Master your Minecraft
 
 

Special Offers see all

Enter to WIN a $100 Credit

Subscribe to PowellsBooks.news
for a chance to win.
Privacy Policy

Tour our stores


    Recently Viewed clear list


    Best Books of the Year | December 8, 2014

    Tracey T.: IMG Best Cookbooks of 2014



    As the cookbook buyer for Powell's Books, I am the lucky one who gets to choose every new cookbook that comes into our stores. This means I have a... Continue »

    spacer
Qualifying orders ship free.
$13.95
Used Trade Paper
Ships in 1 to 3 days
Add to Wishlist
Qty Store Section
1 Beaverton COMP- SWENG GAME PROG

Black Art of 3D Game Programming with CDROM

by

Black Art of 3D Game Programming with CDROM Cover

 

Synopses & Reviews

Publisher Comments:

This unparalleled tutorial details every nuance of using the C language to create lightning-fast games with 3D polygon graphics. Step-by-step instructions guide through every programming stage.
-- Covers every aspect of 3D polygon video game design, from concept to completion
-- Discusses full modem communications and techniques for creating multi-player 3D video games
-- Includes over 30 shareware games and demos including a shareware paint program
-- CD-ROM includes: Kill or Be Killed, a 3D engine combat simulator, and Starblazer, a 2D space-age tank combat simulator

Book News Annotation:

A book/CD-ROM tutorial/toolkit for using the C language to create video games with 3D polygon graphics. The book provides a comprehensive guide to 3D polygon video game design; contains all source code for both the Microsoft and Borland C++ compilers; and discusses full modem communications and techniques required for creating multiplayer 3D video games. The CD-ROM includes Kill or Be Killed, a 3D engine combat simulator; Starblazer, a 2D engine for a tank combat simulator that can be built from scratch; and some 30 shareware games and demos including a shareware paint program. Intermediate/advanced level.
Annotation c. Book News, Inc., Portland, OR (booknews.com)

Product Details

ISBN:
9781571690043
Author:
Lamothe, Andre
Publisher:
Waite Group Press ;
Location:
Corte Madera, CA :
Subject:
Technology
Subject:
Programming - Software Development
Subject:
Computer games
Subject:
Three-dimensional display systems
Copyright:
Publication Date:
September 1995
Binding:
Paperback
Language:
English
Illustrations:
Yes
Pages:
1174
Dimensions:
9.01x7.11x2.36 in. 3.77 lbs.

Other books you might like

  1. The Beginner's Guide to C++ Used Trade Paper $10.95
  2. Global Rift: The Third World Comes... Used Trade Paper $12.95
  3. Compression Algorithms for Real... New Trade Paper $68.50
  4. Dereliction of Duty: The Eyewitness... Used Hardcover $5.95
  5. Old World Kitchen: The Rich... Used Hardcover $17.95
  6. Color Moves: Transfer Paints on Fabric Used Trade Paper $7.95

Related Subjects

Computers and Internet » Software Engineering » Game Design

Black Art of 3D Game Programming with CDROM Used Trade Paper
0 stars - 0 reviews
$13.95 In Stock
Product details 1174 pages Waite Group Press - English 9781571690043 Reviews:
spacer
spacer
  • back to top

FOLLOW US ON...

     
Powell's City of Books is an independent bookstore in Portland, Oregon, that fills a whole city block with more than a million new, used, and out of print books. Shop those shelves — plus literally millions more books, DVDs, and gifts — here at Powells.com.