2012 Puddly Awards
 
 
Follow us on TwitterFollow us on FacebookFollow us on TumblrSubscribe to RSS


Recently Viewed clear list


Interviews | January 24, 2012

Jill Owens: IMG Ben Marcus: The Powells.com Interview



Ben MarcusBen Marcus's books The Age of Wire and String and Notable American Women were considered "experimental" fiction because of his unconventional use of... Continue »
  1. $18.17 Sale Hardcover add to wish list

    The Flame Alphabet

    Ben Marcus 9780307379375

spacer
Free Shipping!

Ships free on qualified orders.
$52.00
New Hardcover
Ships in 1 to 3 days
Add to Wishlist
Qty Store Section
1 Burnside - Bldg. 2 Computer Languages- Processing

Processing: A Programming Handbook for Visual Designers and Artists

by Casey Reas and Ben Fry

Processing: A Programming Handbook for Visual Designers and Artists Cover

 

Synopses & Reviews

Publisher Comments:


It has been more than twenty years since desktop publishing reinvented design, and it's clear that there is a growing need for designers and artists to learn programming skills to fill the widening gap between their ideas and the capability of their purchased software.

This book is an introduction to the concepts of computer programming within the context of the visual arts. It offers a comprehensive reference and text for Processing (www.processing.org), an open-source programming language that can be used by students, artists, designers, architects, researchers, and anyone who wants to program images, animation, and interactivity. The ideas in Processing have been tested in classrooms, workshops, and arts institutions, including UCLA, Carnegie Mellon, New York University, and Harvard University. Tutorial units make up the bulk of the book and introduce the syntax and concepts of software (including variables, functions, and object-oriented programming), cover such topics as photography and drawing in relation to software, and feature many short, prototypical example programs with related images and explanations.

More advanced professional projects from such domains as animation, performance, and typography are discussed in interviews with their creators. "Extensions" present concise introductions to further areas of investigation, including computer vision, sound, and electronics. Appendixes, references to other material, and a glossary contain additional technical details. Processing can be used by reading each unit in order, or by following each category from the beginning of the book to the end. The Processing software and all of the code presented can be downloadedand run for future exploration.

Synopsis:

An introduction to the ideas of computer programming within the context of the visual arts that also serves as a reference and text for Processing, an open-source programming language designed for creating images, animation, and interactivity.

Synopsis:

It has been more than twenty years since desktop publishing reinventeddesign, and it's clear that there is a growing need for designers and artists tolearn programming skills to fill the widening gap between their ideas and thecapability of their purchased software. This book is an introduction to the conceptsof computer programming within the context of the visual arts. It offers acomprehensive reference and text for Processing (www.processing.org), an open-sourceprogramming language that can be used by students, artists, designers, architects, researchers, and anyone who wants to program images, animation, and interactivity.The ideas in Processing have been tested in classrooms, workshops, and artsinstitutions, including UCLA, Carnegie Mellon, New York University, and HarvardUniversity. Tutorial units make up the bulk of the book and introduce the syntax andconcepts of software (including variables, functions, and object-orientedprogramming), cover such topics as photography and drawing in relation to software, and feature many short, prototypical example programs with related images andexplanations. More advanced professional projects from such domains as animation, performance, and typography are discussed in interviews with their creators.Extensions present concise introductions to further areas ofinvestigation, including computer vision, sound, and electronics. Appendixes, references to additional material, and a glossary contain additional technicaldetails. Processing can be used by reading each unit in order, or by following eachcategory from the beginning of the book to the end. The Processing software and allof the code presented can be downloaded and run for future exploration.Includesessays by Alexander R. Galloway, Golan Levin, R. Luke DuBois, Simon Greenwold, Francis Li, and Hernando Barrag?n and interviews with Jared Tarbell, MartinWattenberg, James Paterson, Erik van Blockland, Ed Burton, Josh On, J?rg Lehni, Auriea Harvey and Micha?l Samyn, Mathew Cullen and Grady Hall, Bob Sabiston, Jennifer Steinkamp, Ruth Jarman and Joseph Gerhardt, Sue Costabile, ChrisCsikszentmih?lyi, Golan Levin and Zachary Lieberman, and Mark Hansen.Casey Reas isAssociate Professor in the Design - Media Arts Department at the University ofCalifornia, Los Angeles. Ben Fry is Nierenburg Chair of Design in the School ofDesign at Carnegie Mellon University, 2006-2007.

Synopsis:

It has been more than twenty years since desktop publishing reinvented design, and it's clear that there is a growing need for designers and artists to learn programming skills to fill the widening gap between their ideas and the capability of their purchased software. This book is an introduction to the concepts of computer programming within the context of the visual arts. It offers a comprehensive reference and text for Processing (www.processing.org), an open-source programming language that can be used by students, artists, designers, architects, researchers, and anyone who wants to program images, animation, and interactivity.

About the Author

"With Processing, Casey Reas and Ben Fry have opened up the world of programming to artists and designers in a manner that inspires playfulness and creativity with code." Red Burns , Chair and Arts Professor, Interactive Telecommunications Program, Tisch School of the Arts, New York University

Product Details

ISBN:
9780262182621
Author:
Casey Reas and Ben Fry
Publisher:
MIT Press (MA)
Foreword by:
Maeda, John
Foreword:
Maeda, John
Author:
Maeda, John
Author:
Reas, Casey
Author:
Massachusetts Institute of Technology
Author:
Fry, Ben
Location:
Cambridge
Subject:
Programming - General
Subject:
Reference - General
Subject:
Interactive multimedia
Subject:
Art
Subject:
Computer graphics
Subject:
Computer programming
Subject:
Art and technology
Subject:
Software Engineering - Programming and Languages
Copyright:
Series:
Processing
Publication Date:
September 2007
Binding:
HARDCOVER
Grade Level:
Professional and scholarly
Language:
English
Illustrations:
36 color illus.
Pages:
736
Dimensions:
9 x 7 in
Age Level:
from 18

Other books you might like

  1. $4.95 Used Trade Paper add to wish list
  2. $8.95 Used Hardcover add to wish list
  3. $10.95 Used Hardcover add to wish list

    Flamingos on the Roof

    Calef Brown 9780618562985
  4. $24.00 Sale Trade Paper add to wish list
  5. $4.98 Sale Trade Paper add to wish list
  6. $33.95 New Trade Paper add to wish list

Related Aisles

Processing: A Programming Handbook for Visual Designers and Artists New Hardcover
0 stars - 0 reviews
$52.00 In Stock
Product details 736 pages Mit Press - English 9780262182621 Reviews:
"Synopsis" by , An introduction to the ideas of computer programming within the context of the visual arts that also serves as a reference and text for Processing, an open-source programming language designed for creating images, animation, and interactivity.
"Synopsis" by , It has been more than twenty years since desktop publishing reinventeddesign, and it's clear that there is a growing need for designers and artists tolearn programming skills to fill the widening gap between their ideas and thecapability of their purchased software. This book is an introduction to the conceptsof computer programming within the context of the visual arts. It offers acomprehensive reference and text for Processing (www.processing.org), an open-sourceprogramming language that can be used by students, artists, designers, architects, researchers, and anyone who wants to program images, animation, and interactivity.The ideas in Processing have been tested in classrooms, workshops, and artsinstitutions, including UCLA, Carnegie Mellon, New York University, and HarvardUniversity. Tutorial units make up the bulk of the book and introduce the syntax andconcepts of software (including variables, functions, and object-orientedprogramming), cover such topics as photography and drawing in relation to software, and feature many short, prototypical example programs with related images andexplanations. More advanced professional projects from such domains as animation, performance, and typography are discussed in interviews with their creators.Extensions present concise introductions to further areas ofinvestigation, including computer vision, sound, and electronics. Appendixes, references to additional material, and a glossary contain additional technicaldetails. Processing can be used by reading each unit in order, or by following eachcategory from the beginning of the book to the end. The Processing software and allof the code presented can be downloaded and run for future exploration.Includesessays by Alexander R. Galloway, Golan Levin, R. Luke DuBois, Simon Greenwold, Francis Li, and Hernando Barrag?n and interviews with Jared Tarbell, MartinWattenberg, James Paterson, Erik van Blockland, Ed Burton, Josh On, J?rg Lehni, Auriea Harvey and Micha?l Samyn, Mathew Cullen and Grady Hall, Bob Sabiston, Jennifer Steinkamp, Ruth Jarman and Joseph Gerhardt, Sue Costabile, ChrisCsikszentmih?lyi, Golan Levin and Zachary Lieberman, and Mark Hansen.Casey Reas isAssociate Professor in the Design - Media Arts Department at the University ofCalifornia, Los Angeles. Ben Fry is Nierenburg Chair of Design in the School ofDesign at Carnegie Mellon University, 2006-2007.
"Synopsis" by , It has been more than twenty years since desktop publishing reinvented design, and it's clear that there is a growing need for designers and artists to learn programming skills to fill the widening gap between their ideas and the capability of their purchased software. This book is an introduction to the concepts of computer programming within the context of the visual arts. It offers a comprehensive reference and text for Processing (www.processing.org), an open-source programming language that can be used by students, artists, designers, architects, researchers, and anyone who wants to program images, animation, and interactivity.
spacer
spacer
  • back to top
Follow us on...


Powell's City of Books is an independent bookstore in Portland, Oregon, that fills a whole city block with more than a million new, used, and out of print books. Shop those shelves — plus literally millions more books, DVDs, and eBooks — here at Powells.com.