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Python for Kids: A Playful Introduction to Programmingby Jason R Briggs
Synopses & Reviews
For Kids Aged 10+ (And Their Parents)
The code in this book runs on almost anything: Windows, Mac, Linux, even an OLPC laptop or Raspberry Pi!
Python is a powerful, expressive programming language that's easy to learn and fun to use! But books about learning to program in Python can be kind of dull, gray, and boring, and that's no fun for anyone.
Python for Kids brings Python to life and brings you (and your parents) into the world of programming. The ever-patient Jason R. Briggs will guide you through the basics as you experiment with unique (and often hilarious) example programs that feature ravenous monsters, secret agents, thieving ravens, and more. New terms are defined; code is colored, dissected, and explained; and quirky, full-color illustrations keep things on the lighter side.
Chapters end with programming puzzles designed to stretch your brain and strengthen your understanding. By the end of the book you'll have programmed two complete games: a clone of the famous Pong and "Mr. Stick Man Races for the Exit"—a platform game with jumps, animation, and much more.
As you strike out on your programming adventure, you'll learn how to:
Why should serious adults have all the fun? Python for Kids is your ticket into the amazing world of computer programming.
Python for Kids is a lighthearted introduction to the Python programming language, full of fun examples and color illustrations. Jason Briggs begins with the basics of how to install Python and write simple commands. In bite-sized chapters, he explains essential programming concepts. And by the end of the book, kids have built simple games and created cool drawings with Python's graphics library, Turtle. Each chapter closes with offbeat exercises that challenge the reader to put their newly acquired knowledge to the test.
Featuring original artwork by Miran Lipovaca!
Python for Kids is a lighthearted introduction to the Python language and programming in general, complete with illustrations and kid-friendly examples. Jason Briggs, author of the popular online tutorial "Snake Wrangling for Kids," begins with the basics of how to install Python and write simple commands. In bite-sized chapters, he instructs readers on the essentials of Python, including how to use Python's extensive standard library, the difference between strings and lists, and using for-loops and while-loops. By the end of the book, readers have built a game and created drawings with Python's graphics library, Turtle. Each chapter closes with fun and relevant exercises that challenge the reader to put their newly acquired knowledge to the test.
About the Author
Jason R. Briggs has been a programmer since the age of eight, when he first learned BASIC on a Radio Shack TRS-80. Since then he has written software professionally as a developer and systems architect and served as Contributing Editor for Java Developer's Journal. His articles have appeared in JavaWorld, ONJava and ONLamp. Python for Kids is his first book.
Table of Contents
About the AuthorAbout the IllustratorAbout the technical ReviewersAcknowledgmentsIntroductionLearning to ProgramChapter 1: Not All Snakes SlitherChapter 2: Calculations and VariablesChapter 3: Strings, Lists, Tuples, and MapsChapter 4: Drawing with TurtlesChapter 5: Asking Questions with if and elseChapter 6: Going LoopyChapter 7: Recycling Your Code with Functions and ModulesChapter 8: How to Use Classes and ObjectsChapter 9: Pythons Built-in FunctionsChapter 10: Useful Python ModulesChapter 11: More Turtle GraphicsChapter 12: Using tkinter for Better GraphicsBounce!Chapter 13: Beginning Your First Game: Bounce!Chapter 14: Finishing Your First Game: Bounce!Mr. Stick Man Races for the ExitChapter 15: Creating Graphics for the Mr. Stick Man GameChapter 16: Developing the Mr. Stick Man GameChapter 17: Creating Mr. Stick ManChapter 18: Completing the Mr. Stick Man GameWhere to Go from HerePython KeywordsGlossaryUpdates
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