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Player's Handbook

by

Player's Handbook Cover

 

Synopses & Reviews

Publisher Comments:

Endless adventure and untold excitement await! Prepare to venture forth with your bold compaions into a world of heroic fantasy. Within these pages, you'll discover all the tools and options you need to create characters worthy of song and legend for the Dungeons & Dragons roleplaying game.

The revised Player's Handbook is the definitive rulebook for the Dungeons & Dragons game. It contains complete rules for the newest edition and is an essential purchase for anyone who wants to play the game.

The revised Player's Handbook received revisions to character classes to make them more balanced, including updates to the bard, druid, monk, paladin, and ranger. Spell lists for characters have been revised and some spell levels adjusted. Skills have been consolidated somewhat and clarified. A larger number of feats have been added to give even more options for character customization in this area. In addition, the new and revised content instructs players on how to take full advantage of the tie-in D&D miniatures line planned to release in the fall of 2003 from Wizards of the Coast, Inc.

Synopsis:

Discusses how to create and play characters of various races, classes, and abilities, covering topics including skills, feats, equipment, adventuring, and magic.

Synopsis:

Revised versions of the phenomenally successful Dungeons & Dragons core rulebooks. <BR>

Synopsis:

Each of the Dungeons & Dragons core rulebooks has been revised and updated for clarity and content. Each revision integrates user feedback received since the original product release so as to address the specific wants and needs of the player and Dungeon Master audiences. The overall rules system remains intact, with changes targeted specifically at elements of game play that were considered under-powered or incomplete. These revised editions also contain bonus content, such as new feats, that are exclusive to these editions. In addition, the new and revised content instructs players on how to take full advantage of the tie-in D&D miniatures line planned to release in Fall 2003 from Wizards of the Coast, Inc. Overall changes to all the titles include making complex combat easier to understand and provide more information on interacting with and summoning monsters. Specific changes include the following: the Player's Handbook received revisions to character classes to make them more balanced, and there are revisions and additions to spell lists.

Product Details

ISBN:
9780786928866
Subtitle:
Dragons Core Rulebook
Manufactured:
Wizards of the Coast
Author:
Tweet, Jonathan
Author:
Wizards Team
Author:
Cook, Monte
Author:
Williams, Skip
Publisher:
Wizards of the Coast
Location:
Renton, WA
Subject:
Fantasy - General
Subject:
Role Playing & Fantasy - General
Subject:
Fantasy games
Subject:
Dungeons and dragons (game)
Subject:
Role Playing & Fantasy - Dungeons & Dragons
Subject:
Dungeons and dragons
Subject:
Role Playing & Fantasy
Copyright:
Edition Description:
3.5
Series:
D Core Rulebook
Series Volume:
107-696
Publication Date:
20030701
Binding:
Hardback
Grade Level:
General/trade
Language:
English
Illustrations:
Yes
Pages:
320
Dimensions:
11 x 8.4 x .8 in 2.3488 lb

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Related Subjects

Hobbies, Crafts, and Leisure » Role Playing Games » Advanced Dungeons and Dragons » Adventures
Hobbies, Crafts, and Leisure » Role Playing Games » D20

Player's Handbook Used Hardcover
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$32.00 In Stock
Product details 320 pages Wizards of the Coast - English 9780786928866 Reviews:
"Synopsis" by , Discusses how to create and play characters of various races, classes, and abilities, covering topics including skills, feats, equipment, adventuring, and magic.
"Synopsis" by , Revised versions of the phenomenally successful Dungeons & Dragons core rulebooks. <BR>
"Synopsis" by , Each of the Dungeons & Dragons core rulebooks has been revised and updated for clarity and content. Each revision integrates user feedback received since the original product release so as to address the specific wants and needs of the player and Dungeon Master audiences. The overall rules system remains intact, with changes targeted specifically at elements of game play that were considered under-powered or incomplete. These revised editions also contain bonus content, such as new feats, that are exclusive to these editions. In addition, the new and revised content instructs players on how to take full advantage of the tie-in D&D miniatures line planned to release in Fall 2003 from Wizards of the Coast, Inc. Overall changes to all the titles include making complex combat easier to understand and provide more information on interacting with and summoning monsters. Specific changes include the following: the Player's Handbook received revisions to character classes to make them more balanced, and there are revisions and additions to spell lists.
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