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Mac Programming for Dummies 3RD Editionby Dan P Sydow
Synopses & Reviews
Ten Absolutely Essential Toolbox Functions Inside!
Your Guide to Creating Software for the Mac — Covers Through OS 8.5 The Mac is back! With the success of the iMac and the power of high-end Macs, new Mac software programs are once again in demand. Whether you're a programming wannabe or a veteran developer, Mac® Programming For Dummies®, 3rd Edition gives you easy-to-understand, up-to-date guidance on Mac programming basics, compilers, programming languages, code writing, and more. So start creating new Mac OS 8.5 applications today — the fun and easy way! Valuable Bonus CD-ROM Includes:
Inside, find helpful advice on how to:
System requirements for the accompanying computer disc: Macintosh with PowerPC processor with Mac OS 7.5; 24MB RAM, CD-ROM drive, double speed (2x) or later.
About the Author
About the Author Dan Parks Sydow is the author of previous editions of Mac® Programming For Dummies® as well as Mac® OS 8 For Dummies® Quick Reference and The Internet For Macs® For Dummies® Quick Reference. Dan holds a degree in software engineering and has worked on a variety of software projects for Macintosh computers.
Table of Contents
PART I: Introducing the Macintosh Basics.
Chapter 1: Windows, Menus, and a Mouse — That's the Mac.
Chapter 2: What Makes Macintosh Programming So Different?
Chapter 3: Using and Programming the iMac.
Chapter 4: Removing the Fear, Part I: Don't Let Mac Programmers Scare You!
Chapter 5: Removing the Fear, Part II: The One-Minute Program.
PART II: Resources: This is Programming?
Chapter 6: What Are Resources?
Chapter 7: ResEdit, the Resource Editor.
Chapter 8: Two Types of Resources: MBAR and WIND.
PART III: Using a Compiler.
Chapter 9: Getting to Know You: The CodeWarrior Compiler.
Chapter 10: Creating Source Code Isn't Hard, Honest!
Chapter 11: Compiling and Running Your Source Code.
PART IV: Learning the C Language.
Chapter 12: Choosing C over Other Languages.
Chapter 13: Keeping Track of Things in C: Data Types and Variables.
Chapter 14: Learning the Language — Just the Basics of C.
Chapter 15: To Build a Program, You Need a Toolbox.
Chapter 16: Drawing with C: Why Have a Mac If You Can't Draw?
PART V: The Moment of Truth: Writing a Program!
Chapter 17: Examining a Simple Mac Program.
Chapter 18: Menus That Drop and Windows That Move.
Chapter 19: Writing a Very Mac-Like Program — Part I.
Chapter 20: Writing a Very Mac-Like Program — Part II.
Chapter 21: Where Do You Go from Here?
PART VI: The Part of Tens.
Chapter 22: Ten Steps to Creating a Mac Program.
Chapter 23: Ten Toolbox Functions You Can't Live Without.
Chapter 24: The Ten Most Common Mac Programming Mistakes.
PART VII: Glossary and Appendixes.
Appendix A: C Language Reference.
Appendix B: Toolbox Reference.
Appendix C: If Something Should Go Wrong.
Appendix D: Glossary.
Appendix E: iMac Programming and Movie Playing.
Appendix F: What's on the CD-ROM?
End-User License Agreement.
Book Registration Information.
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