The Good, the Bad, and the Hungry Sale
 
 

Recently Viewed clear list


Original Essays | July 22, 2014

Nick Harkaway: IMG The Florist-Assassins



The three men lit up in my mind's eye, with footnotes. They were converging on me — and on the object I was carrying — in a way that had... Continue »
  1. $18.87 Sale Hardcover add to wish list

    Tigerman

    Nick Harkaway 9780385352413

spacer
Qualifying orders ship free.
$9.95
Short Discount Markdown Trade Paper
Ships in 1 to 3 days
Add to Wishlist
Qty Store Section
1 Beaverton Mobile and Handheld Devices- Apple Programming and Development

More copies of this ISBN

Writing Game Center Apps in IOS: Bringing Your Players Into the Game

by

Writing Game Center Apps in IOS: Bringing Your Players Into the Game Cover

 

Synopses & Reviews

Publisher Comments:

Now that Apple has introduced the GameKit framework to its iOS SDK, you can integrate Game Center features directly into your iPhone and iPad apps. This concise cookbook shows you how it's done, with 18 targeted recipes for adding leaderboards, user authentication, achievements, multiplayer games, and many other features.

How do you display players' scores and achievements? How do you create Game Center accounts and add friends? Each recipe in this book includes a simple code solution you can put to work immediately, along with a detailed discussion that offers insight into why and how the recipe works.

Recipes include techniques to:

  • Set up Game Center for an iOS App
  • Use block objects and Grand Central Dispatch to write Game Center apps
  • Authenticate a local player in Game Center
  • Use iTunes Connect to create leaderboards and achievements
  • Retrieve leaderboard and achievement information programmatically
  • Handle players' state changes in multiplayer games

Synopsis:

When iOS SDK was released to the public, because of the nature of hardware and software used in iOS devices, developers immediately recognized the amazing power in these devices and started to write games for the iPhone and now for the iPad. Developers had to write custom code to manage gamers? scores, manage leaderboards, initiate multiplayer games and etc. With the introduction of Game Center, a framework built into the iOS SDK, developer can take advantage of all the features of Game Center built into the core of iOS SDK. Features such as: leaderboards, user authentication, achievements, multiplayer games and etc. Game Center is a quite new framework to iOS.

About the Author

Vandad Nahavandipoor has developed software using Cocoa, Cocoa Touch, Assembly, Delphi, and .NET for many years. As a staff member of a company that is a global leader in mobile money solutions in London, he has worked with some of the world's biggest brands--such as Visa and US Bank---to deliver mobile applications to their customers. Vandad brings an interest in management, leadership and entrepreneurship to his work, believing in the synergy that is achieved as a result of cooperation and working together in a team.

Table of Contents

Preface; Conventions Used in This Book; Using Code Examples; Safari® Books Online; How to Contact Us; Acknowledgments; Chapter 1: Game Center; 1.1 Introducing GCD and Block Objects; 1.2 Creating Game Center Accounts; 1.3 Setting Up Game Center for an iOS App; 1.4 Adding the Game Kit Framework; 1.5 Authenticating the Local Player in Game Center; 1.6 Retrieving the Local Players Information; 1.7 Adding Friends in Game Center; 1.8 Retrieving the Local Players Friends Information; 1.9 Creating Leaderboards in iTunes Connect; 1.10 Reporting Scores to Leaderboards; 1.11 Retrieving Leaderboards Information Programmatically; 1.12 Displaying Leaderboards to Players; 1.13 Creating Achievements in iTunes Connect; 1.14 Reporting Achievements to Game Center; 1.15 Retrieving Achievements Information Programmatically; 1.16 Displaying Achievements to Players; 1.17 Supporting Multiplayer Games and Matchmaking; 1.18 Handling Players State Changes in Multiplayer Games;

Product Details

ISBN:
9781449305659
Author:
Nahavandipoor, Vandad
Publisher:
O'Reilly Media
Author:
ahavandipoor, Vandad
Author:
N
Subject:
General-General
Copyright:
Edition Description:
Trade Paper
Publication Date:
20110531
Binding:
TRADE PAPER
Language:
English
Pages:
80
Dimensions:
9.19 x 7 in

Related Subjects

Computers and Internet » Mobile and Handheld Devices » Apple
Computers and Internet » Mobile and Handheld Devices » iPhone
Computers and Internet » Programming » Apple Programming
Computers and Internet » Software Engineering » Game Design
Religion » Comparative Religion » General

Writing Game Center Apps in IOS: Bringing Your Players Into the Game Short Discount Markdown Trade Paper
0 stars - 0 reviews
$9.95 In Stock
Product details 80 pages O'Reilly Media - English 9781449305659 Reviews:
"Synopsis" by ,

When iOS SDK was released to the public, because of the nature of hardware and software used in iOS devices, developers immediately recognized the amazing power in these devices and started to write games for the iPhone and now for the iPad. Developers had to write custom code to manage gamers? scores, manage leaderboards, initiate multiplayer games and etc. With the introduction of Game Center, a framework built into the iOS SDK, developer can take advantage of all the features of Game Center built into the core of iOS SDK. Features such as: leaderboards, user authentication, achievements, multiplayer games and etc. Game Center is a quite new framework to iOS.

spacer
spacer
  • back to top
Follow us on...




Powell's City of Books is an independent bookstore in Portland, Oregon, that fills a whole city block with more than a million new, used, and out of print books. Shop those shelves — plus literally millions more books, DVDs, and gifts — here at Powells.com.