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More copies of this ISBNThis title in other editionseBook editionsComputer Graphics and Multimedia: Applications, Problems and Solutionsby John Dimarco
Synopses & ReviewsBook News Annotation:Twelve chapters explore different approaches to digital graphic
design education and production, and the intersection of computer
science and multimedia applications. Topics include using Photoshop
to improve the gestalt of an image, the development of adaptive
narrative virtual environments, context-based video indexing and
retrieval, an assessment of graph drawing aesthetics, and
object-oriented programming and server-side scripting in Macromedia
Flash.
Annotation ©2004 Book News, Inc., Portland, OR (booknews.com) Synopsis:As the disciplines of art, technology, and information science collide, computer graphics and multimedia are presenting a myriad of applications and problems to professionals and scholars in Computer Science, Information Science, Digital Art, Multimedia, Educational Technology, and Media Arts. Today's digital scholar can use Computer Graphics and Multimedia: Applications, Problems and Solutions as a tool to explore the vast parameters of the applications, problems, and solutions related to digital disciplines. Contributing authors include computer scientists, multimedia researchers, computer artists, graphic designers, and digital media specialists. The book has an extensive range of topics for the digital scholar who wants to discover and research other areas within the computer graphics and multimedia disciplines beyond their own. What Our Readers Are SayingBe the first to add a comment for a chance to win!Product Details
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