and large companies alike. But just knowing about these approaches isn't enough. Companies need to develop a new set of organizational competencies: qualitative customer research to better understand the behaviors and motivations of customers; an open design process to reframe possibilities and translate new ideas into great customer experiences; and agile technological implementation to quickly prototype ideas, getting them from the whiteboard out into the world where people can respond to them. With Subject to Change: Creating Great Products and Services for an Uncertain World, Adaptive Path, a leading user-experience research, development, and training firm, has created a roadmap to guide businesses large and small through the process of developing the organizations, skills, and strategies essential for success in environments that are constantly changing.
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