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The Book of Gimp: A Complete Guide to Nearly Everythingby Olivier Lecarme
Synopses & Reviews
GIMP is a free alternative to Adobe Photoshop. It's a powerful, full-featured, professional-grade graphics editor with millions of users worldwide, and it can be intimidating. Even professional users find themselves stumped from time to time.
The Book of GIMP is a comprehensive guide to GIMP 2.8 with answers to (nearly) all of your questions about GIMP. The first half of the book covers basics like resizing and cropping images, touching up spots and scratches, and customizing your desktop. Illustrated, step-by-step instructions show you how to build custom textures, animate logos, adjust color balance, work with selections and masks, and create digital illustrations. Every chapter is loaded with examples, illustrations, and detailed explanations that are simple enough for a beginner to understand, but thorough enough to satisfy serious users.
The book's second half offers a comprehensive reference to GIMP's many features, including drawing, transformation, and color balance tools, selections, masks, filters, and plug-ins. Tools are described in unparalleled detail, with coverage of every option and parameter. You'll also find coverage of GIMP 2.8's many new features like the new single window interface, layer groups, tool presets, and more.
The Book of GIMP will teach you how to:
Written by computer scientists with extensive experience teaching GIMP, the book covers every topic rigorously, and goes well beyond the basics, delving into advanced topics like building animated brushes and writing custom plug-ins.
With clear instructions for beginners as well as encyclopedic coverage for experts, The Book of GIMP is your go-to resource for all things GIMP, regardless of your experience level.
GIMP (GNU Image Manipulation Program) is the open source movement's answer to Adobe Photoshop: a free, fully featured, professional-grade graphics editor. Half guidebook, half reference manual, The Book of GIMP is really two books in one. In the first half, readers follow full-color illustrated, step-by-step instructions to complete a series of projects, including retouching photos, animating logos, designing website visuals, and much more. In the process, they learn to harness GIMP's power. Once readers have mastered GIMP, the second half of the book offers a comprehensive reference for its many features, including drawing tools, masks, filters, transformations, and plug-ins. With clear instructions for beginners and encyclopedic coverage for experts, The Book of GIMP is the definitive GIMP resource for all users, regardless of experience level.
About the Author
Olivier Lecarme is a Professor Emeritus in Computer Science at the University of Nice, France. He holds a doctorate and a "These D'Etat" in Computer Science. He has also been a professor at the universities of Grenoble, Montreal, and Lausanne. He has taught many aspects of computer science, including graphics processing, algorithms, data structures, compiling, and programming language fundamentals.
Karine Delvare has been a member of the GIMP core development team since 2004. She is a freelance Web designer and holds a master's degree in Computer Science, with a specialization in image and sound.
Table of Contents
IntroductionLearning GIMPChapter 1: Getting StartedChapter 2: Photograph RetouchingChapter 3: Drawing and IllustrationChapter 4: Logos and TexturesChapter 5: Composite PhotographyChapter 6: AnimationChapter 7: Image PreprocessingChapter 8: Designing a WebsiteReferenceChapter 9: The GIMP InterfaceChapter 10: DisplayChapter 11: LayersChapter 12: ColorChapter 13: SelectionsChapter 14: MasksChapter 15: Drawing ToolsChapter 16: Transformation ToolsChapter 17: FiltersChapter 18: Animation ToolsChapter 19: Obtaining and Printing ImagesChapter 20: Image FormatsChapter 21: Scripts and Plug-insChapter 22: Customizing GIMPAppendicesVision and Image RepresentationTips and Hints for Selected ExercisesResourcesFrequently Asked QuestionsInstalling GIMPBatch Processing
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