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Programming IOS 7by Matt Neuburg
Synopses & Reviews
If youre grounded in the basics of Objective-C and Xcode, this practical guide takes you through the components you need for building your own iOS apps. With examples from real apps and programming situations, youll learn how to create views, manipulate view controllers, and use iOS frameworks for adding features such as audio and video.
Want to brush up on the basics? Pick up iOS 7 Programming Fundamentals to learn about Objective-C, Xcode, and Cocoa language features such as notifications, delegation, memory management, and key-value coding. Together with Programming iOS 7, youll gain a solid, rigorous, and practical understanding of iOS 7 development.
Get a solid grounding in all the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With this revised edition, youll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 7 in a rigorous, orderly fashion—ideal whether youre approaching iOS for the first time or need a reference to bolster existing skills.
Learn about features introduced with iOS 7, including Objective-C language advances, autosynthesis, autolayout, new view controller rotation rules, unwind segues, state restoration, styled text, and collection views.
Need to brush up on the basics? Check out iOS 7 Programming Fundamentals where you will find Objective-C, Xcode, and Cocoa basics now in their own volume.
This book covers iOS 7 in a rigorous, orderly fashion—ideal whether youre approaching iOS for the first time or need a reference to bolster existing skills.
About the Author
Matt Neuburg started programming computers in 1968, when he was 14 years old, as a member of a literally underground high school club, which met once a week to do timesharing on a bank of PDP-10s by way of primitive teletype machines. He also occasionally used Princeton University's IBM-360/67, but gave it up in frustration when one day he dropped his punch cards. He majored in Greek at Swarthmore College, and received his Ph.D. from Cornell University in 1981, writing his doctoral dissertation (about Aeschylus) on a mainframe. He proceeded to teach Classical languages, literature, and culture at many well-known institutions of higher learning, most of which now disavow knowledge of his existence, and to publish numerous scholarly articles unlikely to interest anyone. Meanwhile he obtained an Apple IIc and became hopelessly hooked on computers again, migrating to a Macintosh in 1990. He wrote some educational and utility freeware, became an early regular contributor to the online journal TidBITS, and in 1995 left academe to edit MacTech Magazine. He is also the author of Frontier: The Definitive Guide and REALbasic: The Definitive Guide. In August 1996 he became a freelancer, which means he has been looking for work ever since. He is the author of Frontier: The Definitive Guide and REALbasic: The Definitive Guide, both for O'Reilly & Associates.
Table of Contents
PrefaceViewsChapter 1: ViewsChapter 2: DrawingChapter 3: LayersChapter 4: AnimationChapter 5: TouchesInterfaceChapter 6: View ControllersChapter 7: Scroll ViewsChapter 8: Table Views and Collection ViewsChapter 9: Popovers and Split ViewsChapter 10: TextChapter 11: Web ViewsChapter 12: Controls and Other ViewsChapter 13: Modal DialogsSome FrameworksChapter 14: AudioChapter 15: VideoChapter 16: Music LibraryChapter 17: Photo Library and Image CaptureChapter 18: Address BookChapter 19: CalendarChapter 20: Mail and MessagesChapter 21: MapsChapter 22: SensorsFinal TopicsChapter 23: Persistent StorageChapter 24: Basic NetworkingChapter 25: ThreadsChapter 26: UndoApplication Lifetime EventsIndexColophon
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