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9 Burnside Science Fiction and Fantasy- A to Z

Ender in Exile (Ender)

by

Ender in Exile (Ender) Cover

ISBN13: 9780765304964
ISBN10: 0765304961
Condition: Standard
Dustjacket: Standard
All Product Details

 

Synopses & Reviews

Publisher Comments:

After twenty-three years, Orson Scott Card returns to his acclaimed best-selling series with the first true, direct sequel to the classic Ender's Game.

In Enders Game, the worlds most gifted children were taken from their families and sent to an elite training school. At Battle School, they learned combat, strategy, and secret intelligence to fight a dangerous war on behalf of those left on Earth. But they also learned some important and less definable lessons about life.

After the life-changing events of those years, these children—now teenagers—must leave the school and readapt to life in the outside world.

Having not seen their families or interacted with other people for years—where do they go now? What can they do?

Ender fought for humanity, but he is now reviled as a ruthless assassin. No longer allowed to live on Earth, he enters into exile. With his sister Valentine, he chooses to leave the only home hes ever known to begin a relativistic—and revelatory—journey beyond the stars. 

What happened during the years between Enders Game and Speaker for the Dead? What did Ender go through from the ages of 12 through 35? The story of those years has never been told. Taking place 3000 years before Ender finally receives his chance at redemption in Speaker for the Dead, this is the long-lost story of Ender.

For twenty-three years, millions of readers have wondered and now they will receive the answers. Ender in Exile is Orson Scott Cards moving return to all the action and the adventure, the profound exploration of war and society, and the characters one never forgot.

On one of these ships, there is a baby that just may share the same special gifts as Enders old friend Bean

Review:

"Set between Card's Hugo and Nebula — winning Ender's Game (1985) and Speaker for the Dead (1986), this philosophical novel covers familiar events, but puts new emphasis on their ethical ramifications. In the wake of his victory over the alien Formics, 12-year-old military genius Ender Wiggins is hailed as a hero, but governments opposed to the International Fleet, which trained him, intend to portray him as a monster. Ender winds up as titular governor of one of the new human colonies, where he struggles to adapt to civilian life and ponders his role in the deaths of thousands of humans and an entire alien species. His agonized musings aren't always sophisticated but possess a certain gravitas. Fans will find this offering illuminating, and it's also accessible to thoughtful readers new to the series." Publishers Weekly (Copyright Reed Business Information, Inc.)

Synopsis:

At the close of "Ender's Game," Andrew Wiggin--called Ender--is told that he can no longer live on Earth. The 12-year-old chooses to leave his home world and begins the long relativistic journey out to the colonies.

Synopsis:

This science fiction phenomenon takes place between Ender's Game and Speaker for the Dead.

Synopsis:

Orson Scott Card returns to his best-selling series with a new Ender novel.

At the close of Ender's Game, Andrew Wiggin - called Ender by everyone - is told that he can no longer live on Earth, and he realizes that this is the truth. He has become far more than just a boy who won a game: he is the Savior of Earth, a hero, a military genius whose allegiance is sought by every nation of the newly shattered Earth Hegemony. He is offered the choice of living in isolation on Eros, at one of the Hegemonys training facilities, but instead the twelve-year-old chooses to leave his home world and begin the long relativistic journey out to the colonies. With him went his sister Valentine, and the core of the artificial intelligence that would become Jane.

The story of those years has never been told… until now. 

Video

About the Author

Orson Scott Card is the bestselling author of Ender's Game and dozens of other science fiction and fantasy novels. He lives in Greensboro, North Carolina.

What Our Readers Are Saying

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Average customer rating based on 1 comment:

Shoshana, April 16, 2009 (view all comments by Shoshana)
A non-stand-alone novel that slots into the end of Ender's Game, this is enjoyable enough for Ender fans and irrelevant for anyone else. At a structural level, I enjoy the idea that a whole novel can be hidden in the interstices of another. I appreciated the detail on Ender's missing years, especially because I got bored with following Bean in the "Shadow" series (another way to hide a novel in a novel: Retell events from a collateral perspective). For people who haven't read the "Shadow" books, there's enough clunky exposition to fill you in.

The emotional tone was flat for this series, and overall the book seemed a little perfunctory. However, it was still a pleasant diversion.
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Product Details

ISBN:
9780765304964
Author:
Card, Orson Scott
Publisher:
Tor Books
Author:
Rudnicki, Stefan
Subject:
Science / General
Subject:
Science Fiction - General
Subject:
Wiggin, Ender (Fictitious character)
Subject:
Science Fiction - Series
Subject:
Science fiction
Subject:
Science Fiction and Fantasy-Series Adventure
Subject:
Science / Adventure
Subject:
Science Fiction and Fantasy-A to Z
Copyright:
Edition Description:
Mass market paperback
Series:
Ender
Series Volume:
No. 5
Publication Date:
20081131
Binding:
HARDCOVER
Grade Level:
General/trade
Language:
English
Illustrations:
12 CDs/14 hrs
Pages:
480
Dimensions:
6.67 x 4.3 x 1.22 in

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Related Subjects


Fiction and Poetry » Science Fiction and Fantasy » A to Z
Fiction and Poetry » Science Fiction and Fantasy » Adventure

Ender in Exile (Ender) Used Hardcover
0 stars - 0 reviews
$8.95 In Stock
Product details 480 pages Tor Books - English 9780765304964 Reviews:
"Publishers Weekly Review" by , "Set between Card's Hugo and Nebula — winning Ender's Game (1985) and Speaker for the Dead (1986), this philosophical novel covers familiar events, but puts new emphasis on their ethical ramifications. In the wake of his victory over the alien Formics, 12-year-old military genius Ender Wiggins is hailed as a hero, but governments opposed to the International Fleet, which trained him, intend to portray him as a monster. Ender winds up as titular governor of one of the new human colonies, where he struggles to adapt to civilian life and ponders his role in the deaths of thousands of humans and an entire alien species. His agonized musings aren't always sophisticated but possess a certain gravitas. Fans will find this offering illuminating, and it's also accessible to thoughtful readers new to the series." Publishers Weekly (Copyright Reed Business Information, Inc.)
"Synopsis" by , At the close of "Ender's Game," Andrew Wiggin--called Ender--is told that he can no longer live on Earth. The 12-year-old chooses to leave his home world and begins the long relativistic journey out to the colonies.
"Synopsis" by ,
This science fiction phenomenon takes place between Ender's Game and Speaker for the Dead.
"Synopsis" by ,

Orson Scott Card returns to his best-selling series with a new Ender novel.

At the close of Ender's Game, Andrew Wiggin - called Ender by everyone - is told that he can no longer live on Earth, and he realizes that this is the truth. He has become far more than just a boy who won a game: he is the Savior of Earth, a hero, a military genius whose allegiance is sought by every nation of the newly shattered Earth Hegemony. He is offered the choice of living in isolation on Eros, at one of the Hegemonys training facilities, but instead the twelve-year-old chooses to leave his home world and begin the long relativistic journey out to the colonies. With him went his sister Valentine, and the core of the artificial intelligence that would become Jane.

The story of those years has never been told… until now. 

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