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Writing and Illustrating the Graphic Novel: Everything You Need to Know to Create Great Work and Get It Publishedby Daniel Cooney
Synopses & Reviews
Graphic novels are big business nowadays, and creating a well-executed graphic novel can be a big step to a rewarding career. This brand-new book gives detailed instruction in all aspects of graphic novel composition--creating characters and plots, and transforming them into dynamic illustrations that tell an interesting story. The introduction describes uses of tools of the trade, from drawing pencils, inks, and paper to word processing and Adobe Photoshop software. Chapters that follow instruct in--
Instruction includes how-to techniques for creating layouts, panels, captions, dialogue, panel transitions, and angles of view. Exercises demonstrate the essential mechanics of drawing, from figures, backgrounds, and perspectives, to inking, coloring, and digital rendering. The text is supplemented with more than 400 how-to color illustrations.
YOU DON'T NEED TO BE A GREAT ARTIST TO
CREATE YOUR OWN COMIC BOOK OR GRAPHIC NOVEL. THIS COMPREHENSIVE MANUAL SHOWS YOU EVERYTHING YOU NEED TO KNOW TO TURN THE BEGINNINGS OF A STORY IDEA INTO A FULLY ILLUSTRATED AND VISUALLY COMPELLING COMIC BOOK--AND GET IT PUBLISHED ON THE WEB OR IN PRINT.
DANIEL COONEY is an accomplished comics writer, educator, and illustrator of several graphic novels. He teaches writing and drawing comics at the Academy of Art University in San Francisco.
About the Author
Daniel Cooney is an experienced comics writer, illustrator, and teacher. He lives in the San Francisco Bay area with his wife and son, and teaches writing and illustrating comics at the Academy of Art University.
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