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Multimedia Systems (Applied Computing)by Tim Morris
Synopses & ReviewsPublisher Comments:This book not only equips you to design multimedia delivery systems, but
also gives you a feel for what multimedia computers could be doing in 3 or 5 years time. Tim Morris introduces the reader to the methods of generating and delivering multimedia, and also gives an overview of current research in the area in order to show the generic tasks multimedia systems will be achieving in the future. The book is divided into 2 parts, discussing how multimedia delivery systems are designed and constructed, and then covering the methods of realising true multimedia computing. Although Multimedia Systems is written to be read alongside a multimedia module of a computer science undergraduate course, it will be of general interest to all those working in multimedia. Supplementary material is provided via the WWW including a summary and source material for project work. http://www.co.umist.ac.uk/~dtm/software.html Synopsis:Introducing the reader to the methods of generating and delivering multimedia, this book equips readers to design multimedia delivery systems and a feel for what computers will be doing in three or five years time.
Synopsis:This book equips readers with the skills to design multimedia delivery systems. It provides an overview of current research in the area, giving readers a glimpse of what multimedia computers will be doing in the near future. Divided into 2 parts, it discusses how multimedia delivery systems are designed and constructed, and then covers the methods of realizing true multimedia computing. With its authoritative outlook and supplementary material available on authors website, this book will interest all those working in multimedia.
Table of ContentsPreface.- Introduction.- Perception and Data Coding.- Organising and Delivering Multimedia Objects.- Hardware to Support Multimedia Systems.- Multimedia Interactivity.- Speech Generation.- Speech Recognition.- Head Pointing Devices.- Gesture Recognition.- Motion Following and Interception.- Synthesising a Visual Response.- Conclusions.- Appendix 1 - HTML.- Appendix 2 - Mathematical Techniques.- Index.
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