Tournament of Books 2015

Special Offers see all

Enter to WIN a $100 Credit

Subscribe to
for a chance to win.
Privacy Policy

Visit our stores

    Recently Viewed clear list

    Original Essays | February 13, 2015

    T. Geronimo Johnson: IMG Be Happy, Be Cheerful, Be Joyful, Be Anything But Gay

    My new novel, Welcome to Braggsville, is a satire about four college kids who perform an "intervention" at a Civil War reenactment, and quickly... Continue »

Qualifying orders ship free.
List price: $39.99
Sale Trade Paper
Ships in 1 to 3 days
Add to Wishlist
Qty Store Section

More copies of this ISBN

Beginning IOS 3D Unreal Games Development


Beginning IOS 3D Unreal Games Development Cover


Synopses & Reviews

Publisher Comments:

The Unreal UDK features Epic's award-winning Unreal Engine 3, used to create bestselling games such as Infinity Blade for iOS, and popular console games like Borderlands and Bioshock. Now, you can build your own Unreal game for the iOS platform.

Beginning iOS 3D Unreal Games Development covers using the Unreal UDK game creation system to create 3D games for the iOS platform, which includes the iPhone, iPod touch and iPad.

Specifically, this book covers: UnrealScript programming language, going beyond the limitations of the visual Kismet scripting language The Unreal UDK code framework, basic UDK tools and other UDK items needed to build a game Various author-created game frameworks are presented and are used to illustrate the UnrealScript programming language and user input methods specific to the iOS mobile platform What you?ll learn What the UnrealScript programming language is and does The basic Unreal UDK base code framework What the basic Unreal tools used to make a game What the key parts of the Unreal engine such as the physics engine How to do the fundamentals of 3D games programming, including basic 3D math What are the the basic frameworks of many different types of games How to use the provided source code to build your own games using the frameworks as a reference Who this book is for

Game programmers, both professional and hobbyists, interested in developing 3D games for the iOS platform using the Unreal UDK. Additionally, students using the Unreal UDK in their coursework. Finally, game designers who are not experienced programmers but are interested in learning enough about UnrealScript and the Unreal UDK to make small changes to game code created by contracted programmers (For example: changing code to increase the health of a player or change the message displayed when a player dies). Table of Contents Chapter 1. UDK OverviewChapter 2. UnrealScript Overview Chapter 3. Player Controllers, Pawns and Weapons Chapter 4. UDK Collisions Chapter 5. UDK Bots Chapter 6. Sounds, Kismet, and HUD Chapter 7: Sample Game and Gameplay Chapter 8. 3d Math Review Chapter 9. Basic Framework for a 3D Physics Game Chapter 10. Basic Framework for 3D First Person Shooter Game Chapter 11. Basic Framework for 3D Third Person Shooter GameChapter 12. Basic Framework for a Top Down 3D Arcade Shooter GameAppendix A Appendix B

Product Details

Chin, Robert
Software Engineering-Game Design
Publication Date:

Related Subjects

Computers and Internet » Mobile and Handheld Devices » Apple
Computers and Internet » Mobile and Handheld Devices » iPhone
Computers and Internet » Programming » Apple Programming
Computers and Internet » Software Engineering » Game Design
Health and Self-Help » Health and Medicine » General
Health and Self-Help » Health and Medicine » General Medicine
Hobbies, Crafts, and Leisure » Games » Video Games
Religion » Comparative Religion » General

Beginning IOS 3D Unreal Games Development Sale Trade Paper
0 stars - 0 reviews
$19.95 In Stock
Product details pages Apress - English 9781430240358 Reviews:
  • back to top


Powell's City of Books is an independent bookstore in Portland, Oregon, that fills a whole city block with more than a million new, used, and out of print books. Shop those shelves — plus literally millions more books, DVDs, and gifts — here at