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Learning ActionScript 3.0

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Learning ActionScript 3.0 Cover

 

Synopses & Reviews

Publisher Comments:

In this book, authors Rich Shupe and Zevan Rosser share the knowledge they've gained from their years as multimedia developers/designers and teachers. Learning ActionScript 3.0 gives you a solid foundation in the language of Flash and demonstrates how you can use it for practical, everyday projects.

The authors do more than just give you a collection of sample scripts. Written for those of you new to ActionScript 3.0, the book describes how ActionScript and Flash work, giving you a clear look into essential topics such as logic, event handling, displaying content, migrating legacy projects to ActionScript 3.0, classes, and much more. You will learn important techniques through hands-on exercises, and then build on those skills as chapters progress.

ActionScript 3.0 represents a significant change for many Flash users, and a steeper learning curve for the uninitiated. This book will help guide you through a variety of scripting scenarios. Rather than relying heavily on prior knowledge of object-oriented programming (OOP), topics are explained in focused examples that originate in the timeline, with optional companion classes for those already comfortable with their use. As chapters progress, the book introduces more and more OOP techniques, allowing you to choose which scripting approach you prefer.

Learning ActionScript 3.0 reveals:

  • New ways to harness the power and performance of AS3
  • Common mistakes that people make with the language
  • Essential coverage of text, sound, video, XML, drawing with code, and more
  • Migration issues from AS1 and AS2 to AS3
  • Simultaneous development of procedural and object-oriented techniques
  • Tips that go beyond simple script collections, including how to approach a project and which resources can help you along the way
The companion web site contains material for all the exercises in the book, as well as short quizzes to make sure you're up to speed with key concepts. ActionScript 3.0 is a different animal from previous versions, and Learning ActionScript 3.0 teaches everything that web designers, GUI-based Flash developers, and those new to ActionScript need to start using the language.

Book News Annotation:

This guide to the Adobe's ActionScript 3.0 presents a beginner's guide to coding with the latest and most complex version of the Flash programming language. Intended for designers and web developers familiar with earlier versions of Flash, this volume presents the details of version 3.0 for users that may not have a background in object-oriented programming. Beginning with an overview of syntax and language fundamentals, the work covers such topics as properties, methods and events, timeline control, motion, vector drawing, text, sound and video. Numerous color illustrations and code example are provided throughout and access to additional online resources such as example programs and data is included. Shupe is a Flash developer and trainer and Rosser is a programmer and consultant. Both teach ActionScriopt at New York's School of Visual Arts. Annotation ©2011 Book News, Inc., Portland, OR (booknews.com)

Synopsis:

Flash designers, developers, and programmers alike will find this book invaluable for navigating ActionScript 3.0's steeper learning curve. They'll learn the language and how it works through hands-on exercises that build skills as the book progresses.

Synopsis:

After reading this book, readers will have a solid foundation in how ActionScript has developed into its current state, and how to use ActionScript 3 for practical, everyday projects. The companion CD-ROM contains material for all the exercises in the book as well as trial versions of popular software.

Synopsis:

After reading this book, readers will have a solid foundation in how ActionScript has developed into its current state, and how to use ActionScript 3 for practical, everyday projects. The companion CD-ROM contains material for all the exercises in the book as well as trial versions of popular software.

Synopsis:

If you're new to ActionScript 3.0, or want to enhance your skill set, this bestselling book is the ideal guide. Designers, developers, and programmers alike will find Learning ActionScript 3.0 invaluable for navigating ActionScript 3.0's learning curve. You'll learn the language by getting a clear look at essential topics such as logic, event handling, displaying content, classes, and much more.

Updated for Flash Professional CS5, this revised and expanded edition delivers hands-on exercises and full-color code samples to help you increase your abilities as you progress through the book. Topics are introduced with basic syntax and class-based examples, so you can set your own pace for learning object-oriented programming.

  • Harness the power and performance of ActionScript 3.0
  • Control sound and video, including new access to microphone data
  • Create art with code by drawing vectors and pixels at runtime
  • Manipulate text with unprecedented typographic control
  • Animate graphics, create particle systems, and apply simple physics
  • Avoid common coding mistakes and reuse code for improved productivity
  • Load SWF, image, text, HTML, CSS, and XML file formats, and more
Authors Rich Shupe and Zevan Rosser draw on their experience as Flash developers and instructors to give you a solid ActionScript foundation, revealing ways you can use code for practical, everyday projects.

Synopsis:

If you're new to ActionScript 3.0, this is the ideal introductory guide. Learn how ActionScript and Flash work, including essential topics such as logic, event handling, displaying content, classes, migrating projects to ActionScript 3.0, and much more. You'll gain important techniques through hands-on exercises, and build on those skills as the book progresses. The companion website contains material for all of the exercises, plus short quizzes to test your knowledge of key concepts.

Flash designers, developers, and beginning programmers alike will find this guide invaluable for navigating ActionScript 3.0's steep learning curve. Author Rich Shupe draws on his vast experience as a Flash developer and trainer to give you a solid ActionScript foundation, revealing ways you can use it for practical, everyday projects, including:

  • New ways to harness the power and performance of ActionScript 3.0
  • How ActionScript is used in Flash CS3 Professional and the Flash Player
  • Common mistakes people make with the language
  • How to format text, work with sound and video, draw with code, and more
  • Scripting with either procedural or object-oriented techniques
  • How to load assets and data into Flash using SWF, images, text, and XML file formats
  • Tips that go beyond simple script collections, including how to approach a project and which resources can help you along the way
  • New features in Flash Pro CS5, Flash Pro CS4, and Flash Player 10 and 10.1

About the Author

Rich Shupe has been teaching ActionScript programming to students of all levels since the language became available. He founded his own training and development company, FMA, in 1995. A recognized authority on several technologies, including Flash, Director and QuickTime, Rich is a full-time faculty member in the Computer Art Department at New York's School of Visual Arts. Learning ActionScript 3.0 has been called "the best book on ActionScript ever written," by evangelist and Flash community leader Lee Brimelow.

Table of Contents

PREFACEColophonGETTING STARTED
  • Chapter 1: ACTIONSCRIPT OVERVIEW
  • Chapter 2: CORE LANGUAGE FUNDAMENTALS
GRAPHICS AND INTERACTION
  • Chapter 3: PROPERTIES, METHODS, AND EVENTS
  • Chapter 4: THE DISPLAY LIST
  • Chapter 5: TIMELINE CONTROL
  • Chapter 6: OOP
  • Chapter 7: MOTION
  • Chapter 8: DRAWING WITH VECTORS
  • Chapter 9: DRAWING WITH PIXELS
TEXT
  • Chapter 10: TEXT
SOUND AND VIDEO
  • Chapter 11: SOUND
  • Chapter 12: VIDEO
INPUT/OUTPUT
  • Chapter 13: LOADING ASSETS
  • Chapter 14: XML and E4X
PROGRAMMING DESIGN AND RESOURCES
  • Chapter 15: PROGRAMMING DESIGN AND RESOURCES

Product Details

ISBN:
9781449390174
Author:
Shupe, Rich
Publisher:
O'Reilly Media
Author:
Rosser, Zevan
Subject:
Web - Page Design
Subject:
Software Development & Engineering - General
Subject:
Internet - General
Subject:
Internet - Web Site Design
Subject:
ActionScript;CS5;Flash
Copyright:
Edition Description:
Trade paper
Publication Date:
20101131
Binding:
TRADE PAPER
Language:
English
Illustrations:
Y
Pages:
456
Dimensions:
9.75 x 8.00 in

Related Subjects

Computers and Internet » Internet » General
Computers and Internet » Internet » Information
Computers and Internet » Internet » Web » Site Design
Computers and Internet » Internet » Web Applications
Computers and Internet » Internet » Web Publishing
Computers and Internet » Software Engineering » General
Computers and Internet » Software Engineering » Programming and Languages

Learning ActionScript 3.0 Used Trade Paper
0 stars - 0 reviews
$30.00 In Stock
Product details 456 pages O'Reilly Media - English 9781449390174 Reviews:
"Synopsis" by , Flash designers, developers, and programmers alike will find this book invaluable for navigating ActionScript 3.0's steeper learning curve. They'll learn the language and how it works through hands-on exercises that build skills as the book progresses.
"Synopsis" by ,
After reading this book, readers will have a solid foundation in how ActionScript has developed into its current state, and how to use ActionScript 3 for practical, everyday projects. The companion CD-ROM contains material for all the exercises in the book as well as trial versions of popular software.
"Synopsis" by ,
After reading this book, readers will have a solid foundation in how ActionScript has developed into its current state, and how to use ActionScript 3 for practical, everyday projects. The companion CD-ROM contains material for all the exercises in the book as well as trial versions of popular software.

"Synopsis" by ,

If you're new to ActionScript 3.0, or want to enhance your skill set, this bestselling book is the ideal guide. Designers, developers, and programmers alike will find Learning ActionScript 3.0 invaluable for navigating ActionScript 3.0's learning curve. You'll learn the language by getting a clear look at essential topics such as logic, event handling, displaying content, classes, and much more.

Updated for Flash Professional CS5, this revised and expanded edition delivers hands-on exercises and full-color code samples to help you increase your abilities as you progress through the book. Topics are introduced with basic syntax and class-based examples, so you can set your own pace for learning object-oriented programming.

  • Harness the power and performance of ActionScript 3.0
  • Control sound and video, including new access to microphone data
  • Create art with code by drawing vectors and pixels at runtime
  • Manipulate text with unprecedented typographic control
  • Animate graphics, create particle systems, and apply simple physics
  • Avoid common coding mistakes and reuse code for improved productivity
  • Load SWF, image, text, HTML, CSS, and XML file formats, and more
Authors Rich Shupe and Zevan Rosser draw on their experience as Flash developers and instructors to give you a solid ActionScript foundation, revealing ways you can use code for practical, everyday projects.

"Synopsis" by ,

If you're new to ActionScript 3.0, this is the ideal introductory guide. Learn how ActionScript and Flash work, including essential topics such as logic, event handling, displaying content, classes, migrating projects to ActionScript 3.0, and much more. You'll gain important techniques through hands-on exercises, and build on those skills as the book progresses. The companion website contains material for all of the exercises, plus short quizzes to test your knowledge of key concepts.

Flash designers, developers, and beginning programmers alike will find this guide invaluable for navigating ActionScript 3.0's steep learning curve. Author Rich Shupe draws on his vast experience as a Flash developer and trainer to give you a solid ActionScript foundation, revealing ways you can use it for practical, everyday projects, including:

  • New ways to harness the power and performance of ActionScript 3.0
  • How ActionScript is used in Flash CS3 Professional and the Flash Player
  • Common mistakes people make with the language
  • How to format text, work with sound and video, draw with code, and more
  • Scripting with either procedural or object-oriented techniques
  • How to load assets and data into Flash using SWF, images, text, and XML file formats
  • Tips that go beyond simple script collections, including how to approach a project and which resources can help you along the way
  • New features in Flash Pro CS5, Flash Pro CS4, and Flash Player 10 and 10.1

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