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    Original Essays | July 14, 2015

    Joshua Mohr: IMG Your Imagination, Your Fingerprint



    When I was in grad school, a teacher told our workshop that if a published novel is 300 pages, the writer had to generate 1,200 along the way. I... Continue »
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Digital Lighting & Rendering

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Digital Lighting & Rendering Cover

 

Out of Print

Synopses & Reviews

Publisher Comments:

Crafting a perfect rendering in 3D software means nailing all the details. And no matter what software you use, your success in creating realistic-looking illumination, shadows and textures depends on your professional lighting and rendering techniques. In this lavishly illustrated new edition, Pixar's Jeremy Birn shows you how to:

  • Master Hollywood lighting techniques to produce professional results in any 3D application
  • Convincingly composite 3D models into real-world environments
  • Apply advanced rendering techniques using subsurface scattering, global illumination, caustics, occlusion, and high dynamic range images
  • Design realistic materials and paint detailed texture maps
  • Mimic real-life camera properties such as f-stops, exposure times, depth-of-field, and natural color temperatures for photorealistic renderings
  • Render in multiple passes for greater efficiency and creative control
  • Understand production pipelines at visual effects and animation studios
  • Develop your lighting reel to get a job in the industry

Synopsis:

Relevant for any digital artist, "Digital Lighting & Rendering" contains strategies for lighting design, and explains how computer lighting models differ from real-world lighting effects and how they can be applied to 3D projects. Includes examples for the new generation of 3D animation software.

About the Author

Jeremy Birn is a Lighting Technical Director at Pixar Animation Studios, where he worked on Cars and the Academy Award-winning The Incredibles. Prior to joining Pixar in 2002, Jeremy did lighting and rendering at such companies as Palomar Pictures, Wild Brain, CBS Television, and Tippett Studio, where he worked on effects for the feature film Evolution. Jeremy has taught courses at the California Institute of the Arts in Southern California and the Academy of Art University in San Francisco. More of Jeremy’s work and more about his writing is on his website, www.3dRender.com.

Product Details

ISBN:
9781562059545
Author:
Birn, Jeremy
Publisher:
New Riders Press
Location:
Indianapolis, Ind. :
Subject:
Computer Graphics - General
Subject:
Computer graphics
Subject:
Light
Subject:
Optics
Subject:
Computer animation
Subject:
Three-dimensional display systems
Copyright:
Edition Description:
Trade paper
Series:
[digital]
Series Volume:
report 14
Publication Date:
20060427
Binding:
Paperback
Grade Level:
General/trade
Language:
English
Illustrations:
Yes
Pages:
432
Dimensions:
10.01x8.03x.66 in. 1.80 lbs.

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Related Subjects

Arts and Entertainment » Photography » Digital Photography
Computers and Internet » Graphics » General
Computers and Internet » Internet » General
Metaphysics » General

Digital Lighting & Rendering Used Trade Paper
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Product details 432 pages New Riders Publishing - English 9781562059545 Reviews:
"Synopsis" by , Relevant for any digital artist, "Digital Lighting & Rendering" contains strategies for lighting design, and explains how computer lighting models differ from real-world lighting effects and how they can be applied to 3D projects. Includes examples for the new generation of 3D animation software.
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