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C++ GUI Programming with Qt 3by Jasmin Blanchette
Synopses & Reviews
"...not only the best book on Qt I have ever seen, but also the best book presenting any programming framework. Every sentence appears to be carefully worded, and every chapter has a sound concept, and so does the work as a whole." --Matthias Ettrich, Trolltech's lead developer, founder of the KDE project
"The 'Tao of Qt'.... The Qt system is a beautiful example of object oriented design, and the authors take advantage of this.... The authors have done an excellent job of presenting the subject in an interesting and engaging way...." --Ron McCarty, Instructor and Chair of the Department of Computer Science, Penn State Erie, The Behrend College
The first official Trolltech guide to Qt 3.2 programming!
Straight from Trolltech, this book covers all you need to build industrial-strength applications with Qt 3.2.x and C++--applications that run natively on Windows, Linux/Unix, Mac OS X, and embedded Linux with no source code changes! The book teaches solid Qt programming practices; it is not a rehash of the documentation.
Already using Qt or just starting out? Evaluating Qt or managing it? Building open source applications--or commercial applications? Want to develop for Windows without buying an expensive compiler? Whatever your goal, this is the only book you need!
Straight from Trolltech, this book covers all one needs to build industrial-strength applications with Qt 3.2.x and C++--applications that run natively on Windows, Linux/UNIX, Mac OS X, and embedded Linux with no source code changes. Includes a CD with the Qt 3.2 toolset and Borland C++ compilers--including a noncommercial Qt 3.2 for Windows available nowhere else.
About the Author
Jasmin Blanchette, Trolltech's documentation manager and a senior developer, has worked at Trolltech since 2001. He is editor of Qt Quarterly, Trolltech's technical newsletter, and coauthored C++ GUI Programming with Qt 3.
Mark Summerfield works as an independent trainer and consultant specializing in C++, Qt, and Python. He was Trolltech's documentation manager for almost three years and coauthored C++ GUI Programming with Qt 3.
Table of Contents
A Brief History of Qt.
I. BASIC QT.
1. Getting Started.
Using the Reference Documentation.
2. Creating Dialogs.
Signals and Slots in Depth.
Rapid Dialog Design.
Built-inWidget and Dialog Classes.
3. Creating Main Windows.
Creating Menus and Toolbars.
Implementing the File Menu.
Setting Up the Status Bar.
4. Implementing Application Functionality.
Loading and Saving.
Implementing the Edit Menu.
Implementing the Other Menus.
5. Creating Custom Widgets.
Customizing Qt Widgets.
Integrating CustomWidgets with Qt Designer.
II. INTERMEDIATE QT.
6. Layout Management.
Multiple Document Interface.
7. Event Processing.
Reimplementing Event Handlers.
Installing Event Filters.
Staying Responsive During Intensive Processing.
8. 2D and 3D Graphics.
Painting with QPainter.
Graphics with QCanvas.
Graphics with OpenGL.
9. Drag and Drop.
Enabling Drag and Drop.
Supporting Custom Drag Types.
Advanced Clipboard Handling.
Reading and Writing Binary Data.
Reading and Writing Text.
Handling Files and Directories.
11. Container Classes.
QString and QVariant.
Connecting and Querying.
Presenting Data in Tabular Form.
Creating Data-Aware Forms.
TCP Networking with QSocket.
UDP Networking with QSocketDevice.
Reading XML with SAX.
Reading XML with DOM.
Working with Unicode.
Making Applications Translation-Aware.
Dynamic Language Switching.
16. Providing Online Help.
Tooltips, Status Tips, and "What's This?" Help.
Using QTextBrowser as a Simple Help Engine.
Using Qt Assistant for Powerful Online Help.
Working with Threads.
Communicating with the GUI Thread.
Using Qt's Classes in Non-GUI Threads.
18. Platform-Specific Features.
Interfacing with Native APIs.
A: Installing Qt.
A Note on Licensing.
B: Qt's Class Hierarchy.
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