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Tap, Move, Shake: Turning Your Game Ideas Into Iphone & Ipad Apps

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Tap, Move, Shake: Turning Your Game Ideas Into Iphone & Ipad Apps Cover

 

Synopses & Reviews

Publisher Comments:

Got a great game idea? This complete do-it-yourself guide shows you how to make your game idea a reality for the iPhone and iPad. By developing a real game hands-on through the course of this book, youll get a thorough introduction to Xcode and Objective-C, while learning how to implement game logic, sophisticated graphics, game physics, sounds, and computer AI.

Author Todd Moore taught himself how to create an iPhone game in a week, with no previous knowledge of Apples development tools. Now he develops smartphone games and apps full time. With this book, any coder can turn game ideas into real products, ready for the App Store.

  • Get started by writing a simple game in only 20 lines of code
  • Build a complete air hockey game from scratch
  • Learn best practices for tracking multiple screen touches
  • Use animation loops and create collision functions
  • Get the tools you need to build your own stunning game graphics
  • Apply game physics to give your game a sense of realism
  • Record and edit lifelike sound effects, and create your own background music
  • Design a computer player with different levels of difficulty
  • Featuring an introduction by Steve Wozniak

Todd Moore founded TMSOFT to create unique smart phone applications and games. His most popular game title, Card Counter, was featured by Engadget, the Los Angeles Times, and CNET TV. Todds most popular application, White Noise, was featured by iTunes, Health Magazine, The Washington Post, PC Magazine, and Late Night with Jimmy Fallon.

Book News Annotation:

Intended for intermediate programmers with no experience with iOS or iPhone development, this guide to game development provides practical information on how to get the most out of Apple mobile hardware and the iTunes Store distribution model. Beginning with an introduction to Xcode, the volume covers the development of simple test applications, graphics, game physics, audio, computer artificial intelligence, and how to get into the App Store. Numerous screenshots, illustrations, and code examples are provided throughout. Moore is the developer of two top twenty paid iPhone apps and a poplar commentator on technology and programming. Annotation ©2012 Book News, Inc., Portland, OR (booknews.com)

Synopsis:

Got a good game idea? Turn your concept into a hot game app for iPhone, iPad, or iPod touch with this do-it-yourself guide. Tap, Move, Shake helps you build multitouch games that take full advantage of iOS 5, and shows you how to prepare your app for the App Store. Create your first game with just 20 lines of code, then learn how to add graphics, sound effects, and key game algorithms. This book helps you explore practical game examples for iOS devices.

About the Author

Todd Moore is a software developer who founded TMSOFT to create unique smart phone applications and games. His most popular application, White Noise, was featured by Health Magazine, iTunes, The Washington Post, PC Magazine, and the Late Night with Jimmy Fallon show. Card Counter, his most popular game title was featured by the Engadget, LA Times, and CNET TV.

Todd has had numerous speaking engagements at colleges and conferences such as Defcon 12 when he demonstrated how to crack a popular VoIP application. He explained tech to the masses on the broadcast radio show “Tech 411” and television show “Mhz.” He even competed on a NBC reality show called “Treasure Hunters.”

Table of Contents

; About the Author; Foreword; Preface; Who Should Read This Book; What You Will Learn; Conventions Used in This Book; Using Code Examples; Safari® Books Online; How to Contact Us; Chapter 1: Introduction to Xcode; 1.1 Developer Registration; 1.2 Installation; 1.3 Xcode; 1.4 Interface Builder; 1.5 Connections; 1.6 Game Logic; Chapter 2: Hello Pong; 2.1 Project Creation; 2.2 Laying Out the Game Pieces; 2.3 Multi-touch; 2.4 Animation; 2.5 Collision; 2.6 Scoring; 2.7 Finishing Touches; 2.8 Sounds; Chapter 3: Graphics; 3.1 Introduction; 3.2 Bitmaps and Vectors; 3.3 Image Formats; 3.4 Retina Display; 3.5 Creating Images for an Air Hockey Game; 3.6 Application Integration; 3.7 Build and Run; Chapter 4: Physics; 4.1 Paddle Physics; 4.2 Puck Physics; Chapter 5: Sounds; 5.1 What Is Sound?; 5.2 Creating Sounds; 5.3 Downloading Sounds; 5.4 Recording Sounds; 5.5 Editing Sounds; Chapter 6: Computer AI; 6.1 Computer Player Menu; 6.2 Computer Player; 6.3 Computer Difficulty; Chapter 7: App Store; 7.1 Screenshots; 7.2 Creating the Application Description and Keywords; 7.3 Submitting Metadata to iTunes Connect; 7.4 Archive and Submit; 7.5 App Review; 7.6 App Marketing and Sales; 7.7 Conclusion;

Product Details

ISBN:
9781449303457
Author:
Moore, Todd
Publisher:
O'Reilly Media
Subject:
Computer Graphics - Game Programming
Subject:
Software Engineering-Game Design
Subject:
game;games;ios;ipad;iphone;ipod;multi-touch;multitouch;pong;woz;wozniak;xcode
Subject:
CourseSmart Subject Description
Copyright:
Edition Description:
Print PDF
Publication Date:
20120131
Binding:
TRADE PAPER
Language:
English
Pages:
272
Dimensions:
9.19 x 7 in

Related Subjects

» Computers and Internet » Computers Reference » General
» Computers and Internet » Graphics » User Interface
» Computers and Internet » Mobile and Handheld Devices » Apple
» Computers and Internet » Mobile and Handheld Devices » iPhone
» Computers and Internet » Personal Computers » General
» Computers and Internet » Software Engineering » Game Design

Tap, Move, Shake: Turning Your Game Ideas Into Iphone & Ipad Apps Used Trade Paper
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Product details 272 pages O'Reilly Media - English 9781449303457 Reviews:
"Synopsis" by ,

Got a good game idea? Turn your concept into a hot game app for iPhone, iPad, or iPod touch with this do-it-yourself guide. Tap, Move, Shake helps you build multitouch games that take full advantage of iOS 5, and shows you how to prepare your app for the App Store. Create your first game with just 20 lines of code, then learn how to add graphics, sound effects, and key game algorithms. This book helps you explore practical game examples for iOS devices.

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