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Other titles in the Learning series:

Learning iPad Programming: A Hands-On Guide to Building iPad Apps (Learning)

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Learning iPad Programming: A Hands-On Guide to Building iPad Apps (Learning) Cover

 

Synopses & Reviews

Publisher Comments:

“Not many books have a single project that lives and evolves through the entire narrative. The reason not many books do this is because it is difficult to do well. Important toolkit features get shoehorned in weird places because the author didn’t do enough up-front design time. This book, though, takes you from design, to a prototype, to the Real Deal. And then it goes further.”

 

—Mark Dalrymple, cofounder of CocoaHeads, the international Mac and iPhone programmer community; author of Advanced Mac OS X Programming: The Big Nerd Ranch Guide

Learning iPad Programming, Second Edition, will help you master all facets of iPad programming with Apple’s newest tools. Its in-depth, hands-on coverage fully addresses the entire development process, from installing the iOS SDK through coding, debugging, submitting apps for Apple’s review, and deployment.

 

Extensively updated for Apple’s newest iOS  features and XCode 4.x updates, this book teaches iPad programming through a series of exercises centered on building PhotoWheel, a powerful personal photo library app. As you build PhotoWheel, you’ll gain experience and real-world insights that will help you succeed with any iPad development project.

 

Leading iOS developers Kirby Turner and Tom Harrington introduce the essentials of iOS development, focusing on features that are specific to iPad. You’ll find expert coverage of key topics many iOS development books ignore, from app design to Core Data. You’ll also learn to make the most of crucial iOS and XCode features, such as Storyboarding and Automatic Reference Counting (ARC), and extend your app with web services and the latest iCloud synching techniques.

 

Learn how to 

  • Build a fully functional app that uses Core Data and iCloud synching
  • Use Storyboarding to quickly prototype a functional UI and then extend it with code
  • Create powerful visual effects with Core Animation and Core Image
  • Support AirPrint printing and AirPlay slideshows
  • Build collection views and custom views, and use custom segues to perform custom view transitions

Download the free version of PhotoWheel from the App Store today! Import, manage, and share your photos as you learn how to build this powerful app.

Synopsis:

“Not many books have a single project that lives and evolves through the entire narrative. The reason not many books do this is because it is difficult to do well. Important toolkit features get shoehorned in weird places because the author didn’t do enough up-front design time. This book, though, takes you from design, to a prototype, to the Real Deal. And then it goes further.”

—Mark Dalrymple, cofounder of CocoaHeads, the international Mac and iPhone programmer community; author of Advanced Mac OS X Programming: The Big Nerd Ranch Guide

 

Learning iPad Programming, Second Edition, will help you master all facets of iPad programming with Apple’s newest tools. Its in-depth, hands-on coverage fully addresses the entire development process, from installing the iOS SDK through coding, debugging, submitting apps for Apple’s review, and deployment.

 

Extensively updated for Apple’s newest iOS features and Xcode 4.x updates, this book teaches iPad programming through a series of exercises centered on building PhotoWheel, a powerful personal photo library app. As you build PhotoWheel, you’ll gain experience and real-world insights that will help you succeed with any iPad development project.

 

Leading iOS developers Kirby Turner and Tom Harrington introduce the essentials of iOS development, focusing on features that are specific to iPad. You’ll find expert coverage of key topics many iOS development books ignore, from app design to Core Data. You’ll also learn to make the most of crucial iOS and Xcode features, such as Storyboarding and Automatic Reference Counting (ARC), and extend your app with web services and the latest iCloud synching techniques.

 

Learn how to

  • Build a fully functional app that uses Core Data and iCloud synching
  • Use Storyboarding to quickly prototype a functional UI and then extend it with code
  • Create powerful visual effects with Core Animation and Core Image
  • Support AirPrint printing and AirPlay slideshows
  • Build collection views and custom views, and use custom segues to perform custom view transitions 

Download the free version of PhotoWheel from the App Store today! Import, manage, and share your photos as you learn how to build this powerful app.

About the Author

Kirby Turner is an independent software developer and Chief Code Monkey at White Peak Software Inc., where he focuses on iOS and Mac programming. When Kirby is not sitting behind the keyboard, he can be

found hanging out with his wife and son, hiking the mountains of New England, kayaking the waters in and around Salem, Massachusetts, and snowboarding down mountains in search of magic powder. Follow Kirby on Twitter and App.net: @kirbyt.

Tom Harrington is an independent iOS and Mac software developer and is available for contract work, technical conferences, and parties. He also  organizes iOS developer events in Colorado. Follow Tom on Twitter and App.net: @atomicbird.

Table of Contents

Table of Contents (preliminary):

 

Preface

 

Part I. Getting Started

1. Your First App

2. Getting Started with Xcode

3. Getting Started with Interface Builder

4. Getting Started with Objective-C

5. Getting Started with Cocoa

6. Provisioning Your iPad

7. App Design

 

Part II. Building PhotoWheel

8. Creating a Master-Detail App

9. Using Table Views

10. Working with Views

11. Taking Advantage of Touch Gestures

12. Adding Photos

13. Data Persistence

14. Storyboarding in Xcode

15. Doing More with View Controllers

16. Building the Main Screen

17. Creating a Photo Browser

18. Supporting Device Rotation

19. Printing with AirPrint

20. Sending Email

21. Web Services

22. Syncing with iCloud

23. Producing a Slideshow with AirPlay

24. Cool Effects with Core Image

25. Going Universal

 

Part 3. The Finishing Touches

26. Debugging

27. Distributing Your App

28. The Final Word

 

Appendix A. Installing the Developer Tools

Product Details

ISBN:
9780321885715
Author:
Turner, Kirby
Publisher:
Addison-Wesley Professional
Author:
Harrington, Tom
Copyright:
Edition Description:
Trade paper
Series:
Learning
Publication Date:
20130516
Binding:
TRADE PAPER
Language:
English
Pages:
800
Dimensions:
9.9 x 6.54 x 1.029 in 998 gr

Related Subjects

Computers and Internet » Mobile and Handheld Devices » iPad
Computers and Internet » Programming » Apple Programming
Science and Mathematics » Chemistry » General
Sports and Outdoors » Sports and Fitness » Basketball » General
Textbooks » General

Learning iPad Programming: A Hands-On Guide to Building iPad Apps (Learning) Used Trade Paper
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$36.00 In Stock
Product details 800 pages Addison-Wesley Professional - English 9780321885715 Reviews:
"Synopsis" by ,

“Not many books have a single project that lives and evolves through the entire narrative. The reason not many books do this is because it is difficult to do well. Important toolkit features get shoehorned in weird places because the author didn’t do enough up-front design time. This book, though, takes you from design, to a prototype, to the Real Deal. And then it goes further.”

—Mark Dalrymple, cofounder of CocoaHeads, the international Mac and iPhone programmer community; author of Advanced Mac OS X Programming: The Big Nerd Ranch Guide

 

Learning iPad Programming, Second Edition, will help you master all facets of iPad programming with Apple’s newest tools. Its in-depth, hands-on coverage fully addresses the entire development process, from installing the iOS SDK through coding, debugging, submitting apps for Apple’s review, and deployment.

 

Extensively updated for Apple’s newest iOS features and Xcode 4.x updates, this book teaches iPad programming through a series of exercises centered on building PhotoWheel, a powerful personal photo library app. As you build PhotoWheel, you’ll gain experience and real-world insights that will help you succeed with any iPad development project.

 

Leading iOS developers Kirby Turner and Tom Harrington introduce the essentials of iOS development, focusing on features that are specific to iPad. You’ll find expert coverage of key topics many iOS development books ignore, from app design to Core Data. You’ll also learn to make the most of crucial iOS and Xcode features, such as Storyboarding and Automatic Reference Counting (ARC), and extend your app with web services and the latest iCloud synching techniques.

 

Learn how to

  • Build a fully functional app that uses Core Data and iCloud synching
  • Use Storyboarding to quickly prototype a functional UI and then extend it with code
  • Create powerful visual effects with Core Animation and Core Image
  • Support AirPrint printing and AirPlay slideshows
  • Build collection views and custom views, and use custom segues to perform custom view transitions 

Download the free version of PhotoWheel from the App Store today! Import, manage, and share your photos as you learn how to build this powerful app.

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