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Head First iPhone Development (Brain-Friendly Guides)by Dan Pilone
Synopses & Reviews
Let's say you have an idea for a killer iPhone app. Where do you begin? Head First iPhone Development will help you get your first application up and running in no time. You'll quickly learn to use iPhone SDK tools, including Interface Builder and Xcode, and master Objective-C programming principles that will make your app stand out. It's a complete learning experience for creating eye-catching, top-selling iPhone applications.
We think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First iPhone Development provides a visually-rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep.
Book News Annotation:
Written in a conversational style for readers with previous development experience, this visual tutorial on creating iPhone applications is based on the latest research in cognitive science to keep readers' attention and help them remember and connect concepts. Because the brain responds to novelty, humor, emotion, and faces, the book is packed with graphics, cartoons, photos of people, and challenging exercises and activities, with the same content often presented in different ways. Readers will build an iPhone app in the first chapter, and learn about the process of packaging and distributing the app to the App Store. Access to an Intel-based Mac is required. Dan Pilone is a software architect. Tracey Pilone is a freelance technical writer. Annotation ©2010 Book News, Inc., Portland, OR (booknews.com)
Using Head First's unique visually rich format, this book teaches experienced programmers best practices for building iPhone apps that will sell. Using the proven formula that has turned several Head First titles into bestsellers, this book will help readers get their first iPhone apps up and running in no time. They'll quickly master core Objective-C programming principles and learn skills with tools in the iPhone SDK, including Interface Builder and Xcode. Head First iPhone Development is a complete learning experience for creating eye-catching, top-selling iPhone applications.
About the Author
Dan Pilone is a Senior Software Architect with Blueprint Technologies, Inc. He has designed and implemented systems for Hughes, ARINC, UPS, and the Naval Research Laboratory. He also teaches project management, software design, and software engineering at The Catholic University in Washington D.C. Dan has written several books on software development, including "UML 2.0 in a Nutshell" (0-596-00795-7) and "UML 2.0 Pocket Reference" (0-596-10208-9), both O'Reilly.
Tracey Pilone is a freelance technical writer who has supported mission planning and RF analysis software for the Navy. She is a licensed Civil Engineer who has worked in construction management for several years in Washington DC. She has a Civil Engineering degree from Virgina Tech and a Masters of Education from the University of Virginia.
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