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Learning Autodesk 3ds Max Design 2010: Essentials: The Official Autodesk 3ds Max Reference

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Learning Autodesk 3ds Max Design 2010: Essentials: The Official Autodesk 3ds Max Reference Cover

 

Synopses & Reviews

Publisher Comments:

Learning Autodesk 3ds Max 2010 Design Essentials is a superb end-to-end reference that provides users with complete info on all of the features and options available in the latest version of 3ds Max Design, so that users can learn how to use 3ds Max Design confidently in a production environment. Each chapter offers a series of lessons - which introduce the functional areas of Max Design and go over all associated features (with examples), and then a lab (which demonstrates a practical application of the lesson). Together, all of the lessons deliver and sound and complete approach to revealing the functions, features, and principles of 3ds Max 2010 Design. New Bonus section on MaxScript covering techniques for automating repetitive tasks and customizing 3ds Max Design to make you more productive. The DVD includes project Scene & support files, 3 bonus chapters and 4 bonus labs (an additional 370 pages of 3ds Max Design techniques) with free models & texture maps from Turbo Squid (a $188 value), and a link to a trial version of Sketchbook Pro.

* The official Autodesk 3ds max Reference book with authoritative content approved by Autodesk. * Reference format emphasizes core Max Design features * Learn about lighting a 3D scene in 3ds Max Desin and explore the application of various lighting techniques. * Discover techniques for a professional design workflow, including how to organize your scenes and objects and 3D workspace. * The DVD includes project Scene & support files, 3 bonus chapters and 4 bonus labs (an additional 370 pages of 3ds Max Design techniques) with free models & texture maps from Turbo Squid (a $188 value), and a link to a trial version of Sketchbook Pro

Synopsis:

Straight from Autodesk - the authoritative ESSENTIAL REFERENCE (plus lessons and labs) on all of the key features of the latest version of 3ds Max Design as only the development team can present it.

About the Author

Autodesk's Media and Entertainment division produces award-winning software tools designed for digital media creation, management and delivery across all disciplines: from film and television visual effects, color grading and editing to animation, game development, web/interactive, and design visualization. Autodesk Media and Entertainment is based in Montreal, Quebec, Canada.

Autodesk's Media and Entertainment division produces award-winning software tools designed for digital media creation, management and delivery across all disciplines: from film and television visual effects, color grading and editing to animation, game development, web/interactive, and design visualization. Autodesk Media and Entertainment is based in Montreal, Quebec, Canada.

Table of Contents

Autodesk 3ds Max Design 2010 Essentials

Chapter 01: Getting Started

Lesson 01 | User Interface 10

Lesson 02 | Creating and Modifying Basic Objects 46

Lesson 03 | Scene File Manipulation 58

Lesson 04 | Selecting Objects 78

Lesson 05 | Transforms 92

Lesson 06 | Object and Scene Organization 126

Lesson 07 | Project Folders 154

Chapter 02 | Modeling

Lesson 08 | Geometrical Object Types 158

Lesson 09 | 3D Parametric Objects 178

Lesson 10 | Using the Modifier Stack 198

Lesson 11 | Essential Modifiers 222

Lesson 12 | Object Cloning 246

Lesson 13 | Low Poly Modeling 260

Lesson 14 | Creating Shapes 296

Lesson 15 | Spline Editing 316

Lesson 16 | Creating Objects from Splines 346

Lesson 17 | Using Compound Objects 370

Chapter 03 | Lighting

Lesson 18 | Light Types 414

Lesson 19 | Simple Lighting Setup 444

Lesson 20 | Lighting Tools 460

Lesson 21 | Indirect Illumination and Exposure Control 468

Lesson 22 | Simulating Sunlight 482

Lesson 23 | Lighting Effects 508

Chapter 04| Materials

Lesson 24 | Working with the Material Editor 536

Lesson 25 | Material Types 556

Lesson 26 | Using Predefined ProMaterials 566

Lesson 27 | Using Predefined ProMaterials 592

Index 622

Accompanying DVD includes the following: - Project Scene & support files - Free models & texture maps from Turbo Squid - New! Includes 3 Bonus Chapters and 4 Bonus Labs. An Additional 370 pages of 3ds Max Design techniques!

-Bonus Chapters Include:

Chapter 04| Materials

Lesson 28 | Mapping Coordinates

Lesson 29 |  Arch and Design Materials

Lesson 30 | Using Multi Sub-Oject Materials

Chapter 05 | Rendering

Lesson 31 | Cameras

Lesson 32 |  Backgrounds

Lesson 33 | Rendered Frame Window

Lesson 34 | Rendering Output Choices

Lesson 35 |  Batch Rendering

Lesson 36 |  RAM Player

Chapter 06 | Animation

Lesson 37 |  Basic Animation Principles

Lesson 38 |  Keyframe Animation

Lesson 39 | Alternative Animation Techniques

Lesson 40 |  Creating Hierarchies

Chapter 07 | Supporting Labs

Lab 1 |  Modelling the Washroom

Lab 2 |  Lighting the Washroom

Lab 3 | Adding the Materials to the Washroom

Lab 4 |  Animation

 

 

Product Details

ISBN:
9780240811932
Author:
Autodesk
Publisher:
Focal Press
Subject:
Computer graphics -- Design.
Subject:
Computer graphics
Subject:
Computer Graphics - General
Subject:
Graphics-General
Publication Date:
20090631
Binding:
TRADE PAPER
Language:
English
Illustrations:
Y
Pages:
640
Dimensions:
9.25 x 7.5 in

Related Subjects

Arts and Entertainment » Architecture » Drafting
Arts and Entertainment » Architecture » General
Computers and Internet » Graphics » General
Computers and Internet » Software Engineering » Game Design
Engineering » Communications » Telephony

Learning Autodesk 3ds Max Design 2010: Essentials: The Official Autodesk 3ds Max Reference New Trade Paper
0 stars - 0 reviews
$56.95 In Stock
Product details 640 pages Focal Press - English 9780240811932 Reviews:
"Synopsis" by , Straight from Autodesk - the authoritative ESSENTIAL REFERENCE (plus lessons and labs) on all of the key features of the latest version of 3ds Max Design as only the development team can present it.
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