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The Ultimate Guide to Video Game Writing and Design

by

The Ultimate Guide to Video Game Writing and Design Cover

 

Synopses & Reviews

Publisher Comments:

• Authors are top game designers

• Aspiring game writers and designers must have this complete bible

There are other books about creating video games out there.

Sure, they cover the basics. But The Ultimate Guide to Video Game Writing and Design goes way beyond the basics. The authors, top game designers, focus on creating games that are an involving, emotional experience for the gamer. Topics include integrating story into the game, writing the game script, putting together the game bible, creating the design document, and working on original intellectual property versus working with licenses. Finally, theres complete information on how to present a visionary new idea to developers and publishers. Got game? Get The Ultimate Guide to Video Game Writing and Design.

Synopsis:

US

Synopsis:

There are other books about creating video games out there. Sure, they cover the basics. But The Ultimate Guide to Video Game Writing and Design goes way beyond the basics. The authors, top game designers, focus on creating games that are an involving, emotional experience for the gamer. Topics include integrating story into the game, writing the game script, putting together the game bible, creating the design document, and working on original intellectual property versus working with licenses. Finally, theres complete information on how to present a visionary new idea to developers and publishers. Got game? Get The Ultimate Guide to Video Game Writing and Design.

About the Author

Flint Dille and John Zuur Plattens company, The Bureau of Film and Games, develops original games for next-generation platforms. They co-wrote Chronicles of Riddick: Escape from Butcher Bay, which GameSpot called "superb…one of the years best action games." Flint Dilles credits include Dead to Rights and Batman: Rise of Sin Tzu. John Zuur Plattens credits include Red Ninja and Scooby-Doo 2005. The authors live in Los Angeles.

Product Details

ISBN:
9781580650663
Author:
Platten, John Z
Publisher:
Lone Eagle Publishing Company
Editor:
Press, Skip
Author:
Platten, John Zuur
Author:
Flint Dille and John Zuur Platten
Author:
Dille, Flint
Author:
Zuur Platten, John
Author:
Platten, John Z.
Subject:
Design
Subject:
Video games
Subject:
Design - General
Subject:
Video & Electronic
Subject:
Video & Electronic - General
Subject:
Computer Graphics - Game Programming
Subject:
Programming - Games
Subject:
Computer games -- Programming.
Subject:
Video games -- Design.
Subject:
Software Engineering-Game Design
Subject:
game design
Copyright:
Edition Description:
Trade Paper
Publication Date:
20080131
Binding:
TRADE PAPER
Grade Level:
General/trade
Language:
English
Illustrations:
Y
Pages:
272
Dimensions:
8.92x6.08x.60 in. .80 lbs.

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Related Subjects

Computers and Internet » Software Engineering » Game Design
Computers and Internet » Software Engineering » Object Oriented Programming
Hobbies, Crafts, and Leisure » Games » Video Games
Reference » Writing » General

The Ultimate Guide to Video Game Writing and Design Used Trade Paper
0 stars - 0 reviews
$12.95 In Stock
Product details 272 pages Lone Eagle Publishing Company - English 9781580650663 Reviews:
"Synopsis" by , US
"Synopsis" by ,
There are other books about creating video games out there. Sure, they cover the basics. But The Ultimate Guide to Video Game Writing and Design goes way beyond the basics. The authors, top game designers, focus on creating games that are an involving, emotional experience for the gamer. Topics include integrating story into the game, writing the game script, putting together the game bible, creating the design document, and working on original intellectual property versus working with licenses. Finally, theres complete information on how to present a visionary new idea to developers and publishers. Got game? Get The Ultimate Guide to Video Game Writing and Design.
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