Brain Candy Sale

Special Offers see all

Enter to WIN a $100 Credit

Subscribe to
for a chance to win.
Privacy Policy

Visit our stores

    Recently Viewed clear list

    Original Essays | September 21, 2015

    Annie Jacobsen: IMG Mirrors on the Moon: A Reporter's Story about Sources and Secrets in the Modern World

    As a national security reporter, I write about war, weapons, security, and secrets. The question most commonly asked of me is, "How do you get... Continue »
    1. $21.00 Sale Hardcover add to wish list

Qualifying orders ship free.
Used Trade Paper
Ships in 1 to 3 days
Add to Wishlist
Qty Store Section
2 Burnside Electricity- Hobby Electronics

More copies of this ISBN

Getting Started with Arduino


Getting Started with Arduino Cover


Synopses & Reviews

Publisher Comments:

Arduino is the open-source electronics prototyping platform thats taken the design and hobbyist world by storm. This thorough introduction, updated for Arduino 1.0, gives you lots of ideas for projects and helps you work with them right away. From getting organized to putting the final touches on your prototype, all the information you need is here!

Inside, youll learn about:

  • Interaction design and physical computing
  • The Arduino hardware and software development environment
  • Basics of electricity and electronics
  • Prototyping on a solderless breadboard
  • Drawing a schematic diagram

Getting started with Arduino is a snap. To use the introductory examples in this guide, all you need an Arduino Uno or earlier model, along with USB A-B cable and an LED. The easy-to-use Arduino development environment is free to download.

Join hundreds of thousands of hobbyists who have discovered this incredible (and educational) platform. Written by the co-founder of the Arduino project, Getting Started with Arduino gets you in on all the fun!

About the Author

Massimo Banzi is the co-founder of the Arduino project and has worked for clients such as: Prada, Artemide, Persol, Whirlpool, V&A Museum and Adidas. He spent 4 years at the Interaction Design Institute Ivrea as Associate Professor. Massimo has taught workshops and has been a guest speaker at institutions like: Architectural Association - London, Hochschule f r Gestaltung und Kunst Basel, Hochschule f r Gestaltung Schw bisch Gm nd, FH Potsdam, Domus Academy, Medialab Madrid, Escola Superior de Disseny Barcelona, ARS Electronica Linz, Mediamatic Amsterdam, Doors of Perception Amsterdam.

Before joining IDII he was CTO for the Seat Ventures incubator. He spent many years working as a software architect,both in Milan and London, on projects for clients like Italia Online, Sapient, Labour Party, BT, MCI WorldCom, SmithKlineBeecham, Storagetek, BSkyB and

Table of Contents

Preface; Acknowledgments; How to Contact Us; Chapter 1: Introduction; 1.1 Intended Audience; 1.2 What Is Physical Computing?; Chapter 2: The Arduino Way; 2.1 Prototyping; 2.2 Tinkering; 2.3 Patching; 2.4 Circuit Bending; 2.5 Keyboard Hacks; 2.6 We Love Junk!; 2.7 Hacking Toys; 2.8 Collaboration; Chapter 3: The Arduino Platform; 3.1 The Arduino Hardware; 3.2 The Software (IDE); 3.3 Installing Arduino on Your Computer; 3.4 Installing Drivers: Macintosh; 3.5 Installing Drivers: Windows; 3.6 Port Identification: Macintosh; 3.7 Port Identification: Windows; Chapter 4: Really Getting Started with Arduino; 4.1 Anatomy of an Interactive Device; 4.2 Sensors and Actuators; 4.3 Blinking an LED; 4.4 Pass Me the Parmesan; 4.5 Arduino Is Not for Quitters; 4.6 Real Tinkerers Write Comments; 4.7 The Code, Step by Step; 4.8 What We Will Be Building; 4.9 What Is Electricity?; 4.10 Using a Pushbutton to Control the LED; 4.11 How Does This Work?; 4.12 One Circuit, A Thousand Behaviours; Chapter 5: Advanced Input and Output; 5.1 Trying Out Other On/Off Sensors; 5.2 Controlling Light with PWM; 5.3 Use a Light Sensor Instead of the Pushbutton; 5.4 Analog Input; 5.5 Try Other Analogue Sensors; 5.6 Serial Communication; 5.7 Driving Bigger Loads (Motors, Lamps, and the Like); 5.8 Complex Sensors; Chapter 6: Talking to the Cloud; 6.1 Planning; 6.2 Coding; 6.3 Assembling the Circuit; 6.4 Heres How to Assemble It; Chapter 7: Troubleshooting; 7.1 Testing the Board; 7.2 Testing Your Breadboarded Circuit; 7.3 Isolating Problems; 7.4 Problems with the IDE; 7.5 How to Get Help Online; The Breadboard; Reading Resistors and Capacitors; Arduino Quick Reference; Structure; Special Symbols; Constants; Variables; Control Structures; Arithmetic and Formulas; Comparison Operators; Boolean Operators; Compound Operators; Input and Output Functions; Time Functions; Math Functions; Random Number Functions; Serial Communication; Reading Schematic Diagrams;

Product Details

Banzi, Massimo
Maker Media, Inc
Programming Languages - General
arduino;electronics;open source
CourseSmart Subject Description
Edition Description:
Second Edition
Publication Date:
8.5 x 5.5 in

Other books you might like

  1. Plants of the Pacific Northwest...
    Used Trade Paper $13.00
  2. Portlandia: A Guide for Visitors
    Used Trade Paper $7.95
  3. Wildflowers of the Pacific Northwest
    Used Flexible $19.50
  4. Tree & Shrub Gardening for... Used Trade Paper $10.95
  5. Bringing Nature Home: How You Can...
    Used Trade Paper $15.50

Related Subjects

Computers and Internet » Computers Reference » Beginning and Reference
Computers and Internet » Computers Reference » Hardware
Computers and Internet » Internet » General
Computers and Internet » Internet » Information
Computers and Internet » Internet » Web Publishing
Computers and Internet » Networking » Hardware
Computers and Internet » Software Engineering » Programming and Languages
Engineering » Engineering » General Engineering
Science and Mathematics » Electricity » General Electronics
Science and Mathematics » Electricity » Hobby Electronics
Science and Mathematics » Featured Titles in Tech » General
Science and Mathematics » Featured Titles in Tech » Hobby Electronics

Getting Started with Arduino Used Trade Paper
0 stars - 0 reviews
$10.50 In Stock
Product details 130 pages O'Reilly Media - English 9781449309879 Reviews:
  • back to top


Powell's City of Books is an independent bookstore in Portland, Oregon, that fills a whole city block with more than a million new, used, and out of print books. Shop those shelves — plus literally millions more books, DVDs, and gifts — here at