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Maya: Secrets of the Pros (with CD-ROM) with CDROM

by

Maya: Secrets of the Pros (with CD-ROM) with CDROM Cover

 

Synopses & Reviews

Publisher Comments:

Featuring completely original material from a new team of Maya know-it-alls, this second edition of an award-winning book is sure to inform and inspire even the most seasoned Maya user. In this distinctive Maya Press title, a cadre of professionals led by two acclaimed Maya pros, reveal the precious secrets they’ve learned using Maya on high-profile CG projects such as The Matrix, Shrek 2, and X-Men.

In nine unique and compelling chapters, you’ll get detailed and sophisticated instruction on how to:

  • Enhance fluidity and realism by generating complex motion with Maya Cloth
  • Apply non-photorealistic rendering styles that mimic the look of comic books and impressionist paintings
  • Emulate real-world camera motion, from dolly-and-pan movement to varying levels of camera shake
  • Produce natural lighting effects using global illumination and image based lighting
  • Ensure smooth and accurate transfer of character data from modeling to rigging to animation to lighting
  • Control IK chains, deformers, and surfaces with Maya Hair's dynamic curves
  • Use dynamics effectively to create flexible objects and add secondary effects to enhance your animation
  • Use Maya’s built-in noise function to produce powerful effects similar to those used in “The Matrix” trilogy
  • Create a human face from a conceptual sketch using subdivision surfaces

Synopsis:

Topics covered in this book include modeling, motion capture, lip synching, crowd scenes, surfacing and rendering, written by authors who have worked on a variety of animated films.

Synopsis:

Intended for intermediate and advanced Maya animators, instructors and students, this title offers real-world insights from professional Maya animators that are designed to both inform the reader's work and inspire new projects and techniques.

Synopsis:

In this unique full-color book, a cadre of professionals led by Maya expert and best-selling author, John Kundert-Gibbs, team up to share what they’ve learned using Maya in the CG trenches.

Contributing authors include veterans of such high-profiles projects as The Lord of the Rings trilogy, Final Fantasy: The Spirits Within, Star Wars: Episode I, The Perfect Storm, as well as animations featured at SIGGRAPH.

Whether you’re new to the field or already have solid 3D experience, Maya: Secrets of the Pros offers insights and step-by-step instructions designed to help you build and sharpen a range of critical skills, including:

  • Preparation techniques for modeling and animation
  • Improving motion capture and lip synching
  • Creating crowd scenes from a small number of base models
  • Controlling dynamics in plot-driven sequences
  • Developing massively complex particle systems for film effects, such as those in The Perfect Storm
  • Modeling subdivision surfaces
  • Creating a GUI animation set-up for animators
  • Using effective natural lighting
  • Writing software for a multi-platform renderfarm

Synopsis:

* Writing software for a multi-platform renderfarm

About the Author

John Kundert-Gibbsis Director of Digital Production Arts at Clemson University and the co-author of Maya 5 Savvyand Maya: Secrets of the Pros.

Dariush Derakhshaniis an award-winning Digital Effects Supervisor. He’s the author of Maya 6: 3D for Beginners. The talented ensemble of contributing authors has worked on high-profile projects for trend-setting companies such as PDI Dreamworks, Sony Imageworks, Digital Domain, Rhythm and Hues, and Tippet Studio.

Table of Contents

Introduction.

Chapter 1 Working with Maya Cloth.

Chapter 2 Non-Photorealistic Rendering Techniques.

Chapter 3 Realistic Camera Movement.

Chapter 4 Radiosity and Image-Based Lighting Techniques in Production.

Chapter 5 The Character Pipeline.

Chapter 6 Hair Systems.

Chapter 7 A Dynamics Collection: Flexible Objects.

Chapter 8 The Art of (Maya) Noise.

Chapter 9 Advanced Character Modeling Using Polygons and Subdivision Surfaces.

Index.

Product Details

ISBN:
9780782140552
Subtitle:
Secrets of the Pros
With:
Akin, Robin
With:
D'Arrigo, Emanuele
Author:
Derakhshani, Dariush
Author:
Kundert-Gibbs, John
Author:
Kundert-Gibbs, John L.
With:
D'Arrigo, Emanuele
Author:
Akin, Robin
Publisher:
Sybex
Location:
San Francisco, CA
Subject:
Computer Graphics - General
Subject:
Computer animation
Subject:
Maya.
Subject:
Graphics & Design software (Non-Microsoft)
Copyright:
Edition Description:
CD
Series Volume:
v. 76, no. 5
Publication Date:
20050311
Binding:
Paperback
Grade Level:
General/trade
Language:
English
Illustrations:
Yes
Pages:
366
Dimensions:
26 cm. +

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Related Subjects

Computers and Internet » Graphics » Image Processing
Computers and Internet » Multimedia » Animation

Maya: Secrets of the Pros (with CD-ROM) with CDROM Used Trade Paper
0 stars - 0 reviews
$1.48 In Stock
Product details 366 pages Sybex Inc - English 9780782140552 Reviews:
"Synopsis" by , Topics covered in this book include modeling, motion capture, lip synching, crowd scenes, surfacing and rendering, written by authors who have worked on a variety of animated films.
"Synopsis" by , Intended for intermediate and advanced Maya animators, instructors and students, this title offers real-world insights from professional Maya animators that are designed to both inform the reader's work and inspire new projects and techniques.
"Synopsis" by , In this unique full-color book, a cadre of professionals led by Maya expert and best-selling author, John Kundert-Gibbs, team up to share what they’ve learned using Maya in the CG trenches.

Contributing authors include veterans of such high-profiles projects as The Lord of the Rings trilogy, Final Fantasy: The Spirits Within, Star Wars: Episode I, The Perfect Storm, as well as animations featured at SIGGRAPH.

Whether you’re new to the field or already have solid 3D experience, Maya: Secrets of the Pros offers insights and step-by-step instructions designed to help you build and sharpen a range of critical skills, including:

  • Preparation techniques for modeling and animation
  • Improving motion capture and lip synching
  • Creating crowd scenes from a small number of base models
  • Controlling dynamics in plot-driven sequences
  • Developing massively complex particle systems for film effects, such as those in The Perfect Storm
  • Modeling subdivision surfaces
  • Creating a GUI animation set-up for animators
  • Using effective natural lighting
  • Writing software for a multi-platform renderfarm

"Synopsis" by , * Writing software for a multi-platform renderfarm
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