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Quick Time for Java: A Developer's Notebook

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Quick Time for Java: A Developer's Notebook Cover

 

Synopses & Reviews

Publisher Comments:

QuickTime Java (QJT) is a terrific multimedia toolkit, but it's also terrifying to the uninitiated. Java developers who need to add audio, video, or interactive media creation and playback to their applications find that QTJ is powerful, but not easy to get into. In fact, when it comes to class-count, QuickTime Java is nearly as large as all of Java 1.1.Once you learn the entire scope of Apple's QuickTime software, you really appreciate the problem. At its simplest, QuickTime allows Mac and Windows users to play audio and video on their computers. But QuickTime is many things: a file format, an environment for media authoring, and a suite of applications that includes browser plug-ins for viewing media within a web page, a PictureViewer for working with still pictures, QuickTime Streaming Server for delivering streaming media files on the Internet in real time, and QuickTime Broadcaster for delivering live events on the Internet. Among others.As if that weren't daunting enough, the javadocs on QJT are wildly incomplete, and other books on the topic are long out of date and not well regarded, making progress with QTJ extremely difficult. So what can you do? Our new hands-on guide, QuickTime Java: A Developer's Notebook, not only catches up with this technology, but de-mystifies it.This practical "all lab, no lecture" book is an informal, code-intensive workbook that offers the first real look at this important software. Like other titles in our Developer's Notebook series, QuickTime Java: A Developer's Notebook is for impatient early adopters who want get up to speed on what they can use right now. It's deliberately light on theory, emphasizing example over explanation and practice over concept, so you can focus on learning by doing.QuickTime Java: A Developer's Notebook gives you just the functionality you need from QTJ. Even if you come to realize that 95% of the API is irrelevant to you, this book will help you master the 5% that really counts.

Book News Annotation:

Intended for Java developers new to QuickTime, this guide shows how to build a movie player and editor, work with components and the QuickDraw graphics API, capture audio and video, read information from MP3 files, combine video tracks, and create captions with text media. The Java code examples use both AWT and Swing widgets.
Annotation 2004 Book News, Inc., Portland, OR (booknews.com)

Synopsis:

QuickTime Java is a terrific multimedia toolkit, but it's also terrifying. In terms of class-count, it's nearly as large as all of Java 1.1. For Java developers who need to add audio, video, or interactive media playback and creation to their applications, QTJ is a powerful toolkit, but one that's very hard to get into. The included javadocs are wildly incomplete, and other books on the topic are long out of date and not well regarded, making progress with QTJ terribly difficult. QuickTime Java: The Developer's Notebook provides the answers. Using the practical all lab, no lecture approach of our bestselling Developer's Notebook series, the book dispenses with the theory that bogs down QuickTime documentation. Readers pick up just the functionality they need from QTJ, and if that means 95% of the API is irrelevant to them, then we're glad to have been able to show them the 5% that really counts!

Synopsis:

QuickTime Java (QJT) is a terrific multimedia toolkit, but it's also terrifying to the uninitiated. Java developers who need to add audio, video, or interactive media creation and playback to their applications find that QTJ is powerful, but not easy to get into. In fact, when it comes to class-count, QuickTime Java is nearly as large as all of Java 1.1. Once you learn the entire scope of Apple's QuickTime software, you really appreciate the problem. At its simplest, QuickTime allows Mac and Windows users to play audio and video on their computers. But QuickTime is many things: a file format, an environment for media authoring, and a suite of applications that includes browser plug-ins for viewing media within a web page, a PictureViewer for working with still pictures, QuickTime Streaming Server for delivering streaming media files on the Internet in real time, and QuickTime Broadcaster for delivering live events on the Internet. Among others. As if that weren't daunting enough, the javadocs on QJT are wildly incomplete, and other books on the topic are long out of date and not well regarded, making progress with QTJ extremely difficult. So what can you do? Our new hands-on guide, QuickTime Java: A Developer's Notebook, not only catches up with this technology, but de-mystifies it. This practical "all lab, no lecture" book is an informal, code-intensive workbook that offers the first real look at this important software. Like other titles in our Developer's Notebook series, QuickTime Java: A Developer's Notebook is for impatient early adopters who want get up to speed on what they can use right now. It's deliberately light on theory, emphasizing example over explanation and practice over concept, so you can focus on learning by doing. QuickTime Java: A Developer's Notebook gives you just the functionality you need from QTJ. Even if you come to realize that 95% of the API is irrelevant to you, this book will help you master the 5% that really counts.

About the Author

Chris Adamson is the Associate Online Editor for the O'Reilly web sites ONJava.com and java.net, and is the author of O'Reilly's QuickTime for Java: A Developer's Notebook. His consulting company, Subsequently & Furthermore, Inc., specializes in Java media development. Chris has a BA and BS from Stanford University and an MA from Michigan State University.

Table of Contents

The Developers Notebook SeriesPrefaceChapter 1: Getting Up and Running with QuickTime for JavaChapter 2: Playing MoviesChapter 3: Editing MoviesChapter 4: Working with ComponentsChapter 5: Working with QuickDrawChapter 6: CaptureChapter 7: Audio MediaChapter 8: Video MediaChapter 9: Miscellaneous MediaColophon

Product Details

ISBN:
9780596008222
Author:
Adamson, Chris
Publisher:
O'Reilly Media
Author:
Adamson, Christopher
Subject:
Java (Computer program language)
Subject:
Programming Languages - Java
Subject:
Motion pictures
Subject:
Editing
Subject:
Motion pictures -- Editing -- Data processing.
Subject:
Computer Languages-Java
Subject:
Java;Mac OS X;Multimedia;Quicktime
Subject:
General Computers
Copyright:
Edition Description:
Print PDF
Publication Date:
20050231
Binding:
TRADE PAPER
Language:
English
Illustrations:
Y
Pages:
256
Dimensions:
9.18x7.04x.66 in. .91 lbs.

Related Subjects

Computers and Internet » Computer Languages » Java
Computers and Internet » Multimedia » General
Computers and Internet » Networking » General

Quick Time for Java: A Developer's Notebook Used Trade Paper
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$2.98 In Stock
Product details 256 pages O'Reilly & Associates - English 9780596008222 Reviews:
"Synopsis" by , QuickTime Java is a terrific multimedia toolkit, but it's also terrifying. In terms of class-count, it's nearly as large as all of Java 1.1. For Java developers who need to add audio, video, or interactive media playback and creation to their applications, QTJ is a powerful toolkit, but one that's very hard to get into. The included javadocs are wildly incomplete, and other books on the topic are long out of date and not well regarded, making progress with QTJ terribly difficult. QuickTime Java: The Developer's Notebook provides the answers. Using the practical all lab, no lecture approach of our bestselling Developer's Notebook series, the book dispenses with the theory that bogs down QuickTime documentation. Readers pick up just the functionality they need from QTJ, and if that means 95% of the API is irrelevant to them, then we're glad to have been able to show them the 5% that really counts!
"Synopsis" by , QuickTime Java (QJT) is a terrific multimedia toolkit, but it's also terrifying to the uninitiated. Java developers who need to add audio, video, or interactive media creation and playback to their applications find that QTJ is powerful, but not easy to get into. In fact, when it comes to class-count, QuickTime Java is nearly as large as all of Java 1.1. Once you learn the entire scope of Apple's QuickTime software, you really appreciate the problem. At its simplest, QuickTime allows Mac and Windows users to play audio and video on their computers. But QuickTime is many things: a file format, an environment for media authoring, and a suite of applications that includes browser plug-ins for viewing media within a web page, a PictureViewer for working with still pictures, QuickTime Streaming Server for delivering streaming media files on the Internet in real time, and QuickTime Broadcaster for delivering live events on the Internet. Among others. As if that weren't daunting enough, the javadocs on QJT are wildly incomplete, and other books on the topic are long out of date and not well regarded, making progress with QTJ extremely difficult. So what can you do? Our new hands-on guide, QuickTime Java: A Developer's Notebook, not only catches up with this technology, but de-mystifies it. This practical "all lab, no lecture" book is an informal, code-intensive workbook that offers the first real look at this important software. Like other titles in our Developer's Notebook series, QuickTime Java: A Developer's Notebook is for impatient early adopters who want get up to speed on what they can use right now. It's deliberately light on theory, emphasizing example over explanation and practice over concept, so you can focus on learning by doing. QuickTime Java: A Developer's Notebook gives you just the functionality you need from QTJ. Even if you come to realize that 95% of the API is irrelevant to you, this book will help you master the 5% that really counts.
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