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Introducing Maya 2011 [With CDROM] (Introducing Maya)

by

Introducing Maya 2011 [With CDROM] (Introducing Maya) Cover

 

Synopses & Reviews

Publisher Comments:

Enter A New Dimension With Maya 2011

Maya 3D animation and effects software is a top choice for film and video creators, game artists, and 3D design professionals. Now you can learn to build and animate your own digital models and scenes, and begin developing professional-level Maya skills, with Introducing Maya 2011.

A perennial favorite and bestseller, this latest edition is the ideal introduction to 3D and Maya. Starting with the basics, the book builds from the ground up, combining straightforward text with fun and practical examples to make it easy to learn Maya's core tools. Follow clear-cut, step-by-step lessons while you learn by doing, using a wealth of hands-on files provided on the CD. You'll also find striking examples from talented Maya users to inspire you.

  • Learn the core concepts of CG and working in 3D
  • Get a fast but thorough primer on Maya 2011's user interface
  • Jump right in and build a simple animation of the planets in the solar system
  • Explore the basics of NURBS and subdivision surfaces modeling
  • Get lots of experience with polygonal modeling by creating a human hand, a decorative box, and a steam locomotive
  • Learn how to use photo-real textures on models for stunning results
  • Rig for animation and learn automation, kinematics, constraints, and more
  • Master sophisticated HDRI lighting, mental ray rendering, dynamics, and effects techniques

The enclosed CD features images, movies, and scene files that let you view material from the book. The support files will enable you to complete all of the tutorials.

Synopsis:

The ideal primer to getting started with Maya. It teaches the Maya interface and the basics of modeling, texturing, animating, and visual effects. The expository text is reinforced with step-by-step tutorials. Maya professional and instructor Dariush Derakhshani leads readers through the nuances of the complex software without over-explaining or over-simplifying. The tutorials offer realistic, professional challenges for those new to 3D, and to those coming from another 3D application.

Synopsis:

A practical, step-by-step guide to Maya 2011

Four previous editions can’t be wrong: this book is the perfect introduction to 3D and Maya. Learn to build and animate your own digital models and scenes with step-by-step instruction and fun and practical examples, while you draw inspiration from the striking examples included from talented Maya users. You’ll create a simple animation of the planets in the solar system, learn to model a human hand and a decorative box—among other projects—and master all essential tools.

  • Provides a thorough, step-by-step introduction to Maya 2011
  • Explains the core concepts of CG and working in 3D
  • Covers modeling, rigging, HDRI lighting, mental ray rendering, and more
  • Provides project files on CD and walks you through the creation of several projects; the CD also includes images, movies, and scene files
  • Includes a color insert with pages of striking examples from talented Maya beginners

Build your Maya and animation skills from the ground up with this practical, thorough guide.

Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

For Instructors: Teaching supplements are available for this title.

About the Author

Dariush Derakhshani is an award-winning visual effects supervisor, author, and educator. He has worked on movies such as The Fantastic Four and Pan's Labyrinth, the South Park TV series, and countless commercials and music videos. He teaches Maya and 3D animation, and is the author of all the Introducing Maya books as well as coauthor of Mastering Maya 8.5 and Introducing 3ds Max 2008, all from Sybex.

Table of Contents

1. Introduction to Computer Graphics and 3D.

2. Jumping In Headfirst, With Both Feet.

3. The Maya 2011 Interface.

4. Beginning Polygonal Modeling.

5. Modeling With Nurbs, Subdivisions, and Deformers.

6. Practical Experience.

7. Maya Shading and Texturing.

8. Introduction to Animation.

9. More Animation!

10. Maya Lighting.

11. Maya Rendering.

12. Maya Dynamics and Effects.

Product Details

ISBN:
9780470502167
Author:
Derakhshani, Dariush
Publisher:
Sybex
Subject:
Image processing
Subject:
Three-dimensional display systems
Subject:
Computer animation
Subject:
Graphics-Image Processing
Subject:
Graphics & Design software (Non-Microsoft)
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Subject:
Maya, Maya 2011, Autodesk Maya, Autodesk Maya 2011, 3D, animation, CG, CGI, computer graphics, beginning 3D, books by Dariush Derakhshani, books on Maya 2011, how to build and animate digital models, beginning animation, working in 3D, how to do rigging,
Copyright:
Edition Description:
CD
Series:
Introducing Maya
Publication Date:
20100429
Binding:
TRADE PAPER
Language:
English
Illustrations:
Y
Pages:
656
Dimensions:
9.20x7.76x1.21 in. 2.84 lbs.

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Introducing Maya 2011 [With CDROM] (Introducing Maya) Used Trade Paper
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$25.00 In Stock
Product details 656 pages Sybex - English 9780470502167 Reviews:
"Synopsis" by , The ideal primer to getting started with Maya. It teaches the Maya interface and the basics of modeling, texturing, animating, and visual effects. The expository text is reinforced with step-by-step tutorials. Maya professional and instructor Dariush Derakhshani leads readers through the nuances of the complex software without over-explaining or over-simplifying. The tutorials offer realistic, professional challenges for those new to 3D, and to those coming from another 3D application.
"Synopsis" by , A practical, step-by-step guide to Maya 2011

Four previous editions can’t be wrong: this book is the perfect introduction to 3D and Maya. Learn to build and animate your own digital models and scenes with step-by-step instruction and fun and practical examples, while you draw inspiration from the striking examples included from talented Maya users. You’ll create a simple animation of the planets in the solar system, learn to model a human hand and a decorative box—among other projects—and master all essential tools.

  • Provides a thorough, step-by-step introduction to Maya 2011
  • Explains the core concepts of CG and working in 3D
  • Covers modeling, rigging, HDRI lighting, mental ray rendering, and more
  • Provides project files on CD and walks you through the creation of several projects; the CD also includes images, movies, and scene files
  • Includes a color insert with pages of striking examples from talented Maya beginners

Build your Maya and animation skills from the ground up with this practical, thorough guide.

Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

For Instructors: Teaching supplements are available for this title.

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