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1 Beaverton Software Engineering- Game Design
1 Technical Software Engineering- Game Design

This title in other formats:

Other titles in the Morgan Kaufmann Game Design Books series:

  1. Game Feel: A Game Designer's Guide to Virtual Sensation

Pervasive Games: Theory and Design

by Markus Montola

Pervasive Games: Theory and Design Cover

ISBN13: 9780123748539
ISBN10: 0123748534
Condition: Standard
All Product Details

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Synopses & Reviews

Publisher Comments:

Quickly emerging from the fast-paced growth of mobile communications and wireless technologies, pervasive games take gaming away from the computer screen and back to the three-dimensional world. Now games can be designed to be played in public spaces like shopping malls, conferences, museums and other non-traditional game venues. Game designers need to understand how to use the world as a gamespace-and both the challenges and advantages of doing so.

This book shows how to change the face of play-who plays, when and where they play and what that play means to all involved. The authors explore aspects of pervasive games that concern game designers: what makes these games compelling, what makes them possible today and how they are made. For game researchers, it provides a solid theoretical, philosophical and aesthetic understanding of the genre.

Pervasive Games covers everything from theory and design to history and marketing.

designers, so that they can learn how to engage players' real-time experiences beyond the mobile phone or computer screen.

-Thirteen case studies with illustrative and inspiring examples make the entire pervasive games design space tangible.

-Provides practical design tips, potential pitfalls, design problems from real games, and inspiration from some of the most interesting pervasive game designers in the world, including Matt Adams, Frank Lantz, and others.

Product Details

ISBN:
9780123748539
Subtitle:
Theory and Design
Author:
Montola, Markus
Author:
Stenros, Jaakko
Author:
Waern,Annika
Publisher:
Morgan Kaufmann Publishers
Subject:
Programming - Games
Subject:
Fantasy games
Subject:
Alternate reality games
Copyright:
Series:
Morgan Kaufmann Game Design Books
Publication Date:
June 2009
Binding:
Paperback
Language:
English
Illustrations:
Y
Pages:
312
Dimensions:
9.28x7.52x.65 in. 1.53 lbs.

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