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For the Winby Cory Doctorow
Synopses & Reviews
In the virtual future, you must organize to survive
At any hour of the day or night, millions of people around the globe are engrossed in multiplayer online games, questing and battling to win virtual gold, jewels, and precious artifacts. Meanwhile, others seek to exploit this vast shadow economy, running electronic sweatshops in the world's poorest countries, where countless gold farmers, bound to their work by abusive contracts and physical threats, harvest virtual treasure for their employers to sell to First World gamers who are willing to spend real money to skip straight to higher-level gameplay.
Mala is a brilliant 15-year-old from rural India whose leadership skills in virtual combat have earned her the title of General Robotwalla. In Shenzen, heart of China's industrial boom, Matthew is defying his former bosses to build his own successful gold-farming team. Leonard, who calls himself Wei-Dong, lives in Southern California, but spends his nights fighting virtual battles alongside his buddies in Asia, a world away. All of these young people, and more, will become entangled with the mysterious young woman called Big Sister Nor, who will use her experience, her knowledge of history, and her connections with real-world organizers to build them into a movement that can challenge the status quo.
The ruthless forces arrayed against them are willing to use any means to protect their power--including blackmail, extortion, infiltration, violence, and even murder. To survive, Big Sister's people must out-think the system. This will lead them to devise a plan to crash the economy of every virtual world at once--a Ponzi scheme combined with a brilliant hack that ends up being the biggest, funnest game of all.
Imbued with the same lively, subversive spirit and thrilling storytelling that made LITTLE BROTHER an international sensation, FOR THE WIN is a prophetic and inspiring call-to-arms for a new generation
Now in paperback, the novel of youthful fightback against the global game bosses—from the author of Little Brother
Its the twenty-first century, and all over the world, MMORPGs are big business. Hidden away in China and elsewhere, young players are pressed into working as “gold-farmers,” amassing game-wealth thats sold to Western players at a profitable markup. Some of these pieceworkers rebel, trying to go into business for themselves—but theres little to stop their bosses from dragging them back into servitude. Some of them, like young Mala in the slums of Bombay—nicknamed “General Robotwallah” for her self-taught military skill—become enforcers for the bosses, but that only buys them so much.
All the way over in L.A., young Wei-Dong, obsessed with Asian youth culture and MMORPGs, knows the system is rigged, knows that kids everywhere are being exploited. Finally, he and his Asian counterparts begin to work together to claim their rights. Under the noses of the ruling elites, they fight the bosses, the game owners and the rich speculators, outsmarting them with their street-gaming skills. But soon the battle will spill over from the virtual world to the real one, leaving the young rebels fighting not just for their rights, but for their lives….
About the Author
CORY DOCTOROW is a coeditor of Boing Boing and a columnist for multiple publications including the Guardian, Locus, and Publishers Weekly. He was named one of the Webs twenty-five influencers by Forbes magazine and a Young Global Leader by the World Economic Forum. His award-winning novel Little Brother was a New York Times bestseller. He lives in London with his wife and daughter.
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