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Other titles in the Morgan Kaufmann Series in Artificial Intelligence series:
Blondie24: Playing at the Edge of AIby David B. Fogel
Synopses & Reviews
Meet Blondie. She's a 24-year old graduate student in mathematics at the University of California at San Diego. She skis and surfs, and is an ace at math. But her real claim to fame is her amazing ability to play checkers. She's really good--not good enough to defeat a grand master, but she did earn a spot in the top 500 of an international checkers tournament. Considering that she taught herself how to play without reading books, taking classes, or getting tips from experienced players--that's impressive. And considering that Blondie is only a computer program, and the rest of her persona is just a product my imagination, you might say that's really impressive!
--from the Introduction
Blondie24 tells the story of a computer that taught itself to play checkers far better than its creators ever could by using a program that emulated the basic principles of Darwinian evolution--random variation and natural selection-- to discover on its own how to excel at the game.
Unlike Deep Blue, the celebrated chess machine that beat Garry Kasparov, the former world champion chess player, this evolutionary program didn't have access to strategies employed by human grand masters, or to databases of moves for the endgame moves, or to other human expertise about the game of chekers. With only the most rudimentary information programmed into its "brain," Blondie24 (the program's Internet username) created its own means of evaluating the complex, changing patterns of pieces that make up a checkers game by evolving artificial neural networks---mathematical models that loosely describe how a brain works.
It's fitting that Blondie24 should appear in 2001, the year when we remember Arthur C. Clarke's prediction that one day we would succeed in creating a thinking machine. In this compelling narrative, David Fogel, author and co-creator of Blondie24, describes in convincing detail how evolutionary computation may help to bring us closer to Clarke's vision of HAL. Along the way, he gives readers an inside look into the fascinating history of AI and poses provocative questions about its future.
Book News Annotation:
This book explains how a computer, by replicating the processes of Darwinian evolution, taught itself to play checkers far better than its creators could have programmed it to play. Fogel (editor, IEEE Transactions on Evolutionary Computation) considers the implications for evolutionary computations and artificial intelligence. Diagrams illustrate the evolutionary and computational processes at work, and the course of various games of checkers.
Annotation c. Book News, Inc., Portland, OR (booknews.com)
through her evolution into an expert-rated checkers player, based on her impressive success in Internet competition.
o Clarke's vision of HAL. Along the way, he gives readers an inside look into the fascinating history of AI and poses provocative questions about its future.
About the Author
David B. Fogel is the CEO of Natural Selection, Inc., a company which addresses complex, real-world problems in the areas of industry, medicine, and defense by applying the techniques of evolutionary computation, neural networks, fuzzy systems, knowledge-based systems, and stochastic processes, among other technologies. Dr. Fogel was the founding president of the Evolutionary Programming Society and was elected a Fellow of the IEEE in 1999. He is the founding editor-in-chief of the IEEE Transactions on Evolutionary Computation and serves on the editorial boards of several journals including BioSystems, Fuzzy Sets and Systems, and Journal of Scheduling.
Natural Selection, Inc.
Table of Contents
Part 1 - Setting the Stage
Chapter 1 - Intelligent Machines: Imitating Life
Chapter 2 - Deep Blue: A Triumph of AI?
Chapter 3 - Building An Artificial Brain
Chapter 4 - Evolutionary Computation: Putting Nature to Work
Chapter 5 - Blue Hawaii: Natural Selection
Chapter 6 - Checkers
Chapter 7 - Chinook: The Man-machine Checkers Champion
Chapter 8 - Samuel's Learning Machine
Chapter 9 - The Samuel-Newell Challenge
Part 2 - The Making of Blondie
Chapter 10 - Evolving in the Checkers Environment
Chapter 11 - In The Zone
Chapter 12 - A Repeat Performance
Chapter 13 - A New Dimension
Chapter 14 - Letting the Genie Out of the Bottle
Chapter 15 - Blondie24
Epilogue: The Future of Artificial Intelligence
Appendix: Your Honor, I Object!
About the Author
What Our Readers Are Saying
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