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Creating the Worlds of Star Wars: 365 Daysby John Knoll
Synopses & Reviews
In 1997, as George Lucas worked to complete early drafts for Star Wars: Episode I The Phantom Menace, he enlisted the talents of some of the greatest storyboard artists of the modern era to illustrate conceptual storyboards that would inform the development of the final shooting script, as well as the finished film. Working from Lucasand#8217;s ideas for scenes and sequences, these artists produced beautiful drawings that helped lay the foundations for the worlds, characters, and shots of the Star Wars Prequel Trilogy. Together, these conceptual storyboards show early takes on favorite scenes; alternate, unused approaches to character designs and environments; and entirely different approaches to key moments. Like wordless comic books, they have an energy and rhythm all their own that is fascinating to explore.
Now, for the first time, Lucasfilm has opened its archives to present the best of the conceptual storyboards for Episodes I, II, and III. Star Wars Storyboards: The Prequel Trilogy collects the best storyboards from all three films together in one striking volume. Throughout this book, readers will find insight into how these conceptual storyboards helped to contribute both to the creation of the Prequel Trilogy and the expansion of the Star Wars universe.
Praise for Stars Wars Storyboards:
and#147;We had no idea the Star Wars prequels could have been this good! Overall, the book gave us a new appreciation for what could have been . . . Plus itand#8217;s exceptionally gorgeous, and you should check it out.and#8221; and#151;i09
Book News Annotation:
Knoll saw the first Star Wars film in 1977, when he was 14 years old, and a couple decades later he wound up working on episodes I, II, and III as visual effects supervisor for Industrial Light & Magic. For Star Wars enthusiasts and others who want to know how it was done, this book looks at illusions created in all six films (through 2005). The author gives commentary on 365 scenes and enivronments, which are presented in 1,000 color photos of interior and exterior sets and models. The book is 9.5x6.5<"> and comes with a CD-ROM with photos and mini-videos.
Annotation ©2005 Book News, Inc., Portland, OR (booknews.com)
The only book that covers all six "Star Wars" films, Knoll's spectacular survey explores the visual world created by those films. A CD-ROM, with nearly 100 QuickTime panoramas of the sets, adds to the beauty of this edition.
The instant and massive success of Star Wars took Lucasfilm by surprise, but in 1978, an industry unto itself was born, consisting of books, trading cards, magazines, video games, and merchandise. The art created for these projects continues to expand the limits and celebrate the iconography of the Star Wars galaxy.
Now the third book in the Star Wars Art series, Illustration, collects the best of these artworks, as curated by George Lucas. Featuring previously unpublished, rarely seen, and fan-favorite art from Mark Chiarello, Dave Dorman, Hugh Fleming, Tim and Greg Hildebrandt, Ralph McQuarrie, Jon J. Muth, Tsuneo Sanda, Drew Struzan, Jerry Vanderstelt, Christian Waggoner, and many others, Star Wars Art: Illustration explores the wide range of styles that illustrators have brought to bear on a galaxy far, far away . . .
From Ralph McQuarrie and Joe Johnston to Doug Chiang, Ryan Church, Iain McCaig, Erik Tiemens, and the next generation of animation and video-game artists, Star Wars Art: Concept collects, for the first time ever, the very best Star Wars conceptual artwork. As curated by George Lucas, the artwork that helped bring the Star Wars Saga to life is revealed in all its glory, featuring pre-production drawings and paintings from the Original Trilogy, the Prequel Trilogy, the TV shows, and the video games, including an exclusive preview of artwork from the highly anticipated 1313. Spanning the years from 1975 to the present, Star Wars Art: Concept is a fascinating look at the process of conceptual design. From pen and paint and paper to the digital realm, the result is the creation of breathtaking iconic worlds, vehicles, and characters that successive generations have embraced and made their own.
Praise for Star Wars Art: Concept:
and#147;Legendary production artwork gets the showcase it deserves.and#8221; and#151;Star Wars Insider magazine
and#147;Star Wars Art: Concept is a glorious coffee-table book thatand#8217;s chock full of great artwork by many of the masters whoand#8217;ve worked on the film, from Ralph McQuarrie on down.and#8221; and#151;io9.com
About the Author
John Knoll is visual effects supervisor at Industrial Light and Magic, a three-time Academy Award nominee for his visual effects work, and co-creator of the world-changing digital image-processing program Photoshop. This is his first book. He lives in Marin County, California.
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