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More copies of this ISBNThinkertoys: A Handbook of Creative-Thinking Techniquesby Michael Michalko
Synopses & ReviewsPublisher Comments:This is an updated and expanded edition of the best-selling Thinkertoys, which is considered by many to be the classic book of creative thinking techniques. The original ground-breaking first edition was widely acclaimed by readers and reviewers. The Wall Street Journal reported 'this book will change the way you think." Women In Business lauded it as "one of the most important business titles of the decade." This new edition contains updated examples, three new Thinkertoys and an entirely new group brainstorming section with five new chapters. Michael is also the author of Thinkpak (A Brainstorming Card Set), which is a novel creative-thinking tool that is designed to facilitate brainstorming sessions and Cracking Creativity (The Secrets of Creative Geniuses) which describes the common thinking strategies creative geniuses have used in the sciences, art, and industry throughout history and shows how we can apply them to become more creative in our business and personal lives.
Synopsis:A guide designed to encourage creative thinking in business offers techniques, hints, and tricks for generating ideas and offers dozens of success stories.
Synopsis:Rethink the Way You Think
In hindsight, every great idea seems obvious. But how can you be the person who comes up with those ideas? In this revised and expanded edition of his groundbreaking Thinkertoys, creativity expert Michael Michalko reveals life-changing tools that will help you think like a genius. From the linear to the intuitive, this comprehensive handbook details ingenious creative-thinking techniques for approaching problems in unconventional ways. Through fun and thought-provoking exercises, you’ll learn how to create original ideas that will improve your personal life and your business life. Michalko’s techniques show you how to look at the same information as everyone else and see something different.
With hundreds of hints, tricks, tips, tales, and puzzles, Thinkertoys will open your mind to a world of innovative solutions to everyday and not-so-everyday problems. Synopsis:Presents dozens of field-tested, immediately usable tools for generating ideas and stimulating creativity.
About the AuthorMICHAEL MICHALKO is a leading creativity expert who specializes in leading creative thinking workshops, seminars on fostering creativity, and think tanks. His clients range from Fortune 500 corporations such as DuPont, Xerox, Kellogg's, General Electric, Kodak, Microsoft, Exxon, General Motors, Ford, AT&T, WalMart, and Hallmark to governmental agencies. As an officer in the U.S. Army, Michalko organized a team of NATO specialists and international academics in Frankfurt, Germany, to research, collect, and categorize all known inventive thinking methods. After leaving military service, he was contracted by the CIA to facilitate think tanks and brainstorming sessions. Michalko currently works with clients worldwide.
Table of ContentsContents
Preface to the New Edition xi The Barking Cat (Introduction) xvii
initiation 1
Chapter One: Original Spin 3 Chapter Two: Mind Pumping 11 Chapter Three: Challenges 22 Chapter Four: Thinkertoys 35
Part One: Linear Thinkertoys 41
Group A Chapter Five: False Faces (reversal) 43 Chapter Six: Slice and Dice (attribute listing) 53 Chapter Seven: Cherry Split (fractionation) 60 Chapter Eight: Think Bubbles (mind mapping) 66 Chapter Nine: SCAMPER (questions) 72
Group B Chapter Ten: Tug-of-War (force-field analysis) 111 Chapter Eleven: Idea Box (morphological analysis) 117 Chapter Twelve: Idea Grid (FCB grid) 126 Chapter Thirteen: Lotus Blossom (diagramming) 132 Chapter Fourteen: Phoenix (questions) 137 Chapter Fifteen: The great Transpacific Airline and Storm Door Company (matrix) 144 Chapter Sixteen: Future Fruit (future scenarios) 150
Group C Chapter Seventeen: Brutethink (random stimulation) 157 Chapter Eighteen: Hall of Fame (forced connection) 170 Chapter Nineteen: Circle of Opportunity (forced connection) 179 Chapter Twenty: Ideatoons (pattern language) 184 Chapter Twenty-One: Clever Trevor (talk to a stranger) 190
Part Two: Intuitive Thinkertoys 199
Chapter Twenty-Two: Chilling Out (relaxation) 203 Chapter Twenty-Three: Blue Roses (intuition) 210 Chapter Twenty-Four: The Three B’s (incubation) 218 Chapter Twenty-Five: rattlesnakes and Roses (analogies) 223 Chapter Twenty-Six: Stone Soup (fantasy questions) 239 Chapter Twenty-Seven: True and False (janusian thinking) 248 Chapter Twenty-Eight: Dreamscape (dreams) 256 Chapter Twenty-Nine: Da Vinci’s Technique (drawing) 261 Chapter Thirty: Dali’s Technique (hypnogogic imagery) 268 Chapter Thirty-One: Not Kansas (imagery) 273 Chapter Thirty-Two: The Shadow (psychosynthesis) 281 Chapter Thirty-Three: The Book of the Dead (hieroglyphics) 287
Part Three: The Spirit of Koinonia 293
Chapter Thirty-Four: Warming Up 299 Chapter Thirty-Five: Brainstorming 311 Chapter Thirty-Six: Orthodox Brainstorming 323 Chapter Thirty-Seven: Raw Creativity 341
Part Four: Endtoys 363
Chapter Thirty-Eight: Murder Board 365 Chapter Thirty-Nine: You Are Not a Field of Grass 374
Index 381 About the Author 395 What Our Readers Are SayingBe the first to add a comment for a chance to win!Product Details
Other books you might likeRelated SubjectsBusiness » Human Resource Management Business » Management Business » Personal Skills Business » Strategy Business » Writing Health and Self-Help » Self-Help » Creativity Reference » Sale Books |
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