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Other titles in the Sams Teach Yourself...in 24 Hours series:

Sams Teach Yourself Adobe Flash Cs3 Professional in 24 Hours (Sams Teach Yourself...in 24 Hours)

Sams Teach Yourself Adobe Flash Cs3 Professional in 24 Hours (Sams Teach Yourself...in 24 Hours) Cover

 

Synopses & Reviews

Publisher Comments:

Sams Teach Yourself Adobe Flash CS3 Professional in 24 Hours

Phillip Kerman

24 Proven One-hour Lessons

 

In just 24 lessons of one hour or less, you will be able to create dynamic animations using Adobe® Flash® CS3 Professional. Using a straightforward, step-by-step approach, each lesson builds on the previous ones, enabling you to learn the essentials of Flash from the ground up.

Step-by-step instructions carefully walk you through the most common Flash tasks.

Quizzes and Exercises at the end of each chapter help you test your knowledge.

By the Way notes present interesting information related to the discussion.

Did You Know? tips offer advice or show you easier ways to do something.

Watch Out! cautions alert you to possible problems, and give you advice on how to avoid them.

 

Learn how to…

o       Create, optimize, and export dynamic animated movies for the Web, disk, or CD

o       Integrate Flash animations with static HTML pages

o       Use Flash’s vector graphics tools, including filters and blends, to create drawings and animations

o       Use digital video in Flash movies

o       Animate using time-tested techniques and Flash’s special “tweening” features

o       Create powerful, interactive movies using the basics of ActionScript

o       Design Button, Graphic, and Movie Clip symbols and use them over and over without increasing file size

o       Import existing graphics from Illustrator® and Photoshop®

 

Phillip Kerman is an internationally recognized expert on the use of the Web and multimedia for training and entertainment. He frequently presents at Flash user conferences and has taught Flash and other authoring tools in workshops around the world.

 

Register your book at www.samspublishing.com/register  for convenient access to downloads, updates, and corrections as they become available.

 

Book News Annotation:

Kerman, a trainer in Flash and other authoring tools, walks readers through essentials of creating animations using Adobe Flash CS3 Professional. Twenty-four lessons of one hour or less outline step-by-step instructions for common Flash tasks, and chapter summaries, quizzes, exercises, and FAQs at the end of each chapter offer a review. Material is in sections on assembling graphics for animation, animating in Flash, adding interactivity and video, and linking work to web sites. Rather than the previous edition's three lessons on the difficult topic of ActionScript, this fifth edition offers one lesson on basic ActionScript and two on using ActionScript's Components. An ActionScript primer is available online. This fifth edition also covers Flash's new Photoshop and Illustrator import features, and includes a new lesson on Flash video. Annotation ©2007 Book News, Inc., Portland, OR (booknews.com)

Synopsis:

In just 24 lessons of one hour or less, Sams Teach Yourself Adobe Flash CS4 in 24 Hours will show Flash beginners and upgraders how to build high-impact vector-based graphics and animations with Adobe Flash CS4. In this book's straightforward, step-by-step approach, each lesson builds on the previous ones — helping you master all the essentials of Adobe's newest version of Flash from the ground up. Friendly, accessible, and conversational, this book gives Flash beginners a practical grounding in the entire package, without ever becoming overwhelming or intimidating. Coverage includes: assembling graphics for use in Flash; utilizing each leading approach to creating Flash animations; adding interactivity and advanced animation; optimizing and publishing Flash content; preparing for deployment on mobile devices; and much more. Throughout, step-by-step instructions carefully walk you through the most common Flash questions, issues, and tasks... Q and As, Quizzes, and Exercises help you build and test your knowledge... "Did You Know?" tips offer you insider advice and shortcuts... and "Watch Out!" alerts help you avoid problems. By the time you've finished with these lessons, you won't just understand Flash CS4: you'll be comfortable using it in real-world projects.

Synopsis:

<>

In just 24 lessons of one hour or less, you can learn how to design, create, and deploy high-impact graphics and animation with Adobe Flash CS4 Professional.

Using this book’s straightforward, step-by-step approach, you’ll master the skills and technologies you need, from creating interactivity and animation to optimizing and publishing your Flash movies on the Web.

Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success!

    * Full-color figures and clear step-by-step instructions visually show you how to use Flash.

    * Quizzes and Exercises at the end of each chapter help you test your knowledge.

    * Notes, Tips, and Cautions provide related information, advice, and warnings.

Learn how to…

    * Make the most of the updated Flash interface, including its new Motion tools

    * Draw and paint original art in Flash

    * Use layers and the Library to efficiently organize your content

    * Build animations using shape tweening, Flash CS4’s new motion tweening, and advanced inverse kinematics

    * Create special effects with shapes, filters, and the new Deco Tool

    * Add interactivity to your Flash movies

    * Integrate a wide spectrum of audio and video content

    * Use ready-built components to create sophisticated content without programming

    * Get started with ActionScript 3

    * Publish your movies to the Web

    * Design modular Flash sites that load quickly and perform well

Phillip Kerman is an internationally recognized expert on the use of the Web and multimedia for training and entertainment. He has frequently presented at Macromedia and Adobe user conferences, and has taught Flash and other Adobe Web development technologies to working web professionals worldwide.

Lynn Beighley, a freelance web programmer and designer, has written several Flash, Dreamweaver, and Photoshop books and training CDs. She has worked at Los Alamos National Labs, Palm, and Yahoo! Her dynamic Flash advertisements have appeared on Yahoo!’s home page.

About the Author

Phillip Kerman is an independent programmer, teacher, and writer who specializes in the Adobe Flash platform. His degree in imaging and photographic technology from the Rochester Institute of Technology was earned back when “multimedia” had a different meaning than it has today. One of Phillip’s internships, for example, involved programming multiple slide projector presentations with dissolves synchronized to a sound track–the multimedia of the 1980s. In 1993 he found Macromedia Authorware a natural fit for his interests and skills. After getting his start at The Human Element, Inc., he moved back to Portland, Oregon, more than a decade ago to work on his own.

 

Phillip has transitioned his expertise from Authorware to Director and, now, to Flash. Over the past decade, he has had to adapt to more than 20 version upgrades! In addition to retooling and building his own skills, Phillip finds teaching the biggest challenge. He has trained and made presentations around the world, in such exotic locations as Reykjavik, Iceland; Melbourne, Australia; Amsterdam, Holland; and McAlester, Oklahoma. Phillip has programmed several games on MSN and Messenger Live including Sudoku Too and Jigsaw Too. He also programmed the real-time cattle auction site stampedecattle.com.

 

Phillip is also the author of Macromedia Flash @work, Flash MX 2004 for Rich Internet Applications,and ActionScripting in Flash MX from New Riders Publishing.

 

Feel free to email Phillip at flash@phillipkerman.com.

 

 

 

Table of Contents

Introduction                                                                                                                                   xxiii

Part I: Assembling the Graphics You’ll Animate in Flash

HOUR 1 Basics                                                                                                                                   3

    Jump Right In and Make an Animation.......................................................................... 3

    Getting Your Bearings....................................................................................................... 6

        The Stage.............................................................................................................. 7

        The Tools Panel................................................................................................. 11

        The Timeline....................................................................................................... 12

        The Properties Panel......................................................................................... 14

        The Library......................................................................................................... 19

    Getting Around in Flash................................................................................................. 20

        The Current Layer............................................................................................. 20

        The Current Frame............................................................................................. 21

        The Current Scene or Current Symbol........................................................... 22

        Navigating Through the Interface.................................................................. 23

    Document Properties....................................................................................................... 26

    File Types.......................................................................................................................... 27

        Source (.fla) Files............................................................................................... 27

        Exported (.swf) Files.......................................................................................... 28

        HTML Files That Host the .swf File............................................................... 29

    Summary............................................................................................................................ 30

    QandA................................................................................................................................... 30

    Workshop......................................................................................................................... 31

        Quiz...................................................................................................................... 31

        Quiz Answers..................................................................................................... 31

HOUR 2 Drawing and Painting Original Art in Flash                                                                 33

    Drawing on the Stage...................................................................................................... 34

    Tools.................................................................................................................................. 34

        Viewing and Modification Tools.................................................................... 35

        Creation Tools................................................................................................... 37

    Selecting and Transforming Objects............................................................................. 53

        Object Draw Mode Versus Merge Mode...................................................... 54

        Selection Tools ................................................................................................. 56

        The Dropper Tool.............................................................................................. 60

        Transforming Scale, Rotation, Envelope, and Distortion............................ 61

        Using Snap to Objects to Connect Shapes................................................... 65

    Summary............................................................................................................................ 68

    QandA................................................................................................................................... 68

    Workshop......................................................................................................................... 69

        Quiz...................................................................................................................... 69

        Quiz Answers..................................................................................................... 69

        Exercise............................................................................................................... 70

HOUR 3 Importing Graphics into Flash                                                                                        71

    Vector Graphics Versus Raster Graphics...................................................................... 71

    Reasons to Avoid Importing Graphics......................................................................... 72

    Importing Vector Graphics.............................................................................................. 73

        Importing from a File......................................................................................... 73

    Using Bitmaps (Also Known as Raster Graphics)...................................................... 79

        Importing Flat Raster Graphics........................................................................ 80

        Adjusting Bitmap Properties........................................................................... 82

        Importing Layered Raster Graphics................................................................ 87

    Summary............................................................................................................................ 90

    QandA................................................................................................................................... 90

    Workshop......................................................................................................................... 91

        Quiz...................................................................................................................... 92

        Quiz Answers..................................................................................................... 92

HOUR 4 Using the Library for Productivity                                                                                93

    The Concept of the Library............................................................................................ 94

        How to Create and Use Symbols.................................................................... 94

        How Symbols Help You................................................................................. 100

    Using the Library........................................................................................................... 101

        Getting Your Bearings.................................................................................... 101

        Managing the Library by Using Names, Sorting, and Folders................. 103

    Using Symbols from the Library.................................................................................. 106

        Placing Instances of Symbols on the Stage................................................ 106

        Modifying Instances of Symbols................................................................. 106

        Using Color Styles.......................................................................................... 108

        How Each Instance Behaves Differently..................................................... 112

        Nesting Instances of Symbols Inside Symbols.......................................... 113

    Summary.......................................................................................................................... 116

    QandA................................................................................................................................. 116

    Workshop....................................................................................................................... 117

        Quiz.................................................................................................................... 117

        Quiz Answers................................................................................................... 118

HOUR 5 Controlling Color                                                                                                            119

    Using Blends and Filters............................................................................................... 119

    Controlling Color............................................................................................................ 124

        Creating Solid and Gradient Swatches......................................................... 124

        Using and Transforming Gradients.............................................................. 130

        Applied Examples Using Blends and Filters............................................... 135

    Summary.......................................................................................................................... 139

    QandA................................................................................................................................. 140

    Workshop....................................................................................................................... 140

        Quiz.................................................................................................................... 141

        Quiz Answers................................................................................................... 141

HOUR 6 Applied Layout Techniques                                                                                        143

    Setting Text..................................................................................................................... 143

        Static Text Layout........................................................................................... 143

        Embedding Fonts for Dynamic Text............................................................. 145

    Applied Examples Using Color Styles, Blends, and Filters..................................... 148

        Practical Uses for Blends............................................................................... 148

        Practical Uses for Filters................................................................................. 150

    Summary.......................................................................................................................... 153

    QandA................................................................................................................................. 153

    Workshop....................................................................................................................... 154

        Quiz.................................................................................................................... 154

        Quiz Answers................................................................................................... 155

Part II: Animating in Flash

HOUR 7 Understanding Animation                                                                                            159

    How Animation Works................................................................................................. 159

    Elements of Animation.................................................................................................. 160

        Frames and Frame Rate................................................................................... 160

        Frame Rate Versus the Number of Frames................................................... 163

        Frame Rates of Different Types of Animation............................................ 164

        Keyframes and Blank Keyframes.................................................................. 165

        Tweening.......................................................................................................... 169

    Summary.......................................................................................................................... 170

    QandA................................................................................................................................. 170

    Workshop....................................................................................................................... 171

        Quiz.................................................................................................................... 172

        Quiz Answers................................................................................................... 172

HOUR 8 Animation the Old-Fashioned Way                                                                            173

    Understanding the Brute-Force Animation Technique........................................... 173

        Previewing an Animation Using Test Movie.............................................. 176

        Editing One Keyframe at a Time.................................................................... 177

        Changing the Frame View Setting................................................................. 177

        Using the Onion Skin Tools.......................................................................... 177

    Enhancing a Frame-by-Frame Animation................................................................... 182

        Incorporating Pauses...................................................................................... 182

        Implying Motion.............................................................................................. 183

    Summary.......................................................................................................................... 185

    QandA................................................................................................................................. 185

    Workshop....................................................................................................................... 186

        Quiz.................................................................................................................... 186

        Quiz Answers................................................................................................... 187

        Exercise............................................................................................................. 187

HOUR 9 Using Motion Tweens to Animate                                                                              189

    Creating a Motion Tween............................................................................................. 189

        Following the Rules of a Motion Tween..................................................... 192

        Motion Tweening Techniques and Tips..................................................... 193

    Fine-Tuning a Motion Tween...................................................................................... 198

        Using Multiple Keyframes............................................................................. 198

        Using Ease In and Ease Out.......................................................................... 200

        Custom Easing................................................................................................. 201

        Rotating in a Motion Tween.......................................................................... 204

    Summary.......................................................................................................................... 205

    QandA................................................................................................................................. 206

    Workshop....................................................................................................................... 207

        Quiz.................................................................................................................... 207

        Quiz Answers................................................................................................... 208

        Exercises........................................................................................................... 208

HOUR 10 Using Shape Tweens to Morph                                                                                 209

    Making a Shape Tween................................................................................................. 209

        Following the Rules of a Shape Tween........................................................ 211

        Techniques and Tips...................................................................................... 211

    Refining and Fine-tuning a Shape Tween.................................................................. 215

        Using Shape Hints.......................................................................................... 215

        Understanding Shape Hints.......................................................................... 218

    Summary.......................................................................................................................... 220

    QandA................................................................................................................................. 221

    Workshop....................................................................................................................... 222

        Quiz.................................................................................................................... 222

        Quiz Answers................................................................................................... 222

        Exercise............................................................................................................. 222

HOUR 11 Including Sound in Animations                                                                                 223

    Importing Sounds.......................................................................................................... 223

        Supported Formats.......................................................................................... 224

    Using Sounds................................................................................................................. 227

        Synch Settings................................................................................................. 229

        Effect Settings.................................................................................................. 232

        Loop Settings................................................................................................... 234

    Controlling Quality and File Size................................................................................. 236

        Digital Audio Fundamentals ......................................................................... 237

        Export Settings................................................................................................. 238

        Tricks for Efficiency........................................................................................ 242

    Summary.......................................................................................................................... 243

    QandA................................................................................................................................. 244

    Workshop....................................................................................................................... 245

        Quiz.................................................................................................................... 246

        Quiz Answers................................................................................................... 246

HOUR 12 Using Layers in Animations                                                                                       247

    How Layers Work.......................................................................................................... 247

        The True Purpose of Layers.......................................................................... 247

        Layer Properties That Help You Edit............................................................ 250

        Managing Layers............................................................................................ 254

    Using Layer Properties for Visual Effect.................................................................... 255

        Guide Layers.................................................................................................... 255

        Motion Guide Layers...................................................................................... 260

        Mask Layers..................................................................................................... 263

    Summary.......................................................................................................................... 267

    QandA................................................................................................................................. 268

    Workshop....................................................................................................................... 269

        Quiz.................................................................................................................... 269

        Quiz Answers................................................................................................... 270

        Exercises........................................................................................................... 270

HOUR 13 Nesting Animations in Movie Clip and Graphic Symbols                                     271

    Movie Clip Symbol Behavior....................................................................................... 272

        Creating Nested Movie Clips........................................................................ 272

        Comparing Movie Clip Symbols to Graphic Symbols................................ 274

        When to Use Movie Clips............................................................................. 277

    Subtleties of Movie Clips............................................................................................. 278

        Addressable Movie Clip Instances.............................................................. 278

        Effects on Download Order........................................................................... 280

    Summary.......................................................................................................................... 280

    QandA................................................................................................................................. 280

    Workshop....................................................................................................................... 281

        Quiz.................................................................................................................... 282

        Quiz Answers................................................................................................... 282

        Exercises........................................................................................................... 283

HOUR 14 Creating Special Effects                                                                                              285

    Effects with Shapes....................................................................................................... 285

        Painting with Bitmaps..................................................................................... 286

        Breaking Apart Text........................................................................................ 287

        Turning Text into a Shape.............................................................................. 289

    Using Filters for Special Effects................................................................................... 291

        Showing Depth with Shadows...................................................................... 292

        Adding a Motion Blur.................................................................................... 294

    Masking Effects............................................................................................................. 295

    Summary.......................................................................................................................... 301

    QandA................................................................................................................................. 302

    Workshop....................................................................................................................... 302

        Quiz.................................................................................................................... 302

        Quiz Answers................................................................................................... 303

        Exercise............................................................................................................. 303

Part III: Adding Interactivity and Video

HOUR 15 Basic Interactivity                                                                                                        307

    Basic ActionScript......................................................................................................... 308

        Specifying Actions by Using Parameters.................................................... 311

        Frame Actions.................................................................................................. 315

    Making Simple Buttons................................................................................................. 316

    Listening for Events...................................................................................................... 320

        Understanding Event Handling.................................................................... 322

        Properties and Methods................................................................................. 324

        ActionScript Application............................................................................... 326

    Summary.......................................................................................................................... 330

    QandA................................................................................................................................. 330

    Workshop....................................................................................................................... 331

        Quiz.................................................................................................................... 331

        Quiz Answers................................................................................................... 332

HOUR 16 Introducing Components                                                                                            333

    What Is a Component?................................................................................................. 334

    Using the Button Component...................................................................................... 338

    Using the RadioButton Component............................................................................ 340

    Changing Component Appearances........................................................................... 344

        Manually Editing Component Skins............................................................. 344

        Setting the Style of a Single Component Instance..................................... 346

        Setting the Style of One Component Type................................................. 346

        Setting the Style of All Components............................................................ 347

    Summary.......................................................................................................................... 347

    QandA................................................................................................................................. 347

    Workshop....................................................................................................................... 349

        Quiz.................................................................................................................... 349

        Quiz Answers................................................................................................... 349

HOUR 17 Using Components                                                                                                      351

    Using Data Providers.................................................................................................... 351

        Using the List Component............................................................................. 355

        Using the DataGrid Component.................................................................... 357

    Exercises with Other Components............................................................................... 359

        Using the ProgressBar Component.............................................................. 359

        Using the Slider Component.......................................................................... 361

    Summary.......................................................................................................................... 363

    QandA................................................................................................................................. 364

    Workshop....................................................................................................................... 365

        Quiz.................................................................................................................... 365

        Quiz Answers................................................................................................... 366

HOUR 18 Using Video                                                                                                                  367

    Embedding Video Versus Playing External Video..................................................... 367

        Making Video Look Good.............................................................................. 368

        Supported Formats.......................................................................................... 370

    Using Video.................................................................................................................... 376

        Playing an Embedded Video.......................................................................... 376

        Playing External .flv Videos........................................................................... 378

        Special Effects.................................................................................................. 380

        Optimizing Quality and File Size.................................................................... 386

        Using Outside Video Editors......................................................................... 387

    Summary.......................................................................................................................... 387

    QandA................................................................................................................................. 388

    Workshop....................................................................................................................... 389

        Quiz.................................................................................................................... 389

        Quiz Answers................................................................................................... 390

Part IV: Putting It All Together for the Web

HOUR 19 Linking a Movie to the Web                                                                                      393

    Basic Publishing............................................................................................................. 393

    Simple Hyperlinks.......................................................................................................... 398

    Using Style Sheets......................................................................................................... 403

    What Other Web Tasks Can Flash Do?..................................................................... 405

        Targeting Windows........................................................................................ 405

        Sending Email: The mailto: Command.......................................................... 406

    Using Flash Inside a Larger Website.......................................................................... 407

        Pop-up Windows............................................................................................ 407

    Uploading Files to a Web Server................................................................................. 410

    Summary.......................................................................................................................... 412

    QandA................................................................................................................................. 412

    Workshop....................................................................................................................... 413

        Quiz.................................................................................................................... 413

        Quiz Answers................................................................................................... 414

HOUR 20 Designing a Website to Be Modular                                                                        415

    Loading Movies or Images........................................................................................... 416

    Determining When a Movie Is Fully Loaded............................................................ 419

    Playing External Sounds............................................................................................... 422

    Loading External Text.................................................................................................... 423

    Summary.......................................................................................................................... 425

    QandA................................................................................................................................. 426

    Workshop....................................................................................................................... 426

        Quiz.................................................................................................................... 427

        Quiz Answers................................................................................................... 427

        Exercise............................................................................................................. 427

HOUR 21 Minimizing File Size                                                                                                     429

    File Size Considerations................................................................................................ 429

        Calculating Download Times......................................................................... 430

        What’s Big? What’s Small?........................................................................... 431

        Sounds and Bitmaps....................................................................................... 434

        Using the Bandwidth Profiler........................................................................ 438

        Improving the Download Experience........................................................... 447

    Summary.......................................................................................................................... 448

    QandA................................................................................................................................. 448

    Workshop....................................................................................................................... 449

        Quiz.................................................................................................................... 449

        Quiz Answers................................................................................................... 450

HOUR 22 Optimizing Performance                                                                                              451

    Measuring Performance................................................................................................ 451

    Impacts on Performance................................................................................................ 452

        Be Creative....................................................................................................... 453

        Avoiding Gratuitous Special Effects............................................................ 453

        Avoiding Streaming Sounds......................................................................... 454

        Graphic Issues................................................................................................. 454

    Summary.......................................................................................................................... 457

    QandA................................................................................................................................. 457

    Workshop....................................................................................................................... 457

        Quiz.................................................................................................................... 458

        Quiz Answers................................................................................................... 458

HOUR 23 Advanced Animation Techniques                                                                            459

    It’s the Result, Not the Technology........................................................................... 460

        Simple Techniques to Use Sparingly........................................................... 460

        Ways to Fool the User................................................................................... 461

    Applying Conventional Techniques.......................................................................... 462

        Adding a Motion Blur.................................................................................... 463

        Using Anticipation.......................................................................................... 465

        Using Overkill.................................................................................................. 467

        Simulating Depth............................................................................................. 469

        Controlling Point of View............................................................................... 474

        Beginning with the End in Mind................................................................... 476

    Summary.......................................................................................................................... 477

    QandA................................................................................................................................. 477

    Workshop....................................................................................................................... 478

        Quiz.................................................................................................................... 478

        Quiz Answers................................................................................................... 478

        Exercise............................................................................................................. 479

HOUR 24 Publishing a Creation                                                                                                  481

    How to Publish............................................................................................................... 481

        Ensuring Users Have the Flash Player......................................................... 485

        Using Publish Templates............................................................................... 488

    Adding Metadata to Your Flash Creation.................................................................. 490

    Deciding Which Media Types to Publish.................................................................. 492

        Publishing Flash (.swf) Files.......................................................................... 492

        Publishing HTML Files.................................................................................. 495

        Publishing GIF, JPG, and PNG Files.............................................................. 496

    Exporting Other Media Types...................................................................................... 502

    Publishing AVI Files........................................................................................... 502

    Publishing Image Sequences............................................................................. 502

        Summary...................................................................................................................... 503

        QandA............................................................................................................................. 504

        Workshop................................................................................................................... 504

        Quiz.................................................................................................................... 505

        Quiz Answers................................................................................................... 505

        Exercise............................................................................................................. 505

GLOSSARY                                                                                                                                     507

Online Bonus Content

Appendix A Shapes You Can Make in Merge Drawing Mode

Appendix B Resources

Appendix C ActionScript Primer0672329379, TOC, 5/22/2007

 

Product Details

ISBN:
9780672329371
Publisher:
Sams
Subject:
Design
Author:
Kerman, Phillip
Author:
Beighley, Lynn
Subject:
Multimedia systems
Subject:
Computer animation
Subject:
Interactive multimedia
Subject:
Computer Graphics - Flash
Subject:
Digital Media - Video & Animation
Subject:
Web sites -- Design.
Copyright:
Edition Description:
Trade paper
Series:
Sams Teach Yourself...in 24 Hours
Publication Date:
20090206
Binding:
Paperback
Grade Level:
General/trade
Language:
English
Illustrations:
Y
Pages:
504
Dimensions:
9.12 x 7 x 1.18 in 875 gr

Related Subjects

Computers and Internet » Internet » Web Applications

Sams Teach Yourself Adobe Flash Cs3 Professional in 24 Hours (Sams Teach Yourself...in 24 Hours)
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$ In Stock
Product details 504 pages Sams - English 9780672329371 Reviews:
"Synopsis" by , In just 24 lessons of one hour or less, Sams Teach Yourself Adobe Flash CS4 in 24 Hours will show Flash beginners and upgraders how to build high-impact vector-based graphics and animations with Adobe Flash CS4. In this book's straightforward, step-by-step approach, each lesson builds on the previous ones — helping you master all the essentials of Adobe's newest version of Flash from the ground up. Friendly, accessible, and conversational, this book gives Flash beginners a practical grounding in the entire package, without ever becoming overwhelming or intimidating. Coverage includes: assembling graphics for use in Flash; utilizing each leading approach to creating Flash animations; adding interactivity and advanced animation; optimizing and publishing Flash content; preparing for deployment on mobile devices; and much more. Throughout, step-by-step instructions carefully walk you through the most common Flash questions, issues, and tasks... Q and As, Quizzes, and Exercises help you build and test your knowledge... "Did You Know?" tips offer you insider advice and shortcuts... and "Watch Out!" alerts help you avoid problems. By the time you've finished with these lessons, you won't just understand Flash CS4: you'll be comfortable using it in real-world projects.
"Synopsis" by , <>

In just 24 lessons of one hour or less, you can learn how to design, create, and deploy high-impact graphics and animation with Adobe Flash CS4 Professional.

Using this book’s straightforward, step-by-step approach, you’ll master the skills and technologies you need, from creating interactivity and animation to optimizing and publishing your Flash movies on the Web.

Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success!

    * Full-color figures and clear step-by-step instructions visually show you how to use Flash.

    * Quizzes and Exercises at the end of each chapter help you test your knowledge.

    * Notes, Tips, and Cautions provide related information, advice, and warnings.

Learn how to…

    * Make the most of the updated Flash interface, including its new Motion tools

    * Draw and paint original art in Flash

    * Use layers and the Library to efficiently organize your content

    * Build animations using shape tweening, Flash CS4’s new motion tweening, and advanced inverse kinematics

    * Create special effects with shapes, filters, and the new Deco Tool

    * Add interactivity to your Flash movies

    * Integrate a wide spectrum of audio and video content

    * Use ready-built components to create sophisticated content without programming

    * Get started with ActionScript 3

    * Publish your movies to the Web

    * Design modular Flash sites that load quickly and perform well

Phillip Kerman is an internationally recognized expert on the use of the Web and multimedia for training and entertainment. He has frequently presented at Macromedia and Adobe user conferences, and has taught Flash and other Adobe Web development technologies to working web professionals worldwide.

Lynn Beighley, a freelance web programmer and designer, has written several Flash, Dreamweaver, and Photoshop books and training CDs. She has worked at Los Alamos National Labs, Palm, and Yahoo! Her dynamic Flash advertisements have appeared on Yahoo!’s home page.

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