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Acting for Animators

by

Acting for Animators Cover

 

Synopses & Reviews

Please note that used books may not include additional media (study guides, CDs, DVDs, solutions manuals, etc.) as described in the publisher comments.

Publisher Comments:

    Ed Hooks is Stanislavsky for animators, but fun! I advise all my animation students to read Ed's amazingly insightful book.
    - Dave Quesnelle, Professor of Animation, Sheridan Institute of Technology and Advanced Learning
    Ed Hooks' Acting for Animators was the first book on the subject and is still the best. His analysis of character motivation and expressing emotion is the difference between animating and just moving furniture.
    - Gene Hamm, Animation instructor, Academy of Art College, San Francisco
    Character animators, using pencils and/or pixels, will discover a wealth of information about how to make their characters express empathetic emotions in the revised edition of this book. . . . Highly recommended.
    - John Canemaker, Animator/Director of Animation, Tisch School of the Arts, New York University
    If I can't figure out what is wrong with one of my characters, I can pick up Ed's book, scan for just a short while, and come back with my direction. It's the I Ching for animators.
    - Matt Brunner, Director, Xbox
    Wonderful teaching! Ed Hooks is fascinated and fascinating.
    - Michael Dudok de Wit, Winner, Academy Award, Short Animation, Father and Daughter

Animators need to know a lot about acting, but they dont need to know everything. Acting for Animators sorts out the acting theory that animators need, presenting it in a form and with references that are more relevant to the animators world. It explores the connections between thinking and physical action, between thinking and emotion; it provides the steps for an effective character analysis and the dynamics of a scene. Using references to animation and live action, acting principles are highlighted and explained. Plus, the accompanying CD-ROM provides explicit examples, including videoclips of improvs based on the seven essentials of acting and highlights of Rudolph Labans movement theory.

This revised edition is illustrated by Paul Naas, an animator and director whose work includes film, TV, video games, location-based entertainment, and Internet animation. He was one of the first animator/instructors hired by the Disney Institute.

Book News Annotation:

As a professional acting teacher hired to instruct animators, Hooks discovered that actors and animators apply the concepts of acting in opposite ways. Beginning with a short history of acting, Hooks shows how animators must work to expose the feelings and personalities of their characters to the audience, often employing acting no-no's such as "anticipation." Hooks provides numerous acting principles that can be applied to the production of animated characters. Topics include the audience, the character, speech, the camera, an acting analysis of The Iron Giant, and method acting.
Annotation 2004 Book News, Inc., Portland, OR (booknews.com)

Synopsis:

Animators need to know a lot about acting, but they don't need to know everything. Acting for Animators sorts out the acting theory that animators need, presenting it in a form and with references that are more relevant to the animator's world. It explores the connections between thinking and physical action, between thinking and emotion; it provides the steps for an effective character analysis and the dynamics of a scene. Using references to animation and live action, acting principles are highlighted and explained. Plus, the accompanying CD-ROM provides explicit examples, including videoclips of improvs based on the seven essentials of acting and highlights of Rudolph Laban's movement theory.

This revised edition is illustrated by Paul Naas, an animator and director whose work includes film, TV, video games, location-based entertainment, and Internet animation. He was one of the first animator/instructors hired by the Disney Institute.

Synopsis:

This book sorts out the acting theory that animators need, presenting it in a form and with references that are more relevant to the animators world.

Product Details

ISBN:
9780325005805
Subtitle:
A Complete Guide to Performance Animation
Foreword:
Naas, Paul
Illustrator:
Naas, Paul
Foreword:
Bird, Brad
Author:
Bird, Brad
Author:
Hooks, Ed
Author:
Hook, S.
Author:
Bird, Brad
Publisher:
Heinemann Drama
Location:
Portsmouth, NH
Subject:
General
Subject:
Film - General
Subject:
Animation
Subject:
Animation (cinematography)
Subject:
Motion picture acting
Subject:
Film & Video - General
Subject:
General education.
Edition Number:
Rev. ed.
Edition Description:
Revised
Series Volume:
v. 6
Publication Date:
20030902
Binding:
Paperback
Language:
English
Illustrations:
Yes
Pages:
144
Dimensions:
22 cm. +
Age Level:
from 18

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Related Subjects

Arts and Entertainment » Film and Television » Animation » General
Arts and Entertainment » Film and Television » Animation » Instruction
Arts and Entertainment » Film and Television » General
Arts and Entertainment » Film and Television » Production » General

Acting for Animators Used Trade Paper
0 stars - 0 reviews
$12.00 In Stock
Product details 144 pages Heinemann - English 9780325005805 Reviews:
"Synopsis" by , Animators need to know a lot about acting, but they don't need to know everything. Acting for Animators sorts out the acting theory that animators need, presenting it in a form and with references that are more relevant to the animator's world. It explores the connections between thinking and physical action, between thinking and emotion; it provides the steps for an effective character analysis and the dynamics of a scene. Using references to animation and live action, acting principles are highlighted and explained. Plus, the accompanying CD-ROM provides explicit examples, including videoclips of improvs based on the seven essentials of acting and highlights of Rudolph Laban's movement theory.

This revised edition is illustrated by Paul Naas, an animator and director whose work includes film, TV, video games, location-based entertainment, and Internet animation. He was one of the first animator/instructors hired by the Disney Institute.

"Synopsis" by , This book sorts out the acting theory that animators need, presenting it in a form and with references that are more relevant to the animators world.
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