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The Mac Xcode 2 Book

by

The Mac Xcode 2 Book Cover

 

Synopses & Reviews

Publisher Comments:

Learn the code. Astound your friends.

Yours free with every Tiger — a to-die-for package of sophisticated software development tools called Xcode. Whether you're already immersed in soft- ware development or just considering a dip in the programming pool, Xcode lets you create applica- tions, plug-ins, applets, utilities, extensions, and much more. And here, liberally laced with irre- sistible fun facts and foolishness, is a complete crash course in Xcode. You're gonna love it.

Trust us.

  • Build your first application right away
  • Understand Xcode's built-in compilers, program editor, and debugger
  • See how Xcode speaks your favorite language
  • Meet the Interface Builder and some classy data modeling tools

"Chock-full of delicious hints, tips, and details. Informative and enjoyable from cover to cover!"

—Mike Rossetti, Staff Engineer, Intuit QuickBooks Mac Engineering Team, ClubMacApp

"You have the makings of a hero, you know . . .

"This is a great time to be a Macintosh programmer. Sure, software developers have always been lionized as the true heroes of society — their movements obsessively tracked in gossip magazines, their achievements recognized in almost obscenely extravagant red-carpet awards telecasts.

"But Apple's own Xcode gives today's programmers unprecedented advantages. Xcode does it all. The system that allows a curious newbie to add a few buttons and menus to an existing AppleScript is the exact same one that Apple uses to build the next version of the Macintosh operating system. Today, we're all playing in either the deep or the shallow end of the same pool. Awesome, isn't it?"

—Andy Ihnatko

Book News Annotation:

For Macintosh programmers, this volume describes the software development tools known as Xcode that accompany every new Mac and new OS X. It explains the environment, features, program editor, Apple's Interface Builder application, and class and data modeling tools. How to use different programming languages is covered, in addition to debugging, optimizing, and version control. The book does not teach programming. Michael Cohen has worked as a programmer, multimedia designer, and webmaster, and Dennis Cohen is a programmer and author of several books.
Annotation 2007 Book News, Inc., Portland, OR (booknews.com)

Book News Annotation:

For Macintosh programmers, this volume describes the software development tools known as Xcode that accompany every new Mac and new OS X. It explains the environment, features, program editor, Apple's Interface Builder application, and class and data modeling tools. How to use different programming languages is covered, in addition to debugging, optimizing, and version control. The book does not teach programming. Michael Cohen has worked as a programmer, multimedia designer, and webmaster, and Dennis Cohen is a programmer and author of several books. Annotation ©2007 Book News, Inc., Portland, OR (booknews.com)

About the Author

Michael E. Cohen has picked Apples throughout his 25-year career as a teacher, programmer, multimedia designer, Webmaster, and writer.

Dennis R. Cohen has been programming since punch cards. Now on his 12th Mac, he has authored, coauthored, or contributed to more than 30 books.

Andy Ihnatko, self-described as America's 42nd Most-Beloved Industry Figure, is the Chicago Sun-Times' technology columnist and the totally irreverent blogger at www.andyi.com.

Table of Contents

Foreword.

Preface.

Acknowledgments.

About the Authors.

PART I: The IDE of the Tiger.

Chapter 1: "Hello, World!" Version 48,345,093.1.

Chapter 2: Shopping for Projects at the Builders' Emporium'.

Chapter 3: Look in Any (Project) Window.

PART II: Code Mountain.

Chapter 4: Compiler? I Hardly Know Her!

Chapter 5: Living in the Editor.

Chapter 6: Practical Magic: Editing Features.

Chapter 7: Reference Works While You Play.

Chapter 8: Still Yet Even More Preferences.

PART III: Drag-and-Drop Dead Gorgeous.

Chapter 9: Interface Builder and The Widgets of Aqua.

Chapter 10: Hanging Out with the Supermodelers.

PART IV: If You Build It, It May Run.

Chapter 11: Doing It Old School in Carbon.

Chapter 12: Cocoa is the NeXT Big Thing.

Chapter 13: Java Nice Day.

Chapter 14: The Studio System: Building an AppleScript Application.

Chapter 15: Mixing Languages in Crossover Country.

PART V: Of Cat Herding and Flea Baths: Debugging, Optimizing, and Version Control.

Chapter 16: Avoiding Falling Anvils and Other Crashes.

Chapter 17: Shave and a Haircut, 64 Bits: Optimization Tools.

Chapter 18: Eliminating Version Perversion.

PART VI: Appendixes.

Appendix A: The Xcode Developer's Diet.

Appendix B: Avoiding Migrate Headaches.

Index.

Product Details

ISBN:
9780764584114
Author:
Cohen, Michael
Publisher:
Wiley
Author:
Cohen, Dennis R.
Author:
Cohen, Michael E.
Author:
Ihnatko, Andy
Subject:
Operating systems (computers)
Subject:
Programming - Software Development
Subject:
Programming - Systems Analysis & Design
Subject:
Computer software
Subject:
Operating Systems - Macintosh
Subject:
Software Development & Engineering - General
Copyright:
Publication Date:
20050624
Binding:
Electronic book text in proprietary or open standard format
Grade Level:
General/trade
Language:
English
Pages:
350
Dimensions:
9.28x7.76x.98 in. 1.66 lbs.

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Related Subjects

Computers and Internet » Apple » OS X » Programming
Computers and Internet » Software Engineering » General

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