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Other titles in the Sams Teach Yourself...in 24 Hours series:

Sams Teach Yourself Xcode 4 in 24 Hours (Sams Teach Yourself...in 24 Hours)

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Sams Teach Yourself Xcode 4 in 24 Hours (Sams Teach Yourself...in 24 Hours) Cover

 

Synopses & Reviews

Publisher Comments:

In just 24 sessions of one hour or less, Sams Teach Yourself Xcode 4 in 24 Hours will help you achieve breakthrough productivity with Apple’s new Xcode 4.3+ development environment for OS X and iOS devices. Every lesson introduces new concepts and builds on what you’ve already learned, giving you a rock-solid foundation for real-world success!

 

Step-by-step instructions carefully walk you through the most common Xcode 4 development tasks.

Quizzes and Exercises at the end of each chapter help you test your knowledge.

By the Way notes present interesting information related to the discussion.

Did You Know? tips offer advice or show you easier ways to perform tasks.

Watch Out! cautions alert you to possible problems and give you advice on how to avoid them.

 

Printed in full color–figures and code appear as they do in Xcode 4.3+

  • Master the MVC design pattern at the heart of iOS and OS X development
  • Use Xcode project templates to get a head start on advanced application features
  • Efficiently use the Xcode Code Editor and get fast, contextually-aware answers with the built-in help system
  • Use iOS Storyboards to visually describe an application’s workflow
  • Get started with Core Data to simplify data management and data-driven user interfaces
  • Use frameworks and libraries to package functionality and promote time-saving code reuse
  • Use Git and Subversion source control for managing distributed projects
  • Prepare Unit tests and use the Xcode debugger to keep your projects error free
  • Package your apps for the App Store
  • Use the command-line Xcode tools for scripting and build automation

Synopsis:

In just 24 sessions of one hour or less, Sams Teach Yourself Xcode 4 in 24 Hours will help you achieve breakthrough productivity with Apple’s new Xcode 4.3+ development environment for OS X and iOS devices. Every lesson introduces new concepts and builds on what you’ve already learned, giving you a rock-solid foundation for real-world success!

 

Step-by-step instructions carefully walk you through the most common Xcode 4 development tasks.

Quizzes and Exercises at the end of each chapter help you test your knowledge.

By the Way notes present interesting information related to the discussion.

Did You Know? tips offer advice or show you easier ways to perform tasks.

Watch Out! cautions alert you to possible problems and give you advice on how to avoid them.

 

Printed in full color–figures and code appear as they do in Xcode 4.3+

  • Master the MVC design pattern at the heart of iOS and OS X development
  • Use Xcode project templates to get a head start on advanced application features
  • Efficiently use the Xcode Code Editor and get fast, contextually-aware answers with the built-in help system
  • Use iOS Storyboards to visually describe an application’s workflow
  • Get started with Core Data to simplify data management and data-driven user interfaces
  • Use frameworks and libraries to package functionality and promote time-saving code reuse
  • Use Git and Subversion source control for managing distributed projects
  • Prepare Unit tests and use the Xcode debugger to keep your projects error free
  • Package your apps for the App Store
  • Use the command-line Xcode tools for scripting and build automation

Synopsis:

XCode 4.2 offers unprecedented power and flexibility to every OS X or iOS developer. Now that it's available on the Mac App Store, thousands of new users are diving in - and XCode 4.2's radical innovations mean that even experienced developers must start fresh. Sams Teach Yourself XCode 4 in 24 Hours is the friendly, easy guide to XCode 4.2 for every Apple developer, regardless of experience. In just 24 quick lessons, it covers everything from basic project organization to advanced reuse and testing, helping developers optimize workflows and build highly reliable software. Apple technology expert John Ray covers all this, and more: * Using XCode 4.2 with Objective-C, Cocoa, and MVC * Creating, organizing, and managing projects and files * Working with the Code Editor * Designing interfaces and linking them to code * Using source control * CoreData modeling and coding * Leveraging frameworks and libraries * Building OS X software and universal iOS apps * Unit testing, debugging, and code analysis * Using targets, schemes, and workspaces * Building widgets with Dashcode Step-by-step instructions walk through common questions, issues, and tasks... Quizzes and Exercises test readers' knowledge... "Did You Know?" tips offer insider advice and shortcuts... "Watch Out!" alerts help avoid problems. By the time readers are finished, they won't just be familiar with XCode 4.2: they'll know how to use it to write outstanding software.

About the Author

John Ray is Senior Business Analyst and Development Team Manager for the Ohio State University Research Foundation. His many Pearson books include Sams Teach Yourself iPhone Application Development in 24 Hours, Using TCP/IP: Special Edition, Teach Yourself Dreamweaver MX in 21 Days, and Mac OS X Unleashed. Ray has an extensive background in computer science and engineering, and wide experience ranging from application to media production, electrical engineering, and network security. He specializes in demystifying complex technical topics for new users.

Table of Contents

1. XCode 4: An Introduction

2. Just Enough Objective-C and Cocoa

3. Understanding the MVC Design Pattern

4. Creating/Organizing Projects

5. Managing Files in XCode

6. Using the XCode Code Editor

7. Working with XCode 4 Documentation

8. Designing Interfaces in Interface Builder

9. Connecting a GUI to Code

10. Building an Application

11. Using Source Control

12. CoreData Modeling

13. In Practice: Planning for Re-use: Frameworks and Libraries

14. In Practice: Building a Universal iOS Application

15. In Practice: Building a Mac OS X Application

16. In Practice: Coding a CoreData application

17. Advanced: Preparing Unit Tests with SenTestingKit

18. Advanced: Debugging with LLDB and GDB

19. Advanced: Analyzing Code with Instruments

20: Advanced: Targets, Schemes, and Workspaces

21: Advanced: Dashboard widgets with Dashcode

22. Managing and Provisioning iOS Devices

23. Packaging Applications for the App Store

24. Exploring the Alternatives

Product Details

ISBN:
9780672335877
Author:
Ray, John
Publisher:
Sams
Author:
Ray, William
Copyright:
Edition Description:
Trade paper
Series:
Sams Teach Yourself Sams Teach Yourself -- Hours
Publication Date:
20111216
Binding:
TRADE PAPER
Language:
English
Pages:
704
Dimensions:
9.09 x 6.92 x 1.155 in 966 gr

Related Subjects

Computers and Internet » Apple » OS X » Programming
Computers and Internet » Apple » Programming
Computers and Internet » Programming » Apple Programming
History and Social Science » Politics » United States » Foreign Policy
Religion » Comparative Religion » General

Sams Teach Yourself Xcode 4 in 24 Hours (Sams Teach Yourself...in 24 Hours) New Trade Paper
0 stars - 0 reviews
$39.99 In Stock
Product details 704 pages Sams - English 9780672335877 Reviews:
"Synopsis" by ,

In just 24 sessions of one hour or less, Sams Teach Yourself Xcode 4 in 24 Hours will help you achieve breakthrough productivity with Apple’s new Xcode 4.3+ development environment for OS X and iOS devices. Every lesson introduces new concepts and builds on what you’ve already learned, giving you a rock-solid foundation for real-world success!

 

Step-by-step instructions carefully walk you through the most common Xcode 4 development tasks.

Quizzes and Exercises at the end of each chapter help you test your knowledge.

By the Way notes present interesting information related to the discussion.

Did You Know? tips offer advice or show you easier ways to perform tasks.

Watch Out! cautions alert you to possible problems and give you advice on how to avoid them.

 

Printed in full color–figures and code appear as they do in Xcode 4.3+

  • Master the MVC design pattern at the heart of iOS and OS X development
  • Use Xcode project templates to get a head start on advanced application features
  • Efficiently use the Xcode Code Editor and get fast, contextually-aware answers with the built-in help system
  • Use iOS Storyboards to visually describe an application’s workflow
  • Get started with Core Data to simplify data management and data-driven user interfaces
  • Use frameworks and libraries to package functionality and promote time-saving code reuse
  • Use Git and Subversion source control for managing distributed projects
  • Prepare Unit tests and use the Xcode debugger to keep your projects error free
  • Package your apps for the App Store
  • Use the command-line Xcode tools for scripting and build automation
"Synopsis" by , XCode 4.2 offers unprecedented power and flexibility to every OS X or iOS developer. Now that it's available on the Mac App Store, thousands of new users are diving in - and XCode 4.2's radical innovations mean that even experienced developers must start fresh. Sams Teach Yourself XCode 4 in 24 Hours is the friendly, easy guide to XCode 4.2 for every Apple developer, regardless of experience. In just 24 quick lessons, it covers everything from basic project organization to advanced reuse and testing, helping developers optimize workflows and build highly reliable software. Apple technology expert John Ray covers all this, and more: * Using XCode 4.2 with Objective-C, Cocoa, and MVC * Creating, organizing, and managing projects and files * Working with the Code Editor * Designing interfaces and linking them to code * Using source control * CoreData modeling and coding * Leveraging frameworks and libraries * Building OS X software and universal iOS apps * Unit testing, debugging, and code analysis * Using targets, schemes, and workspaces * Building widgets with Dashcode Step-by-step instructions walk through common questions, issues, and tasks... Quizzes and Exercises test readers' knowledge... "Did You Know?" tips offer insider advice and shortcuts... "Watch Out!" alerts help avoid problems. By the time readers are finished, they won't just be familiar with XCode 4.2: they'll know how to use it to write outstanding software.
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