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Winning Ways for Your Mathematical Plays: Volume 1, 2nd Editionby Elwyn R. Berlekamp
Synopses & Reviews
In the quarter of a century since three mathematicians and game theorists collaborated to create Winning Ways for Your Mathematical Plays, the book has become the definitive work on the subject of mathematical games. Now carefully revised and broken down into four volumes to accommodate new developments, the Second Edition retains the original's wealth of wit and wisdom. The authors' insightful strategies, blended with their witty and irreverent style, make reading a profitable pleasure.
In Volume 1, the authors do the Spade Work, presenting theories and techniques to "dissect" games of varied structures and formats in order to develop winning strategies.
Book News Annotation:
In this updated contribution to recreational math—the first of four planned volumes, Berlekamp (mathematics, electrical engineering/computer science, U. of California, Berkeley) and his merry math pranksters share combinatorics theory-based games and strategies to make such brainy games easier. Some color graphics enliven the many examples of such pastimes as Hackenbush, Toad vs. Frog, and Eatcake. Co-author Conway (mathematics, Princeton U.) invented the Game of Life computer simulation. Originally published 25 years ago.
Annotation c. Book News, Inc., Portland, OR (booknews.com)
This classic on games and how to play them intelligently is being re-issued in a new, four volume edition. This book has laid the foundation to a mathematical approach to playing games. The wise authors wield witty words, which wangle wonderfully winning ways. In Volume 1, the authors do the Spade Work, presenting theories and techniques to dissect games of varied structures and formats in order to develop winning strategies.
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