- STAFF PICKS
- GIFTS + GIFT CARDS
- SELL BOOKS
- FIND A STORE
Short Discount Markdown Trade Paper
Ships in 1 to 3 days
More copies of this ISBN
Writing Game Center Apps in IOS: Bringing Your Players Into the Gameby Vandad Nahavandipoor
Synopses & Reviews
Now that Apple has introduced the GameKit framework to its iOS SDK, you can integrate Game Center features directly into your iPhone and iPad apps. This concise cookbook shows you how it's done, with 18 targeted recipes for adding leaderboards, user authentication, achievements, multiplayer games, and many other features.
How do you display players' scores and achievements? How do you create Game Center accounts and add friends? Each recipe in this book includes a simple code solution you can put to work immediately, along with a detailed discussion that offers insight into why and how the recipe works.
Recipes include techniques to:
When iOS SDK was released to the public, because of the nature of hardware and software used in iOS devices, developers immediately recognized the amazing power in these devices and started to write games for the iPhone and now for the iPad. Developers had to write custom code to manage gamers? scores, manage leaderboards, initiate multiplayer games and etc. With the introduction of Game Center, a framework built into the iOS SDK, developer can take advantage of all the features of Game Center built into the core of iOS SDK. Features such as: leaderboards, user authentication, achievements, multiplayer games and etc. Game Center is a quite new framework to iOS.
About the Author
Vandad Nahavandipoor has developed software using Cocoa, Cocoa Touch,Assembly, Delphi, and .NET for many years. As a staff member of acompany that is a global leader in mobile money solutions in London,he has worked with some of the world's biggest brands--such as Visaand US Bank---to deliver mobile applications to their customers.Vandad brings an interest in management, leadership andentrepreneurship to his work, believing in the synergy that isachieved as a result of cooperation and working together in a team.
Table of Contents
Preface; Conventions Used in This Book; Using Code Examples; Safari® Books Online; How to Contact Us; Acknowledgments; Chapter 1: Game Center; 1.1 Introducing GCD and Block Objects; 1.2 Creating Game Center Accounts; 1.3 Setting Up Game Center for an iOS App; 1.4 Adding the Game Kit Framework; 1.5 Authenticating the Local Player in Game Center; 1.6 Retrieving the Local Player's Information; 1.7 Adding Friends in Game Center; 1.8 Retrieving the Local Player's Friends Information; 1.9 Creating Leaderboards in iTunes Connect; 1.10 Reporting Scores to Leaderboards; 1.11 Retrieving Leaderboards Information Programmatically; 1.12 Displaying Leaderboards to Players; 1.13 Creating Achievements in iTunes Connect; 1.14 Reporting Achievements to Game Center; 1.15 Retrieving Achievements Information Programmatically; 1.16 Displaying Achievements to Players; 1.17 Supporting Multiplayer Games and Matchmaking; 1.18 Handling Players' State Changes in Multiplayer Games;
What Our Readers Are Saying
Computers and Internet » Mobile and Handheld Devices » Apple