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1 Beaverton Mobile and Handheld Devices- Android Programming and Development
1 Burnside - Bldg. 2 Mobile and Handheld Devices- Android

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OpenGL Es 2 for Android: A Quick-Start Guide (Pragmatic Programmers)

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OpenGL Es 2 for Android: A Quick-Start Guide (Pragmatic Programmers) Cover

 

Synopses & Reviews

Publisher Comments:

Printed in full color.

Android is booming like never before, with millions of devices shipping every day. It's never been a better time to learn how to create your own 3D games and live wallpaper for Android. You'll find out all about shaders and the OpenGL pipeline, and discover the power of OpenGL ES 2.0, which is much more feature-rich than its predecessor. If you can program in Java and you have a creative vision that you'd like to share with the world, then this is the book for you.

This book will teach you everything you need to know to create compelling graphics on Android. You'll learn the basics of OpenGL by building a simple game of air hockey, and along the way, you'll see how to initialize OpenGL and program the graphics pipeline using shaders. Each lesson builds upon the one before it, as you add colors, shading, 3D projections, touch interaction, and more.

Then, you'll find out how to turn your idea into a live wallpaper that can run on the home screen. You'll learn about more advanced effects involving particles, lighting models, and the depth buffer. You'll understand what to look for when debugging your program, and what to watch out for when deploying to the market.

OpenGL can be somewhat of a dark art to the uninitiated. As you read this book, you'll learn each new concept from first principles. You won't just learn about a feature; you'll also understand how it works, and why it works the way it does. Everything you learn is forward-compatible with the just-released OpenGL ES 3, and you can even apply these techniques to other platforms, such as iOS or HTML5 WebGL.

About the Author

Kevin Brothaler is the founder of Digipom, a mobile software development shop. He has extensive experience in Android development, and he also manages "Learn OpenGL ES":http://www.learnopengles.com/, an online set of OpenGL tutorials for Android and WebGL.

Product Details

ISBN:
9781937785345
Subtitle:
A Quick-Start Guide
Author:
Brothaler, Kevin
Publisher:
Pragmatic Bookshelf
Subject:
Computer Graphics - General
Subject:
Graphics-Computer Animation
Subject:
3d;ES 2.0;ES 3.0;android;lighting;live wallpaper;open gl;textures
Copyright:
Edition Description:
Print PDF
Publication Date:
20130706
Binding:
Paperback
Language:
English
Pages:
346
Dimensions:
9 x 7.5 in

Related Subjects

Computers and Internet » Computer Languages » Java
Computers and Internet » Graphics » Digital Media » Video and Animation
Computers and Internet » Graphics » General
Computers and Internet » Mobile and Handheld Devices » Android
Science and Mathematics » Mathematics » General

OpenGL Es 2 for Android: A Quick-Start Guide (Pragmatic Programmers) New Trade Paper
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Product details 346 pages Pragmatic Bookshelf - English 9781937785345 Reviews:
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